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[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat...
From: |
Joseph Simmons |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat... |
Date: |
Tue, 12 Apr 2005 18:36:26 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Joseph Simmons <address@hidden> 05/04/12 22:36:26
Modified files:
data/scenarios/Eastern_Invasion: Evacuation.cfg
Log message:
The second part of the evacuation bug is fixed; once 0.9.1 is released
I will close that bug...
I would have committed this earlier, but it changes some strings.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg.diff?tr1=1.29&tr2=1.30&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.29
wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.30
--- wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.29 Sun Mar 27
23:06:16 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg Tue Apr 12
22:36:26 2005
@@ -224,61 +224,29 @@
y=16-19
letter=c
[/terrain]
- [if]
- [have_unit]
- description=Gweddry
+
+ [store_unit]
+ [filter]
x=1-31,1-20
y=21-24,18-20
- [/have_unit]
- [else]
- [message]
- description=Gweddry
- message= _ "Oops... I'm north
of the bridge! That was bad planning on my part."
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
- [if]
- [have_unit]
- description=Dacyn
- x=1-31,1-20
- y=21-24,18-20
- [/have_unit]
- [else]
- [message]
- description=Dacyn
- message= _ "You idiot! You left
me north of the bridge!"
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
- [if]
- [have_unit]
- description=Owaec
- x=1-31,1-20
- y=21-24,18-20
- [/have_unit]
- [else]
- [message]
- description=Owaec
- message= _ "I'm still north of
the bridge, Gweddry! Why'd you blow it up!?!"
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
+ [/filter]
+ variable=temporary
+ kill=yes
+ [/store_unit]
[kill]
- x=0-31
- y=0-19
side=1
fire_event=yes
animate=yes
[/kill]
+ {FOREACH temporary i}
+ [unstore_unit]
+ variable=temporary[$i]
+ [/unstore_unit]
+ {NEXT i}
+ [clear_variable]
+ name=temporary
+ [/clear_variable]
+
[message]
description=Gweddry
message= _ "Good, we have escaped from these
orcs. Now we have to go south. I think the undead probably aren't as numerous
this far west, so we won't get immediately killed, anyway."
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