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From: | Gabriel Rota |
Subject: | Re: [Pingus-Devel] Instant Bomber activation |
Date: | Wed, 7 Sep 2011 10:40:29 +0200 |
2011/9/6 Ingo Ruhnke <address@hidden>: > Can anybody think of any negative consequences that would have for > puzzles? Or any other reason to keep a countdown? I think is a good idea. For me this is a great simplification of levels. I propose that it is an option between the easy mode and the difficult. I am fond of the old ways :P
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