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[Wesnoth-cvs-commits] wesnoth/data/units Cave_Spider.cfg Chocobone.cf...


From: John McNabb
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Cave_Spider.cfg Chocobone.cf...
Date: Tue, 26 Apr 2005 13:20:38 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     John McNabb <address@hidden>    05/04/26 17:20:38

Modified files:
        data/units     : Cave_Spider.cfg Chocobone.cfg Cockatrice.cfg 
                         Commander.cfg Cuttle_Fish.cfg Dark_Adept.cfg 
                         Dark_Queen.cfg Dark_Spirit.cfg Deathblade.cfg 

Log message:
        added death animations

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cave_Spider.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Chocobone.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cockatrice.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Commander.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cuttle_Fish.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Adept.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Queen.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Spirit.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Deathblade.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Cave_Spider.cfg
diff -u wesnoth/data/units/Cave_Spider.cfg:1.14 
wesnoth/data/units/Cave_Spider.cfg:1.15
--- wesnoth/data/units/Cave_Spider.cfg:1.14     Thu Mar 31 02:06:11 2005
+++ wesnoth/data/units/Cave_Spider.cfg  Tue Apr 26 17:20:38 2005
@@ -15,6 +15,19 @@
 usage=fighter
 unit_description= _ "Giant Spiders are said to roam the depths of Knalga, 
devouring many victims. They can bite at close range, thereby poisoning their 
enemies, and also can attack with a web at long range, slowing their foes down."
 get_hit_sound=hiss.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="cavespider-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="cavespider-die-2.png"
+                [/frame]
+        [/death]
+
        [attack]
        name=fangs
        type=blade
Index: wesnoth/data/units/Chocobone.cfg
diff -u wesnoth/data/units/Chocobone.cfg:1.9 
wesnoth/data/units/Chocobone.cfg:1.10
--- wesnoth/data/units/Chocobone.cfg:1.9        Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Chocobone.cfg    Tue Apr 26 17:20:38 2005
@@ -16,6 +16,18 @@
 usage=scout
 unit_description= _ "Riding the bones of ostrich-like large birds once used as 
mounts by a lost civilization, the skeletal Chocobones can move faster than 
most cavalry units."
 get_hit_sound=skeleton-hit.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="undead-chocobone-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="undead-chocobone-die-2.png"
+                [/frame]
+        [/death]
        [attack]
        name=spear
        type=pierce
Index: wesnoth/data/units/Cockatrice.cfg
diff -u wesnoth/data/units/Cockatrice.cfg:1.10 
wesnoth/data/units/Cockatrice.cfg:1.11
--- wesnoth/data/units/Cockatrice.cfg:1.10      Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Cockatrice.cfg   Tue Apr 26 17:20:38 2005
@@ -16,6 +16,18 @@
 unit_description= _ "At first sight, these mystical snake-like creatures 
appear weak, but looks are deceiving. With just a glance at their enemies, 
Cockatrices can turn them into stone until the source of their power is 
destroyed."
 
 get_hit_sound=hiss.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="cockatrice-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="cockatrice-die-2.png"
+                [/frame]
+        [/death]
 
        [attack]
        name=gaze
Index: wesnoth/data/units/Commander.cfg
diff -u wesnoth/data/units/Commander.cfg:1.19 
wesnoth/data/units/Commander.cfg:1.20
--- wesnoth/data/units/Commander.cfg:1.19       Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Commander.cfg    Tue Apr 26 17:20:38 2005
@@ -19,6 +19,18 @@
 usage=mixed fighter
 unit_description= _ "The rank of Commander is held by those who lead battle 
groups into combat. Possessing leadership skills, they give lower-level units 
in adjacent hexes improved performance in combat. Commanders are best skilled 
with the sword, although they also carry a bow to use when necessary. If the 
Commander is lost, so is the battle."
 get_hit_sound=groan.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="konrad-commander-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="konrad-commander-die-2.png"
+                [/frame]
+        [/death]
        [attack]
        name=sword
        type=blade
Index: wesnoth/data/units/Cuttle_Fish.cfg
diff -u wesnoth/data/units/Cuttle_Fish.cfg:1.18 
wesnoth/data/units/Cuttle_Fish.cfg:1.19
--- wesnoth/data/units/Cuttle_Fish.cfg:1.18     Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Cuttle_Fish.cfg  Tue Apr 26 17:20:38 2005
@@ -15,6 +15,19 @@
 usage=fighter
 unit_description= _ "Cuttle Fish are gigantic creatures of the seas. They can 
grab their opponents with strong tentacles, or spit a poisonous black ink from 
a distance. The best way to survive an encounter with these monsters is to 
remain ashore."
 get_hit_sound=squishy-hit.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="cuttlefish-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="cuttlefish-die-2.png"
+                [/frame]
+        [/death]
+
        [attack]
        name=tentacle
        type=impact
Index: wesnoth/data/units/Dark_Adept.cfg
diff -u wesnoth/data/units/Dark_Adept.cfg:1.20 
wesnoth/data/units/Dark_Adept.cfg:1.21
--- wesnoth/data/units/Dark_Adept.cfg:1.20      Tue Apr 12 06:35:08 2005
+++ wesnoth/data/units/Dark_Adept.cfg   Tue Apr 26 17:20:38 2005
@@ -18,6 +18,18 @@
 usage=archer
 unit_description= _ "Dark Adepts are psychotic fanatics who dabble in black 
magic, using its power to cause death and destruction. They devote themselves 
completely to the study of this magic, not bothering to learn how to defend 
themselves in close combat."
 get_hit_sound=groan.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="undead-adept-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="undead-adept-die-2.png"
+                [/frame]
+        [/death]
        [attack]
        name=chill wave
        type=cold
Index: wesnoth/data/units/Dark_Queen.cfg
diff -u wesnoth/data/units/Dark_Queen.cfg:1.7 
wesnoth/data/units/Dark_Queen.cfg:1.8
--- wesnoth/data/units/Dark_Queen.cfg:1.7       Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Dark_Queen.cfg   Tue Apr 26 17:20:38 2005
@@ -17,6 +17,18 @@
 unit_description= _ "The evil queen mother Asheviere has terrorized Wesnoth 
for many years. Her knowledge of magic makes her a worthy foe in combat, 
although her power is mostly derived from those she commands."
 
 get_hit_sound=female-hit.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="human-queen-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="human-queen-die-2.png"
+                [/frame]
+        [/death]
 
        [attack]
        name=scepter
Index: wesnoth/data/units/Dark_Spirit.cfg
diff -u wesnoth/data/units/Dark_Spirit.cfg:1.8 
wesnoth/data/units/Dark_Spirit.cfg:1.9
--- wesnoth/data/units/Dark_Spirit.cfg:1.8      Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Dark_Spirit.cfg  Tue Apr 26 17:20:38 2005
@@ -15,6 +15,18 @@
 usage=scout
 unit_description= _ "Dark Spirits are messengers and bearers of tidings from 
the realm of the dead, and a force of dread in this world. Happily, they have 
rarely been seen in Wesnoth."
 get_hit_sound=groan.wav
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="undead-darkspirit-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="undead-darkspirit-die-2.png"
+                [/frame]
+        [/death]
        [attack]
        name=baneblade
        type=blade
Index: wesnoth/data/units/Deathblade.cfg
diff -u wesnoth/data/units/Deathblade.cfg:1.2 
wesnoth/data/units/Deathblade.cfg:1.3
--- wesnoth/data/units/Deathblade.cfg:1.2       Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Deathblade.cfg   Tue Apr 26 17:20:38 2005
@@ -1,4 +1,3 @@
-
 [unit] 
 id=Deathblade
 name= _ "Deathblade"
@@ -24,6 +23,18 @@
                impact=120
                pierce=50
        [/resistance]
+        [death]
+                [frame]
+                begin=0
+                end=200
+                image="undead-deathblade-die-1.png"
+                [/frame]
+                [frame]
+                begin=200
+                end=400
+                image="undead-deathblade-die-2.png"
+                [/frame]
+        [/death]
        [attack]
                name=sword
                type=blade




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