[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Linphone-users] Linphone 4.0 on Windows: OpenGL error
From: |
Felix Stella |
Subject: |
[Linphone-users] Linphone 4.0 on Windows: OpenGL error |
Date: |
Sat, 24 Jun 2017 09:44:07 -0400 |
I installed Linphone 4.0 on my Windows desktop, but I get the following error when I try to start it:
"""
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 1, profile QSurfaceFormat::OpenGLContextProfile(NoProfile)) .
This is most likely caused by not having the necessary graphics drivers installed.
Install a driver providing OpenGL 2.0 or higher, or, if this is not possible, make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll, libGLESv2.dll and d3dcompiler_*.dll) are available in the application executable's directory or in a location listed in PATH.
"""
I checked the "bin" folder of Linphone and I can see libEGL.dll, libGLESV2.dll, and D3Dcompiler_47.dll. So why is the error still happening?
- [Linphone-users] Linphone 4.0 on Windows: OpenGL error,
Felix Stella <=