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[PATCH v1 05/11] fpu: Add float_round_to_odd_inf
From: |
Richard Henderson |
Subject: |
[PATCH v1 05/11] fpu: Add float_round_to_odd_inf |
Date: |
Fri, 16 Apr 2021 16:59:22 -0700 |
For Arm BFDOT and BFMMLA, we need a version of round-to-odd
that overflows to infinity, instead of the max normal number.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
include/fpu/softfloat-types.h | 4 +++-
fpu/softfloat.c | 8 ++++++--
2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/include/fpu/softfloat-types.h b/include/fpu/softfloat-types.h
index 8a3f20fae9..3b757c3d6a 100644
--- a/include/fpu/softfloat-types.h
+++ b/include/fpu/softfloat-types.h
@@ -134,8 +134,10 @@ typedef enum __attribute__((__packed__)) {
float_round_up = 2,
float_round_to_zero = 3,
float_round_ties_away = 4,
- /* Not an IEEE rounding mode: round to the closest odd mantissa value */
+ /* Not an IEEE rounding mode: round to closest odd, overflow to max */
float_round_to_odd = 5,
+ /* Not an IEEE rounding mode: round to closest odd, overflow to inf */
+ float_round_to_odd_inf = 6,
} FloatRoundMode;
/*
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 67cfa0fd82..76097679b0 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -694,13 +694,12 @@ static FloatParts round_canonical(FloatParts p,
float_status *s,
switch (p.cls) {
case float_class_normal:
+ overflow_norm = false;
switch (s->float_rounding_mode) {
case float_round_nearest_even:
- overflow_norm = false;
inc = ((frac & roundeven_mask) != frac_lsbm1 ? frac_lsbm1 : 0);
break;
case float_round_ties_away:
- overflow_norm = false;
inc = frac_lsbm1;
break;
case float_round_to_zero:
@@ -717,6 +716,8 @@ static FloatParts round_canonical(FloatParts p,
float_status *s,
break;
case float_round_to_odd:
overflow_norm = true;
+ /* fall through */
+ case float_round_to_odd_inf:
inc = frac & frac_lsb ? 0 : round_mask;
break;
default:
@@ -771,6 +772,7 @@ static FloatParts round_canonical(FloatParts p,
float_status *s,
? frac_lsbm1 : 0);
break;
case float_round_to_odd:
+ case float_round_to_odd_inf:
inc = frac & frac_lsb ? 0 : round_mask;
break;
default:
@@ -6860,6 +6862,8 @@ float128 float128_round_to_int(float128 a, float_status
*status)
case float_round_to_zero:
break;
+ default:
+ g_assert_not_reached();
}
return packFloat128( aSign, 0, 0, 0 );
}
--
2.25.1
- [PATCH v1 for-6.1 00/11] target/arm: Implement BFloat16, Richard Henderson, 2021/04/16
- [PATCH v1 02/11] target/arm: Unify unallocated path in disas_fp_1src, Richard Henderson, 2021/04/16
- [PATCH v1 01/11] target/arm: Add isar_feature_{aa32, aa64, aa64_sve}_bf16, Richard Henderson, 2021/04/16
- [PATCH v1 03/11] target/arm: Implement scalar float32 to bfloat16 conversion, Richard Henderson, 2021/04/16
- [PATCH v1 04/11] target/arm: Implement vector float32 to bfloat16 conversion, Richard Henderson, 2021/04/16
- [PATCH v1 05/11] fpu: Add float_round_to_odd_inf,
Richard Henderson <=
- [PATCH v1 06/11] target/arm: Implement bfloat16 dot product (vector), Richard Henderson, 2021/04/16
- [PATCH v1 08/11] target/arm: Implement bfloat16 matrix multiply accumulate, Richard Henderson, 2021/04/16
- [PATCH v1 07/11] target/arm: Implement bfloat16 dot product (indexed), Richard Henderson, 2021/04/16
- [PATCH v1 09/11] target/arm: Implement bfloat widening fma (vector), Richard Henderson, 2021/04/16
- [PATCH v1 11/11] target/arm: Enable BFloat16 extensions, Richard Henderson, 2021/04/16
- [PATCH v1 10/11] target/arm: Implement bfloat widening fma (indexed), Richard Henderson, 2021/04/16