|Subject:||Re: [Linphone-developers] Include liblinphone in an iOS App|
|Date:||Fri, 7 Sep 2012 10:36:18 +0200|
Beware if you are building with the linker -load_all flag. We had a similar problem due to duplicate symbols in some of linphone's third party libraries.
The solution is not to use -load_all, which loads all symbols from all libraries wether they are needed or not, but rather -force_load only the libraries that require it (mostly ObjC categories).
PS: load_all or load-all, check the exact syntax… ;)
El 04/09/2012, a les 0:50, Leonardo Cecilia <address@hidden> va escriure:
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