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Re: [PATCH v4 0/8] Fix win32/msys2 shader compilation & update lcitool d
From: |
Alex Bennée |
Subject: |
Re: [PATCH v4 0/8] Fix win32/msys2 shader compilation & update lcitool deps |
Date: |
Tue, 10 Jan 2023 16:35:03 +0000 |
User-agent: |
mu4e 1.9.12; emacs 29.0.60 |
marcandre.lureau@redhat.com writes:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> Hi,
>
> Fix the shader compilation error on win32/msys2 and convert the related script
> from perl to python. Drop unneeded dependencies from lcitool project.
>
> v4:
> - remove -x from python script, to fix the build on FreeBSD
> - add more commoent on lcitool update patch
> - add some rb/tb tags
Queued to testing/next, 2nd times a charm ;-)
--
Alex Bennée
Virtualisation Tech Lead @ Linaro
[PATCH v4 5/8] docs: drop texinfo options, marcandre . lureau, 2023/01/10
[PATCH v4 7/8] lcitool: drop perl from QEMU project/dependencies, marcandre . lureau, 2023/01/10
[PATCH v4 6/8] Update lcitool and fedora to 37, marcandre . lureau, 2023/01/10
Re: [PATCH v4 0/8] Fix win32/msys2 shader compilation & update lcitool deps,
Alex Bennée <=