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Re: [PATCH 1/4] target/riscv: Rename vext_set_elems_1s function


From: Daniel Henrique Barboza
Subject: Re: [PATCH 1/4] target/riscv: Rename vext_set_elems_1s function
Date: Tue, 19 Mar 2024 18:37:22 -0300
User-agent: Mozilla Thunderbird



On 3/6/24 06:20, Huang Tao wrote:
In RVV and vcrypto instructions, the masked and tail elements are set to 1s
using vext_set_elems_1s function if the vma/vta bit is set. It is the element
agnostic policy.

However, this function can't deal the big endian situation. We rename the
function, adding '_le' to the end of the name, to indicate that it only
suits little endian situation.

Signed-off-by: Huang Tao <eric.huang@linux.alibaba.com>
---

Given that this is a temporary change (vext_set_elems_1s_le is removed later) 
it's
ok to not bother with the macro identations.


Reviewed-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>

  target/riscv/vcrypto_helper.c   | 32 ++++++------
  target/riscv/vector_helper.c    | 92 ++++++++++++++++-----------------
  target/riscv/vector_internals.c | 10 ++--
  target/riscv/vector_internals.h |  6 +--
  4 files changed, 70 insertions(+), 70 deletions(-)

diff --git a/target/riscv/vcrypto_helper.c b/target/riscv/vcrypto_helper.c
index e2d719b13b..f818749a63 100644
--- a/target/riscv/vcrypto_helper.c
+++ b/target/riscv/vcrypto_helper.c
@@ -235,7 +235,7 @@ static inline void xor_round_key(AESState *round_state, 
AESState *round_key)
          }                                                                 \
          env->vstart = 0;                                                  \
          /* set tail elements to 1s */                                     \
-        vext_set_elems_1s(vd, vta, vl * 4, total_elems * 4);              \
+        vext_set_elems_1s_le(vd, vta, vl * 4, total_elems * 4);              \
      }
#define GEN_ZVKNED_HELPER_VS(NAME, ...) \
@@ -259,7 +259,7 @@ static inline void xor_round_key(AESState *round_state, 
AESState *round_key)
          }                                                                 \
          env->vstart = 0;                                                  \
          /* set tail elements to 1s */                                     \
-        vext_set_elems_1s(vd, vta, vl * 4, total_elems * 4);              \
+        vext_set_elems_1s_le(vd, vta, vl * 4, total_elems * 4);              \
      }
GEN_ZVKNED_HELPER_VV(vaesef_vv, aesenc_SB_SR_AK(&round_state,
@@ -339,7 +339,7 @@ void HELPER(vaeskf1_vi)(void *vd_vptr, void *vs2_vptr, 
uint32_t uimm,
      }
      env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * 4, total_elems * 4);
+    vext_set_elems_1s_le(vd, vta, vl * 4, total_elems * 4);
  }
void HELPER(vaeskf2_vi)(void *vd_vptr, void *vs2_vptr, uint32_t uimm,
@@ -396,7 +396,7 @@ void HELPER(vaeskf2_vi)(void *vd_vptr, void *vs2_vptr, 
uint32_t uimm,
      }
      env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * 4, total_elems * 4);
+    vext_set_elems_1s_le(vd, vta, vl * 4, total_elems * 4);
  }
static inline uint32_t sig0_sha256(uint32_t x)
@@ -469,7 +469,7 @@ void HELPER(vsha2ms_vv)(void *vd, void *vs1, void *vs2, 
CPURISCVState *env,
      }
      /* set tail elements to 1s */
      total_elems = vext_get_total_elems(env, desc, esz);
-    vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -579,7 +579,7 @@ void HELPER(vsha2ch32_vv)(void *vd, void *vs1, void *vs2, CPURISCVState *env, /* set tail elements to 1s */
      total_elems = vext_get_total_elems(env, desc, esz);
-    vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -597,7 +597,7 @@ void HELPER(vsha2ch64_vv)(void *vd, void *vs1, void *vs2, CPURISCVState *env, /* set tail elements to 1s */
      total_elems = vext_get_total_elems(env, desc, esz);
-    vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -615,7 +615,7 @@ void HELPER(vsha2cl32_vv)(void *vd, void *vs1, void *vs2, CPURISCVState *env, /* set tail elements to 1s */
      total_elems = vext_get_total_elems(env, desc, esz);
-    vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -633,7 +633,7 @@ void HELPER(vsha2cl64_vv)(void *vd, void *vs1, void *vs2, CPURISCVState *env, /* set tail elements to 1s */
      total_elems = vext_get_total_elems(env, desc, esz);
-    vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -672,7 +672,7 @@ void HELPER(vsm3me_vv)(void *vd_vptr, void *vs1_vptr, void *vs2_vptr,
              vd[(i * 8) + j] = bswap32(w[H4(j + 16)]);
          }
      }
-    vext_set_elems_1s(vd_vptr, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd_vptr, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -767,7 +767,7 @@ void HELPER(vsm3c_vi)(void *vd_vptr, void *vs2_vptr, uint32_t uimm,
              vd[i * 8 + k] = bswap32(v1[H4(k)]);
          }
      }
-    vext_set_elems_1s(vd_vptr, vta, env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd_vptr, vta, env->vl * esz, total_elems * esz);
      env->vstart = 0;
  }
@@ -805,7 +805,7 @@ void HELPER(vghsh_vv)(void *vd_vptr, void *vs1_vptr, void *vs2_vptr,
          vd[i * 2 + 1] = brev8(Z[1]);
      }
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, env->vl * 4, total_elems * 4);
+    vext_set_elems_1s_le(vd, vta, env->vl * 4, total_elems * 4);
      env->vstart = 0;
  }
@@ -839,7 +839,7 @@ void HELPER(vgmul_vv)(void *vd_vptr, void *vs2_vptr, CPURISCVState *env,
          vd[i * 2 + 1] = brev8(Z[1]);
      }
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, env->vl * 4, total_elems * 4);
+    vext_set_elems_1s_le(vd, vta, env->vl * 4, total_elems * 4);
      env->vstart = 0;
  }
@@ -883,7 +883,7 @@ void HELPER(vsm4k_vi)(void *vd, void *vs2, uint32_t uimm5, CPURISCVState *env, env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
  }
static void do_sm4_round(uint32_t *rk, uint32_t *buf)
@@ -932,7 +932,7 @@ void HELPER(vsm4r_vv)(void *vd, void *vs2, CPURISCVState 
*env, uint32_t desc)
env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
  }
void HELPER(vsm4r_vs)(void *vd, void *vs2, CPURISCVState *env, uint32_t desc)
@@ -966,5 +966,5 @@ void HELPER(vsm4r_vs)(void *vd, void *vs2, CPURISCVState 
*env, uint32_t desc)
env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vext_vta(desc), env->vl * esz, total_elems * esz);
  }
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index 84cec73eb2..6ed73ed70a 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -187,7 +187,7 @@ static void vext_set_tail_elems_1s(target_ulong vl, void 
*vd,
      }
for (k = 0; k < nf; ++k) {
-        vext_set_elems_1s(vd, vta, (k * max_elems + vl) * esz,
+        vext_set_elems_1s_le(vd, vta, (k * max_elems + vl) * esz,
                            (k * max_elems + max_elems) * esz);
      }
  }
@@ -213,7 +213,7 @@ vext_ldst_stride(void *vd, void *v0, target_ulong base,
          while (k < nf) {
              if (!vm && !vext_elem_mask(v0, i)) {
                  /* set masked-off elements to 1s */
-                vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
+                vext_set_elems_1s_le(vd, vma, (i + k * max_elems) * esz,
                                    (i + k * max_elems + 1) * esz);
                  k++;
                  continue;
@@ -393,7 +393,7 @@ vext_ldst_index(void *vd, void *v0, target_ulong base,
          while (k < nf) {
              if (!vm && !vext_elem_mask(v0, i)) {
                  /* set masked-off elements to 1s */
-                vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
+                vext_set_elems_1s_le(vd, vma, (i + k * max_elems) * esz,
                                    (i + k * max_elems + 1) * esz);
                  k++;
                  continue;
@@ -523,7 +523,7 @@ ProbeSuccess:
          while (k < nf) {
              if (!vm && !vext_elem_mask(v0, i)) {
                  /* set masked-off elements to 1s */
-                vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
+                vext_set_elems_1s_le(vd, vma, (i + k * max_elems) * esz,
                                    (i + k * max_elems + 1) * esz);
                  k++;
                  continue;
@@ -887,7 +887,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void *vs2, 
  \
      }                                                         \
      env->vstart = 0;                                          \
      /* set tail elements to 1s */                             \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);  \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);  \
  }
GEN_VEXT_VADC_VVM(vadc_vvm_b, uint8_t, H1, DO_VADC)
@@ -918,7 +918,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void 
*vs2,        \
      }                                                                    \
      env->vstart = 0;                                                     \
      /* set tail elements to 1s */                                        \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);             \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);             \
  }
GEN_VEXT_VADC_VXM(vadc_vxm_b, uint8_t, H1, DO_VADC)
@@ -1082,7 +1082,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
                \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          TS1 s1 = *((TS1 *)vs1 + HS1(i));                                  \
@@ -1091,7 +1091,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
                \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
GEN_VEXT_SHIFT_VV(vsll_vv_b, uint8_t, uint8_t, H1, H1, DO_SLL, 0x7)
@@ -1129,7 +1129,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1,    
  \
      for (i = env->vstart; i < vl; i++) {                    \
          if (!vm && !vext_elem_mask(v0, i)) {                \
              /* set masked-off elements to 1s */             \
-            vext_set_elems_1s(vd, vma, i * esz,             \
+            vext_set_elems_1s_le(vd, vma, i * esz,             \
                                (i + 1) * esz);               \
              continue;                                       \
          }                                                   \
@@ -1138,7 +1138,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1,    
  \
      }                                                       \
      env->vstart = 0;                                        \
      /* set tail elements to 1s */                           \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);\
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);\
  }
GEN_VEXT_SHIFT_VX(vsll_vx_b, uint8_t, int8_t, H1, H1, DO_SLL, 0x7)
@@ -1806,7 +1806,7 @@ void HELPER(NAME)(void *vd, void *vs1, CPURISCVState 
*env,           \
      }                                                                \
      env->vstart = 0;                                                 \
      /* set tail elements to 1s */                                    \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);         \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);         \
  }
GEN_VEXT_VMV_VV(vmv_v_v_b, int8_t, H1)
@@ -1829,7 +1829,7 @@ void HELPER(NAME)(void *vd, uint64_t s1, CPURISCVState 
*env,         \
      }                                                                \
      env->vstart = 0;                                                 \
      /* set tail elements to 1s */                                    \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);         \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);         \
  }
GEN_VEXT_VMV_VX(vmv_v_x_b, int8_t, H1)
@@ -1853,7 +1853,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void 
*vs2,          \
      }                                                                \
      env->vstart = 0;                                                 \
      /* set tail elements to 1s */                                    \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);         \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);         \
  }
GEN_VEXT_VMERGE_VV(vmerge_vvm_b, int8_t, H1)
@@ -1879,7 +1879,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1,    
           \
      }                                                                \
      env->vstart = 0;                                                 \
      /* set tail elements to 1s */                                    \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);         \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);         \
  }
GEN_VEXT_VMERGE_VX(vmerge_vxm_b, int8_t, H1)
@@ -1919,7 +1919,7 @@ vext_vv_rm_1(void *vd, void *v0, void *vs1, void *vs2,
      for (uint32_t i = env->vstart; i < vl; i++) {
          if (!vm && !vext_elem_mask(v0, i)) {
              /* set masked-off elements to 1s */
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);
              continue;
          }
          fn(vd, vs1, vs2, i, env, vxrm);
@@ -1958,7 +1958,7 @@ vext_vv_rm_2(void *vd, void *v0, void *vs1, void *vs2,
          break;
      }
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);
  }
/* generate helpers for fixed point instructions with OPIVV format */
@@ -2044,7 +2044,7 @@ vext_vx_rm_1(void *vd, void *v0, target_long s1, void 
*vs2,
      for (uint32_t i = env->vstart; i < vl; i++) {
          if (!vm && !vext_elem_mask(v0, i)) {
              /* set masked-off elements to 1s */
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);
              continue;
          }
          fn(vd, s1, vs2, i, env, vxrm);
@@ -2083,7 +2083,7 @@ vext_vx_rm_2(void *vd, void *v0, target_long s1, void 
*vs2,
          break;
      }
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);
  }
/* generate helpers for fixed point instructions with OPIVX format */
@@ -2841,7 +2841,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
\
      for (i = env->vstart; i < vl; i++) {                  \
          if (!vm && !vext_elem_mask(v0, i)) {              \
              /* set masked-off elements to 1s */           \
-            vext_set_elems_1s(vd, vma, i * ESZ,           \
+            vext_set_elems_1s_le(vd, vma, i * ESZ,           \
                                (i + 1) * ESZ);             \
              continue;                                     \
          }                                                 \
@@ -2849,7 +2849,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
\
      }                                                     \
      env->vstart = 0;                                      \
      /* set tail elements to 1s */                         \
-    vext_set_elems_1s(vd, vta, vl * ESZ,                  \
+    vext_set_elems_1s_le(vd, vta, vl * ESZ,                  \
                        total_elems * ESZ);                 \
  }
@@ -2884,7 +2884,7 @@ void HELPER(NAME)(void *vd, void *v0, uint64_t s1, \
      for (i = env->vstart; i < vl; i++) {                  \
          if (!vm && !vext_elem_mask(v0, i)) {              \
              /* set masked-off elements to 1s */           \
-            vext_set_elems_1s(vd, vma, i * ESZ,           \
+            vext_set_elems_1s_le(vd, vma, i * ESZ,           \
                                (i + 1) * ESZ);             \
              continue;                                     \
          }                                                 \
@@ -2892,7 +2892,7 @@ void HELPER(NAME)(void *vd, void *v0, uint64_t s1,        
\
      }                                                     \
      env->vstart = 0;                                      \
      /* set tail elements to 1s */                         \
-    vext_set_elems_1s(vd, vta, vl * ESZ,                  \
+    vext_set_elems_1s_le(vd, vta, vl * ESZ,                  \
                        total_elems * ESZ);                 \
  }
@@ -3473,14 +3473,14 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2, \
      for (i = env->vstart; i < vl; i++) {               \
          if (!vm && !vext_elem_mask(v0, i)) {           \
              /* set masked-off elements to 1s */        \
-            vext_set_elems_1s(vd, vma, i * ESZ,        \
+            vext_set_elems_1s_le(vd, vma, i * ESZ,        \
                                (i + 1) * ESZ);          \
              continue;                                  \
          }                                              \
          do_##NAME(vd, vs2, i, env);                    \
      }                                                  \
      env->vstart = 0;                                   \
-    vext_set_elems_1s(vd, vta, vl * ESZ,               \
+    vext_set_elems_1s_le(vd, vta, vl * ESZ,               \
                        total_elems * ESZ);              \
  }
@@ -4228,7 +4228,7 @@ void HELPER(NAME)(void *vd, void *v0, uint64_t s1, void *vs2, \
      }                                                         \
      env->vstart = 0;                                          \
      /* set tail elements to 1s */                             \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);  \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);  \
  }
GEN_VFMERGE_VF(vfmerge_vfm_h, int16_t, H2)
@@ -4397,7 +4397,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
\
      *((TD *)vd + HD(0)) = s1;                             \
      env->vstart = 0;                                      \
      /* set tail elements to 1s */                         \
-    vext_set_elems_1s(vd, vta, esz, vlenb);               \
+    vext_set_elems_1s_le(vd, vta, esz, vlenb);               \
  }
/* vd[0] = sum(vs1[0], vs2[*]) */
@@ -4483,7 +4483,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1,          
 \
      *((TD *)vd + HD(0)) = s1;                              \
      env->vstart = 0;                                       \
      /* set tail elements to 1s */                          \
-    vext_set_elems_1s(vd, vta, esz, vlenb);                \
+    vext_set_elems_1s_le(vd, vta, esz, vlenb);                \
  }
/* Unordered sum */
@@ -4708,7 +4708,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2, 
CPURISCVState *env,      \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          *((ETYPE *)vd + H(i)) = sum;                                      \
@@ -4718,7 +4718,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2, 
CPURISCVState *env,      \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
GEN_VEXT_VIOTA_M(viota_m_b, uint8_t, H1)
@@ -4741,14 +4741,14 @@ void HELPER(NAME)(void *vd, void *v0, CPURISCVState 
*env, uint32_t desc)  \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          *((ETYPE *)vd + H(i)) = i;                                        \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
GEN_VEXT_VID_V(vid_v_b, uint8_t, H1)
@@ -4777,13 +4777,13 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      for (i = i_min; i < vl; i++) {                                        \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - offset));          \
      }                                                                     \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
/* vslideup.vx vd, vs2, rs1, vm # vd[i+rs1] = vs2[i] */
@@ -4810,7 +4810,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      for (i = env->vstart; i < i_max; ++i) {                               \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + s1));              \
@@ -4824,7 +4824,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
                                                                            \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
/* vslidedown.vx vd, vs2, rs1, vm # vd[i] = vs2[i+rs1] */
@@ -4850,7 +4850,7 @@ static void vslide1up_##BITWIDTH(void *vd, void *v0, 
uint64_t s1,           \
      for (i = env->vstart; i < vl; i++) {                                    \
          if (!vm && !vext_elem_mask(v0, i)) {                                \
              /* set masked-off elements to 1s */                             \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);             \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);             
\
              continue;                                                       \
          }                                                                   \
          if (i == 0) {                                                       \
@@ -4861,7 +4861,7 @@ static void vslide1up_##BITWIDTH(void *vd, void *v0, 
uint64_t s1,           \
      }                                                                       \
      env->vstart = 0;                                                        \
      /* set tail elements to 1s */                                           \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);                \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);                
\
  }
GEN_VEXT_VSLIE1UP(8, H1)
@@ -4899,7 +4899,7 @@ static void vslide1down_##BITWIDTH(void *vd, void *v0, 
uint64_t s1,           \
      for (i = env->vstart; i < vl; i++) {                                      
\
          if (!vm && !vext_elem_mask(v0, i)) {                                  
\
              /* set masked-off elements to 1s */                               
\
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);               \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);            \
              continue;                                                         
\
          }                                                                     
\
          if (i == vl - 1) {                                                    
\
@@ -4910,7 +4910,7 @@ static void vslide1down_##BITWIDTH(void *vd, void *v0, 
uint64_t s1,           \
      }                                                                         
\
      env->vstart = 0;                                                          
\
      /* set tail elements to 1s */                                             
\
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);                  \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);               \
  }
GEN_VEXT_VSLIDE1DOWN(8, H1)
@@ -4974,7 +4974,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void 
*vs2,               \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          index = *((TS1 *)vs1 + HS1(i));                                   \
@@ -4986,7 +4986,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void 
*vs2,               \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
/* vd[i] = (vs1[i] >= VLMAX) ? 0 : vs2[vs1[i]]; */
@@ -5017,7 +5017,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      for (i = env->vstart; i < vl; i++) {                                  \
          if (!vm && !vext_elem_mask(v0, i)) {                              \
              /* set masked-off elements to 1s */                           \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);           \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);           \
              continue;                                                     \
          }                                                                 \
          if (index >= vlmax) {                                             \
@@ -5028,7 +5028,7 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, 
void *vs2,         \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
/* vd[i] = (x[rs1] >= VLMAX) ? 0 : vs2[rs1] */
@@ -5057,7 +5057,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void 
*vs2,               \
      }                                                                     \
      env->vstart = 0;                                                      \
      /* set tail elements to 1s */                                         \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);              \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);              \
  }
/* Compress into vd elements of vs2 where vs1 is enabled */
@@ -5098,14 +5098,14 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2,        
         \
      for (i = env->vstart; i < vl; i++) {                         \
          if (!vm && !vext_elem_mask(v0, i)) {                     \
              /* set masked-off elements to 1s */                  \
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);  \
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);  \
              continue;                                            \
          }                                                        \
          *((ETYPE *)vd + HD(i)) = *((DTYPE *)vs2 + HS1(i));       \
      }                                                            \
      env->vstart = 0;                                             \
      /* set tail elements to 1s */                                \
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);     \
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);     \
  }
GEN_VEXT_INT_EXT(vzext_vf2_h, uint16_t, uint8_t, H2, H1)
diff --git a/target/riscv/vector_internals.c b/target/riscv/vector_internals.c
index 12f5964fbb..349b24f4ae 100644
--- a/target/riscv/vector_internals.c
+++ b/target/riscv/vector_internals.c
@@ -20,7 +20,7 @@
  #include "vector_internals.h"
/* set agnostic elements to 1s */
-void vext_set_elems_1s(void *base, uint32_t is_agnostic, uint32_t cnt,
+void vext_set_elems_1s_le(void *base, uint32_t is_agnostic, uint32_t cnt,
                         uint32_t tot)
  {
      if (is_agnostic == 0) {
@@ -47,14 +47,14 @@ void do_vext_vv(void *vd, void *v0, void *vs1, void *vs2,
      for (i = env->vstart; i < vl; i++) {
          if (!vm && !vext_elem_mask(v0, i)) {
              /* set masked-off elements to 1s */
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);
              continue;
          }
          fn(vd, vs1, vs2, i);
      }
      env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);
  }
void do_vext_vx(void *vd, void *v0, target_long s1, void *vs2,
@@ -71,12 +71,12 @@ void do_vext_vx(void *vd, void *v0, target_long s1, void 
*vs2,
      for (i = env->vstart; i < vl; i++) {
          if (!vm && !vext_elem_mask(v0, i)) {
              /* set masked-off elements to 1s */
-            vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+            vext_set_elems_1s_le(vd, vma, i * esz, (i + 1) * esz);
              continue;
          }
          fn(vd, s1, vs2, i);
      }
      env->vstart = 0;
      /* set tail elements to 1s */
-    vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+    vext_set_elems_1s_le(vd, vta, vl * esz, total_elems * esz);
  }
diff --git a/target/riscv/vector_internals.h b/target/riscv/vector_internals.h
index 842765f6c1..fa599f60ca 100644
--- a/target/riscv/vector_internals.h
+++ b/target/riscv/vector_internals.h
@@ -114,7 +114,7 @@ static inline uint32_t vext_get_total_elems(CPURISCVState 
*env, uint32_t desc,
  }
/* set agnostic elements to 1s */
-void vext_set_elems_1s(void *base, uint32_t is_agnostic, uint32_t cnt,
+void vext_set_elems_1s_le(void *base, uint32_t is_agnostic, uint32_t cnt,
                         uint32_t tot);
/* expand macro args before macro */
@@ -154,7 +154,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2,       \
      for (i = env->vstart; i < vl; i++) {               \
          if (!vm && !vext_elem_mask(v0, i)) {           \
              /* set masked-off elements to 1s */        \
-            vext_set_elems_1s(vd, vma, i * ESZ,        \
+            vext_set_elems_1s_le(vd, vma, i * ESZ,        \
                                (i + 1) * ESZ);          \
              continue;                                  \
          }                                              \
@@ -162,7 +162,7 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2,       \
      }                                                  \
      env->vstart = 0;                                   \
      /* set tail elements to 1s */                      \
-    vext_set_elems_1s(vd, vta, vl * ESZ,               \
+    vext_set_elems_1s_le(vd, vta, vl * ESZ,               \
                        total_elems * ESZ);              \
  }



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