wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/data multiplayer.cfg units/Dark_Sorcere...


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth/data multiplayer.cfg units/Dark_Sorcere...
Date: Sun, 26 Jun 2005 08:34:18 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/06/26 12:34:18

Modified files:
        data           : multiplayer.cfg 
        data/units     : Dark_Sorcerer.cfg Necromancer.cfg 
                         Orcish_Crossbowman.cfg 
Added files:
        data/units     : Orcish_Slurbow.cfg 

Log message:
        New lvl3 units: Orcish Slurbow and Dark Sorcerer

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/multiplayer.cfg.diff?tr1=1.107&tr2=1.108&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Slurbow.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Sorcerer.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Necromancer.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Crossbowman.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text

Patches:
Index: wesnoth/data/multiplayer.cfg
diff -u wesnoth/data/multiplayer.cfg:1.107 wesnoth/data/multiplayer.cfg:1.108
--- wesnoth/data/multiplayer.cfg:1.107  Thu Jun  2 18:56:24 2005
+++ wesnoth/data/multiplayer.cfg        Sun Jun 26 12:34:18 2005
@@ -246,7 +246,7 @@
        id=Northerners
        name={MENU_IMG_TXT "orcish-warlord.png" _"Northerners"}
        type=Orcish Warlord
-       leader=Orcish Warlord,Troll Warrior,Troll Rocklobber,Orcish 
Crossbowman,Orcish Slayer
+       leader=Orcish Warlord,Troll Warrior,Troll Rocklobber,Orcish 
Slurbow,Orcish Slayer
        recruit=Orcish Grunt,Orcish Warrior,Troll Whelp,Troll,Wolf Rider,Goblin 
Knight,Goblin Pillager,Orcish Archer,Orcish Crossbowman,Orcish Assassin,Orcish 
Slayer,Naga Fighter,Naga Warrior,Goblin Spearman,Goblin Impaler
        music="wesnoth-5.ogg"
        terrain_liked=hHmw
@@ -259,7 +259,7 @@
        id=Undead
        name={MENU_IMG_TXT "undead-lich.png" _"Undead"}
        type=Lich
-       leader=Lich,Draug,Deathblade,Soul Shooter
+       leader=Lich,Dark Sorcerer,Draug,Deathblade,Soul Shooter
        recruit=Skeleton,Revenant,Deathblade,Skeleton Archer,Bone 
Shooter,Walking Corpse,Soulless,Ghost,Wraith,Shadow,Vampire Bat,Blood 
Bat,Ghoul,Necrophage,Dark Adept,Necromancer
        music="wesnoth-3.ogg"
        terrain_liked=whHc
Index: wesnoth/data/units/Dark_Sorcerer.cfg
diff -u wesnoth/data/units/Dark_Sorcerer.cfg:1.3 
wesnoth/data/units/Dark_Sorcerer.cfg:1.4
--- wesnoth/data/units/Dark_Sorcerer.cfg:1.3    Thu Apr 28 02:05:17 2005
+++ wesnoth/data/units/Dark_Sorcerer.cfg        Sun Jun 26 12:34:18 2005
@@ -7,11 +7,11 @@
 hitpoints=80
 movement_type=smallfoot
 movement=5
-experience=80
+experience=500
 level=3
 alignment=chaotic
-advanceto=
-cost=38
+advanceto=null
+cost=62
 usage=mixed fighter
 unit_description= _ "Dark Sorcerers did not fully embrace the power of the 
undead by becoming undead themselves. Instead, their advanced studies of the 
dark arts have made them stronger, but not nearly as powerful as they would 
have been as Liches. Because they retain their humanity, they do not fear holy 
magic. "
 get_hit_sound=groan.wav
Index: wesnoth/data/units/Necromancer.cfg
diff -u wesnoth/data/units/Necromancer.cfg:1.18 
wesnoth/data/units/Necromancer.cfg:1.19
--- wesnoth/data/units/Necromancer.cfg:1.18     Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Necromancer.cfg  Sun Jun 26 12:34:18 2005
@@ -10,7 +10,7 @@
 experience=80
 level=2
 alignment=chaotic
-advanceto=Lich
+advanceto=Lich,Dark Sorcerer
 cost=38
 usage=mixed fighter
 unit_description= _ "Necromancer are Mages that have decided to follow the 
paths of the dark arts. By tapping into the power of the undead, Necromancers 
can cast spells that drain the lifeforce from their foes and add it to their 
own."
Index: wesnoth/data/units/Orcish_Crossbowman.cfg
diff -u wesnoth/data/units/Orcish_Crossbowman.cfg:1.15 
wesnoth/data/units/Orcish_Crossbowman.cfg:1.16
--- wesnoth/data/units/Orcish_Crossbowman.cfg:1.15      Mon May 30 06:24:50 2005
+++ wesnoth/data/units/Orcish_Crossbowman.cfg   Sun Jun 26 12:34:18 2005
@@ -7,10 +7,10 @@
 hitpoints=43
 movement_type=orcishfoot
 movement=5
-experience=500
+experience=80
 level=2
 alignment=chaotic
-advanceto=null
+advanceto=Orcish Slurbow
 undead_variation=archer
 cost=28
 usage=archer




reply via email to

[Prev in Thread] Current Thread [Next in Thread]