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[PATCH v12 04/10] ui/cocoa: Scale with NSView instead of Core Graphics
From: |
Akihiko Odaki |
Subject: |
[PATCH v12 04/10] ui/cocoa: Scale with NSView instead of Core Graphics |
Date: |
Sat, 24 Feb 2024 21:43:35 +0900 |
Core Graphics is not accelerated and slow.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
---
ui/cocoa.m | 24 ++++++++++--------------
1 file changed, 10 insertions(+), 14 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index c73ef8884454..644fd32eaa4d 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -496,10 +496,8 @@ - (void) drawRect:(NSRect) rect
[self getRectsBeingDrawn:&rectList count:&rectCount];
for (i = 0; i < rectCount; i++) {
- clipRect.origin.x = rectList[i].origin.x / cdx;
- clipRect.origin.y = (float)h - (rectList[i].origin.y +
rectList[i].size.height) / cdy;
- clipRect.size.width = rectList[i].size.width / cdx;
- clipRect.size.height = rectList[i].size.height / cdy;
+ clipRect = rectList[i];
+ clipRect.origin.y = (float)h - (clipRect.origin.y +
clipRect.size.height);
clipImageRef = CGImageCreateWithImageInRect(
imageRef,
clipRect
@@ -545,6 +543,11 @@ - (void) setContentDimensions
}
}
+- (void) updateBounds
+{
+ [self setBoundsSize:NSMakeSize(screen.width, screen.height)];
+}
+
- (void) updateUIInfoLocked
{
/* Must be called with the BQL, i.e. via updateUIInfo */
@@ -634,6 +637,7 @@ - (void) switchSurface:(pixman_image_t *)image
screen.height = h;
[self setContentDimensions];
[self setFrame:NSMakeRect(cx, cy, cw, ch)];
+ [self updateBounds];
}
// update screenBuffer
@@ -1297,6 +1301,7 @@ - (void)windowDidChangeScreen:(NSNotification
*)notification
- (void)windowDidResize:(NSNotification *)notification
{
+ [cocoaView updateBounds];
[cocoaView updateUIInfo];
}
@@ -1945,16 +1950,7 @@ static void cocoa_update(DisplayChangeListener *dcl,
COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
dispatch_async(dispatch_get_main_queue(), ^{
- NSRect rect;
- if ([cocoaView cdx] == 1.0) {
- rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
- } else {
- rect = NSMakeRect(
- x * [cocoaView cdx],
- ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
- w * [cocoaView cdx],
- h * [cocoaView cdy]);
- }
+ NSRect rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
[cocoaView setNeedsDisplayInRect:rect];
});
}
--
2.43.2
- [PATCH v12 00/10] ui/cocoa: Use NSWindow's ability to resize, Akihiko Odaki, 2024/02/24
- [PATCH v12 01/10] ui/cocoa: Split [-QemuCocoaView handleEventLocked:], Akihiko Odaki, 2024/02/24
- [PATCH v12 02/10] ui/cocoa: Immediately call [-QemuCocoaView handleMouseEvent:buttons:], Akihiko Odaki, 2024/02/24
- [PATCH v12 03/10] ui/cocoa: Release specific mouse buttons, Akihiko Odaki, 2024/02/24
- [PATCH v12 04/10] ui/cocoa: Scale with NSView instead of Core Graphics,
Akihiko Odaki <=
- [PATCH v12 05/10] ui/cocoa: Fix pause label coordinates, Akihiko Odaki, 2024/02/24
- [PATCH v12 06/10] ui/cocoa: Let the platform toggle fullscreen, Akihiko Odaki, 2024/02/24
- [PATCH v12 07/10] ui/cocoa: Remove normalWindow, Akihiko Odaki, 2024/02/24
- [PATCH v12 08/10] ui/cocoa: Make window resizable, Akihiko Odaki, 2024/02/24
- [PATCH v12 09/10] ui/cocoa: Call console_select() with the BQL, Akihiko Odaki, 2024/02/24
- [PATCH v12 10/10] ui/cocoa: Remove stretch_video flag, Akihiko Odaki, 2024/02/24