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From: | Richard Henderson |
Subject: | Re: [PATCH v2 06/12] accel/tcg: better handle memory constrained systems |
Date: | Wed, 22 Jul 2020 08:57:24 -0700 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.10.0 |
On 7/21/20 11:28 PM, Alex Bennée wrote: > + size_t phys_mem = qemu_get_host_physmem(); > + if (phys_mem > 0 && phys_mem < (2 * DEFAULT_CODE_GEN_BUFFER_SIZE)) { > + tb_size = phys_mem / 8; > + } else { > + tb_size = DEFAULT_CODE_GEN_BUFFER_SIZE; > + } I don't understand the 2 * DEFAULT part. Does this make more sense as if (phys_mem == 0) { tb_size = default; } else { tb_size = MIN(default, phys_mem / 8); } ? r~
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