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Re: [Pingus-Devel] MacOS X Compiling
From: |
Ingo Ruhnke |
Subject: |
Re: [Pingus-Devel] MacOS X Compiling |
Date: |
Sat, 26 Nov 2011 03:53:41 +0100 |
On 26 November 2011 01:04, Josh Dye <address@hidden> wrote:
>> In file included from src/blitter.cpp:31:
>> src/blitter_impl.hpp: In function 'Surface BlitterImpl::modify(Surface,
>> const TransF&)':
>> src/blitter_impl.hpp:176: error: 'struct SDL_PixelFormat' has no member
>> named 'colorkey'
>> src/blitter.cpp: In static member function 'static SDL_Surface*
>> Blitter::scale_surface(SDL_Surface*, int, int)':
>> src/blitter.cpp:65: error: 'struct SDL_PixelFormat' has no member named
>> 'colorkey'
>> src/blitter.cpp: In static member function 'static SDL_Surface*
>> Blitter::create_surface_from_format(SDL_Surface*, int, int)':
>> src/blitter.cpp:251: error: 'struct SDL_PixelFormat' has no member named
>> 'alpha'
>> src/blitter.cpp:258: error: 'struct SDL_PixelFormat' has no member named
>> 'colorkey'
>> scons: *** [src/blitter.o] Error 1
>> scons: building terminated because of errors.
>
> I'm suree it's becaus I'm use a HG release of SDL 1.3.0
Yes, that's because of 1.3, Pingus still uses SDL 1.2.
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