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[Wesnoth-cvs-commits] wesnoth/src playturn.cpp


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/src playturn.cpp
Date: Sat, 23 Jul 2005 11:32:36 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/07/23 15:32:36

Modified files:
        src            : playturn.cpp 

Log message:
        Fixed bug where recalling a unit wouldn't clear shroud immediately

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.385&tr2=1.386&r1=text&r2=text

Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.385 wesnoth/src/playturn.cpp:1.386
--- wesnoth/src/playturn.cpp:1.385      Sat Jul 23 15:29:40 2005
+++ wesnoth/src/playturn.cpp    Sat Jul 23 15:32:36 2005
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.385 2005/07/23 15:29:40 Sirp Exp $ */
+/* $Id: playturn.cpp,v 1.386 2005/07/23 15:32:36 Sirp Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
@@ -1939,20 +1939,19 @@
                if(msg.empty()) {
                        current_team.spend_gold(u_type->second.cost());
                        statistics::recruit_unit(new_unit);
+                       
+                       clear_undo_stack();
+                       redo_stack_.clear();
+
+                       clear_shroud();
+
+                       gui_.recalculate_minimap();
+                       gui_.invalidate_game_status();
+                       gui_.invalidate_all();
                } else {
                        recorder.undo();
-                       gui::show_dialog(gui_,NULL,"",msg,gui::OK_ONLY);
-                       return;
+                       gui::show_dialog(gui_,NULL,"",msg,gui::OK_ONLY);
                }
-
-               clear_undo_stack();
-               redo_stack_.clear();
-
-               clear_shroud();
-
-               gui_.recalculate_minimap();
-               gui_.invalidate_game_status();
-               gui_.invalidate_all();
        }
 }
 
@@ -2109,7 +2108,9 @@
                                
current_team.spend_gold(game_config::recall_cost);
 
                                undo_stack_.push_back(undo_action(un,loc,res));
-                               redo_stack_.clear();
+                               redo_stack_.clear();
+
+                               clear_shroud();
 
                                recall_list.erase(recall_list.begin()+res);
                                gui_.invalidate_game_status();




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