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Re: [Qemu-devel] [PATCH 3/4] tcg-ppc64: Implement muluh, mulsh
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [PATCH 3/4] tcg-ppc64: Implement muluh, mulsh |
Date: |
Wed, 28 Aug 2013 23:00:23 +0200 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
On Sat, Aug 17, 2013 at 04:26:45PM -0700, Richard Henderson wrote:
> Using these instead of mulu2 and muls2 lets us avoid having to argument
> overlap analysis in the backend. Normal register allocation will DTRT.
>
> Signed-off-by: Richard Henderson <address@hidden>
> ---
> tcg/ppc64/tcg-target.c | 32 +++++++-------------------------
> tcg/ppc64/tcg-target.h | 8 ++++----
> 2 files changed, 11 insertions(+), 29 deletions(-)
>
> diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c
> index 0678de2..939f7cb 100644
> --- a/tcg/ppc64/tcg-target.c
> +++ b/tcg/ppc64/tcg-target.c
> @@ -1975,29 +1975,11 @@ static void tcg_out_op (TCGContext *s, TCGOpcode opc,
> const TCGArg *args,
> }
> break;
>
> - case INDEX_op_mulu2_i64:
> - case INDEX_op_muls2_i64:
> - {
> - int oph = (opc == INDEX_op_mulu2_i64 ? MULHDU : MULHD);
> - TCGReg outl = args[0], outh = args[1];
> - a0 = args[2], a1 = args[3];
> -
> - if (outl == a0 || outl == a1) {
> - if (outh == a0 || outh == a1) {
> - outl = TCG_REG_R0;
> - } else {
> - tcg_out32(s, oph | TAB(outh, a0, a1));
> - oph = 0;
> - }
> - }
> - tcg_out32(s, MULLD | TAB(outl, a0, a1));
> - if (oph != 0) {
> - tcg_out32(s, oph | TAB(outh, a0, a1));
> - }
> - if (outl != args[0]) {
> - tcg_out_mov(s, TCG_TYPE_I64, args[0], outl);
> - }
> - }
> + case INDEX_op_muluh_i64:
> + tcg_out32(s, MULHDU | TAB(args[0], args[1], args[2]));
> + break;
> + case INDEX_op_mulsh_i64:
> + tcg_out32(s, MULHD | TAB(args[0], args[1], args[2]));
> break;
>
> default:
> @@ -2124,8 +2106,8 @@ static const TCGTargetOpDef ppc_op_defs[] = {
>
> { INDEX_op_add2_i64, { "r", "r", "r", "r", "rI", "rZM" } },
> { INDEX_op_sub2_i64, { "r", "r", "rI", "r", "rZM", "r" } },
> - { INDEX_op_muls2_i64, { "r", "r", "r", "r" } },
> - { INDEX_op_mulu2_i64, { "r", "r", "r", "r" } },
> + { INDEX_op_mulsh_i64, { "r", "r", "r" } },
> + { INDEX_op_muluh_i64, { "r", "r", "r" } },
>
> { -1 },
> };
> diff --git a/tcg/ppc64/tcg-target.h b/tcg/ppc64/tcg-target.h
> index 0789daf..fa4b9da 100644
> --- a/tcg/ppc64/tcg-target.h
> +++ b/tcg/ppc64/tcg-target.h
> @@ -118,10 +118,10 @@ typedef enum {
> #define TCG_TARGET_HAS_movcond_i64 1
> #define TCG_TARGET_HAS_add2_i64 1
> #define TCG_TARGET_HAS_sub2_i64 1
> -#define TCG_TARGET_HAS_mulu2_i64 1
> -#define TCG_TARGET_HAS_muls2_i64 1
> -#define TCG_TARGET_HAS_muluh_i64 0
> -#define TCG_TARGET_HAS_mulsh_i64 0
> +#define TCG_TARGET_HAS_mulu2_i64 0
> +#define TCG_TARGET_HAS_muls2_i64 0
> +#define TCG_TARGET_HAS_muluh_i64 1
> +#define TCG_TARGET_HAS_mulsh_i64 1
>
> #define TCG_AREG0 TCG_REG_R27
>
Reviewed-by: Aurelien Jarno <address@hidden>
--
Aurelien Jarno GPG: 1024D/F1BCDB73
address@hidden http://www.aurel32.net
- [Qemu-devel] [PATCH 0/4] tcg: Add muluh and mulsh opcodes, Richard Henderson, 2013/08/17
- [Qemu-devel] [PATCH 1/4] tcg: Add muluh and mulsh opcodes, Richard Henderson, 2013/08/17
- [Qemu-devel] [PATCH 2/4] tcg-mips: Implement mulsh, muluh, Richard Henderson, 2013/08/17
- [Qemu-devel] [PATCH 3/4] tcg-ppc64: Implement muluh, mulsh, Richard Henderson, 2013/08/17
- Re: [Qemu-devel] [PATCH 3/4] tcg-ppc64: Implement muluh, mulsh,
Aurelien Jarno <=
- [Qemu-devel] [PATCH 4/4] tcg: Constant fold div, rem, Richard Henderson, 2013/08/17
- Re: [Qemu-devel] [PATCH 0/4] tcg: Add muluh and mulsh opcodes, Richard Henderson, 2013/08/27