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Re: [Openexr-devel] 64 bit build on OS X?


From: Paul Miller
Subject: Re: [Openexr-devel] 64 bit build on OS X?
Date: Fri, 12 Mar 2010 15:31:13 -0600
User-agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.8) Gecko/20100227 Lightning/1.0b1 Thunderbird/3.0.3

On 3/12/2010 3:24 PM, Piotr Stanczyk wrote:
Paul Miller wrote:
A qq for you: what machine are you building this on?

OS X 10.6

Also, in the "configure" file if you remove the following line (~16580)
CXXFLAGS="$CXXFLAGS -Wno-long-double"

and rebuild, does that work for you?

Yes, that DOES work! However, I need to build the 64 bit version. When
I override the CXXFLAGS line to point to the 10.5 SDK and set the
x86_64 arch, I get a different error (during configure):

checking for C++ compiler default output file name...
configure: error C++ compiler cannot create executables

Any ideas on that one?
hmm - I can get it to build with the --enable_osx-arch="x86_64" fine. I
added the --enable-osx-sdk=MacOSX10.5 and that passed the configure
stage too... how odd.

I didn't set those options the same way - I was manually overriding CXXFLAGS.

Your way WORKED! (it's not documented in the configure options, so I didn't know it was possible to do that). THANKS!





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