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[Wesnoth-cvs-commits] wesnoth/data/units Thief.cfg
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Thief.cfg |
Date: |
Fri, 29 Jul 2005 16:39:24 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/07/29 20:39:24
Modified files:
data/units : Thief.cfg
Log message:
change " to ' to overcome gettext limitation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Thief.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Thief.cfg
diff -u wesnoth/data/units/Thief.cfg:1.14 wesnoth/data/units/Thief.cfg:1.15
--- wesnoth/data/units/Thief.cfg:1.14 Sun Jul 24 16:04:26 2005
+++ wesnoth/data/units/Thief.cfg Fri Jul 29 20:39:24 2005
@@ -15,7 +15,7 @@
advanceto=Rogue
cost=13
usage=fighter
-unit_description= _ "For as long as anyone can remember, the members of the
various 'guilds' of rat-catchers that spring up in any larger city have had a
curious practice of bleaching their hair with lime till it becomes a pale shade
of blue. It is a bold thing to do, as their profession often delves into
less-than-legal enterprises. Thieves have many skills, and by necessity are
both light on their feet, and good with knives. They happily employ
less-than-honorable tactics in combat, seeing little purpose in a "fair fight".
+unit_description= _ "For as long as anyone can remember, the members of the
various 'guilds' of rat-catchers that spring up in any larger city have had a
curious practice of bleaching their hair with lime till it becomes a pale shade
of blue. It is a bold thing to do, as their profession often delves into
less-than-legal enterprises. Thieves have many skills, and by necessity are
both light on their feet, and good with knives. They happily employ
less-than-honorable tactics in combat, seeing little purpose in a 'fair fight'.
Special Notes: while a unit with the same allegiance as the thief distracts an
enemy, the thief may backstab, inflicting double damage, by creeping around
behind that enemy."
get_hit_sound=groan.wav