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[Wesnoth-cvs-commits] added new music tracks. Fixed problem with invisib


From: David White <address@hidden>
Subject: [Wesnoth-cvs-commits] added new music tracks. Fixed problem with invisible units being attacked.
Date: Sun, 26 Oct 2003 19:46:34 -0500

Commit from Sirp 2003-10-26 19:46 EST
added new music tracks. Fixed problem with invisible units being attacked.
Module File name Revision
wesnoth data/scenario-test.cfg 1.13 >>> 1.14
wesnoth data/scenarios/Bay_of_Pearls.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Blackwater_Port.cfg 1.2 >>> 1.3
wesnoth data/scenarios/Dwarven_Doors.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Ford_of_Abez.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Gryphon_Mountain.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Isle_of_Anduin.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Mountain_Pass.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Muff_Malal_Peninsula.cfg 1.2 >>> 1.3
wesnoth data/scenarios/Plunging_Into_the_Darkness.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Princess_of_Wesnoth.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Siege_to_Elefansar.cfg 1.1 >>> 1.2
wesnoth data/scenarios/Valley_of_Death.cfg 1.2 >>> 1.3
+ wesnoth music/wesnoth-3.ogg 1.1
+ wesnoth music/wesnoth-4.ogg 1.1
+ wesnoth music/wesnoth-5.ogg 1.1
wesnoth src/ai.cpp 1.11 >>> 1.12
wesnoth src/unit_types.cpp 1.9 >>> 1.10



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