wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat...


From: Joseph Simmons
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat...
Date: Mon, 28 Feb 2005 18:34:14 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Joseph Simmons <address@hidden> 05/02/28 23:34:14

Modified files:
        data/scenarios/Eastern_Invasion: Evacuation.cfg 

Log message:
        Having this scenario possible but unbalanced is better than having it 
impossible, and I'm not even sure if i'll get to balancing before next version. 
So i'm committing making it possible first.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.25 
wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.26
--- wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.25 Mon Feb 21 
08:08:24 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg      Mon Feb 28 
23:34:13 2005
@@ -105,7 +105,7 @@
                [unit]
                description=Engineer
                user_description= _ "Engineer"
-               type=Mage
+               type=Red Mage
                x,y=18,5
                side=1
                [/unit]
@@ -131,19 +131,15 @@
                [/message]
                [message]
                description=Engineer
-               message= _ "Fifty gold pieces."
+               message= _ "I aint charging gold - I wants protecshun from 
these undead! They's d'stroy'd m' home, and there's nowhere safe f'r me to go!"
                [/message]
                [message]
                description=Gweddry
-               message= _ "Very well, but you only get it once the bridge is 
down."
+               message= _ "Very well, we'll protect you from the undead. But 
we can't help you until we get across this river. Now lets go!"
                [/message]
                [message]
                description=Engineer
-               message= _ "Deal. I c'n blow'er up once I get to that signpost 
ov'r 'ere. That's where my eq'pment is."
-               [/message]
-               [message]
-               description=Dacyn
-               message= _ "All right, now everyone across the bridge! Anyone 
left on this side when the bridge is exploded will be left to their own 
devices!"
+               message= _ "Deal. I c'n blow'er up once I get to that signpost 
ov'r dere. That's where my eq'pment is."
                [/message]
                [item]
                image=items/signpost.png
@@ -170,138 +166,105 @@
                                [command]
                                [message]
                                description=Engineer
-                               message= _ "I believe you owe me some money 
first."
+                               message= _ "Alright! Blast'n time!"
                                [/message]
+                               [sound]
+                               name=gunshot.wav
+                               [/sound]
+                               [delay]
+                               time=200
+                               [/delay]
+                               [sound]
+                               name=gunshot.wav
+                               [/sound]
+                               [delay]
+                               time=200
+                               [/delay]
+                               [sound]
+                               name=gunshot.wav
+                               [/sound]
+                               [delay]
+                               time=500
+                               [/delay]
+                               [sound]
+                               name=fire.wav
+                               [/sound]
                                [message]
-                               description=Gweddry
-                               message= _ "Here it is. Now blow up the bridge!"
+                               speaker=narrator
+                               message= _ "BOOM!!!"
                                [/message]
-                               [store_gold]
-                               side=1
-                               variable=gold
-                               [/store_gold]
+                               [terrain]
+                               x=8
+                               y=16-19
+                               letter=c
+                               [/terrain]
                                [if]
-                                       [variable]
-                                       name=gold
-                                       greater_than=49
-                                       [/variable]
-                                       [then]
-                                               [message]
-                                               description=Engineer
-                                               message= _ "Alright! Blast'n 
time!"
-                                               [/message]
-                                               [gold]
-                                               amount=-50
-                                               [/gold]
-                                               [sound]
-                                               name=gunshot.wav
-                                               [/sound]
-                                               [delay]
-                                               time=200
-                                               [/delay]
-                                               [sound]
-                                               name=gunshot.wav
-                                               [/sound]
-                                               [delay]
-                                               time=200
-                                               [/delay]
-                                               [sound]
-                                               name=gunshot.wav
-                                               [/sound]
-                                               [delay]
-                                               time=500
-                                               [/delay]
-                                               [sound]
-                                               name=fire.wav
-                                               [/sound]
-                                               [message]
-                                               speaker=narrator
-                                               message= _ "BOOM!!!"
-                                               [/message]
-                                               [terrain]
-                                               x=8
-                                               y=16-19
-                                               letter=c
-                                               [/terrain]
-                                               [if]
-                                                       [have_unit]
-                                                       description=Gweddry
-                                                       x=1-31,1-20
-                                                       y=21-24,18-20
-                                                       [/have_unit]
-                                                       [else]
-                                                               [message]
-                                                               
description=Gweddry
-                                                               message= _ 
"Oops... I'm north of the bridge! That was bad planning on my part."
-                                                               [/message]
-                                                               [endlevel]
-                                                               result=defeat
-                                                               [/endlevel]
-                                                       [/else]
-                                               [/if]
-                                               [if]
-                                                       [have_unit] 
-                                                       description=Dacyn
-                                                       x=1-31,1-20
-                                                       y=21-24,18-20
-                                                       [/have_unit]
-                                                       [else]
-                                                               [message]
-                                                               
description=Dacyn 
-                                                               message= _ "You 
idiot! You left me north of the bridge!"
-                                                               [/message]
-                                                               [endlevel]
-                                                               result=defeat
-                                                               [/endlevel]
-                                                       [/else]
-                                               [/if]
-                                               [if]
-                                                       [have_unit]
-                                                       description=Owaec
-                                                       x=1-31,1-20
-                                                       y=21-24,18-20
-                                                       [/have_unit]
-                                                       [else]
-                                                               [message]
-                                                               
description=Owaec
-                                                               message= _ "I'm 
still north of the bridge, Gweddry! Why'd you blow it up!?!"
-                                                               [/message]
-                                                               [endlevel]
-                                                               result=defeat
-                                                               [/endlevel]
-                                                       [/else]
-                                               [/if]
-                                               [kill]
-                                               x=0-31
-                                               y=0-20
-                                               side=1
-                                               fire_event=yes
-                                               animate=yes
-                                               [/kill]
+                                       [have_unit]
+                                       description=Gweddry
+                                       x=1-31,1-20
+                                       y=21-24,18-20
+                                       [/have_unit]
+                                       [else]
                                                [message]
                                                description=Gweddry
-                                               message= _ "Good, we have 
escaped from these orcs. Now we have to go south. I think the undead probably 
aren't as numerous this far west, so we won't get immediately killed, anyway."
+                                               message= _ "Oops... I'm north 
of the bridge! That was bad planning on my part."
                                                [/message]
+                                               [endlevel]
+                                               result=defeat
+                                               [/endlevel]
+                                       [/else]
+                               [/if]
+                               [if]
+                                       [have_unit] 
+                                       description=Dacyn
+                                       x=1-31,1-20
+                                       y=21-24,18-20
+                                       [/have_unit]
+                                       [else]
                                                [message]
-                                               description=Engineer
-                                               message= _ "I ain't goin' to be 
going with yah. Best o' luck t'yah!"
+                                               description=Dacyn 
+                                               message= _ "You idiot! You left 
me north of the bridge!"
                                                [/message]
-                                               [kill]
-                                               description=Engineer
-                                               [/kill]
                                                [endlevel]
-                                               result=victory
-                                               bonus=yes
+                                               result=defeat
                                                [/endlevel]
-                                       [/then]
+                                       [/else]
+                               [/if]
+                               [if]
+                                       [have_unit]
+                                       description=Owaec
+                                       x=1-31,1-20
+                                       y=21-24,18-20
+                                       [/have_unit]
                                        [else]
                                                [message]
-                                               description=Engineer
-                                               message="Ya can't afford it. 
Try again later."
+                                               description=Owaec
+                                               message= _ "I'm still north of 
the bridge, Gweddry! Why'd you blow it up!?!"
                                                [/message]
+                                               [endlevel]
+                                               result=defeat
+                                               [/endlevel]
                                        [/else]
-                                       {CLEAR_VARIABLE gold}
                                [/if]
+                               [kill]
+                               x=0-31
+                               y=0-20
+                               side=1
+                               fire_event=yes
+                               animate=yes
+                               [/kill]
+                               [message]
+                               description=Gweddry
+                               message= _ "Good, we have escaped from these 
orcs. Now we have to go south. I think the undead probably aren't as numerous 
this far west, so we won't get immediately killed, anyway."
+                               [/message]
+                               [message]
+                               description=Engineer
+                               message= _ "I'll be followin' yah from now on. 
Hope yah can get to Weld'n an' all so I c'n stop runnin'..."
+                               [/message]
+                               [endlevel]
+                               result=victory
+                               bonus=yes
+                               [/endlevel]
                                [/command]
                        [/option]
                        [option]
@@ -332,10 +295,7 @@
                [/message]
                [message]
                description=Engineer
-               message= _ "What? Y'got no need a me se'vices? I quit!"
+               message= _ "Verah' well. I'm still gonna foll'w you, thou'. 
Still need to su'vive!"
                [/message]
-               [kill]
-               description=Engineer
-               [/kill]
        [/event]
 [/scenario]




reply via email to

[Prev in Thread] Current Thread [Next in Thread]