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Re: GraphicsMagick 16bit on windows


From: Marco Atzeri
Subject: Re: GraphicsMagick 16bit on windows
Date: Sat, 4 Jul 2015 06:41:35 +0200
User-agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:38.0) Gecko/20100101 Thunderbird/38.0.1

On 7/3/2015 5:13 PM, Jan Neggers wrote:

On 03 Jul 2015, at 16:47, Marco Atzeri <address@hidden> wrote:
On 7/3/2015 11:49 AM, Jan Neggers wrote:
I’m using octave 4.0 on windows 7, and I need 16bit image support. I did 
install the 16bit version of GraphicsMagick, but how do I tell octave to use 
that version instead of the 8bit version provided with octave?
_______________________________________________

You can't.

So or you rebuild octave with 16bit version of GraphicsMagick
or you use the cygwin version that already has 16 bit support.

Ah, ok, I understand, I was more or less expecting this answer, but sometimes 
we do get lucky! I’ll try to compile octave, but the problem is that this means 
all the students also have to do that, which is not really an option.

btw, the reason why we need 16bit support is because the images are used as 
measurement data, i.e. computer-vision type problems, where color precision 
does matter (the camera actually captures in 14bit).


Hem Jan,
it seems you missed the other alternative: Cygwin is for windows.

Eventually you can give it a  try.

https://www.cygwin.com/

My last octave & forge announcement
https://cygwin.com/ml/cygwin-announce/2015-06/msg00067.html
https://cygwin.com/ml/cygwin-announce/2015-06/msg00068.html
https://cygwin.com/ml/cygwin-announce/2015-06/msg00081.html

by the way I am the packager also for GraphicsMagick ;-)

Regards
Marco




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