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Re: [Pingus-Devel] MacOS X Compiling
From: |
Josh Dye |
Subject: |
Re: [Pingus-Devel] MacOS X Compiling |
Date: |
Fri, 25 Nov 2011 19:30:50 -0800 |
Yea, I am also the package for Lincity-NG, and that needs x86_64 stuff, but I
don t think 1.2 compiles on OSX64
But that doesn't really explain why Pingus- 0.7.5 doesn't detect: boost,
SDL_Mixer or SDL_Image
http://pastie.org/private/dkcvd7g0cob1ermyikuaq
I am the one who did the OSX binary of 1.7.2
On Nov 25, 2011, at 6:53 PM, Ingo Ruhnke wrote:
> On 26 November 2011 01:04, Josh Dye <address@hidden> wrote:
>>> In file included from src/blitter.cpp:31:
>>> src/blitter_impl.hpp: In function 'Surface BlitterImpl::modify(Surface,
>>> const TransF&)':
>>> src/blitter_impl.hpp:176: error: 'struct SDL_PixelFormat' has no member
>>> named 'colorkey'
>>> src/blitter.cpp: In static member function 'static SDL_Surface*
>>> Blitter::scale_surface(SDL_Surface*, int, int)':
>>> src/blitter.cpp:65: error: 'struct SDL_PixelFormat' has no member named
>>> 'colorkey'
>>> src/blitter.cpp: In static member function 'static SDL_Surface*
>>> Blitter::create_surface_from_format(SDL_Surface*, int, int)':
>>> src/blitter.cpp:251: error: 'struct SDL_PixelFormat' has no member named
>>> 'alpha'
>>> src/blitter.cpp:258: error: 'struct SDL_PixelFormat' has no member named
>>> 'colorkey'
>>> scons: *** [src/blitter.o] Error 1
>>> scons: building terminated because of errors.
>>
>> I'm suree it's becaus I'm use a HG release of SDL 1.3.0
>
> Yes, that's because of 1.3, Pingus still uses SDL 1.2.
>
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