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Re: [Help-liquidwar6] Help making a second player locally -- did the fi
From: |
Christian Mauduit |
Subject: |
Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru? |
Date: |
Mon, 16 Nov 2009 08:51:10 +0100 (CET) |
User-agent: |
SquirrelMail/1.4.15 |
Hi,
You don't need to patch the code. The game does handle 2 local players
right now (up to 4 including bots). Go to the players menu, click on one
of the "Free slot" buttons. Click on one of "Not playing" button until it
shows something like "player3@<hostname>". You might also need to change
the input (keyboard, mouse...).
I acknowledge this "players" menu lacks "user friendliness" :(
Have a nice day,
Christian.
PS: "Quick start" will always play red on green with green being a bot. To
play other configurations, you need to start a game locally ("Play" ->
"Local game").
On Sun, November 15, 2009 10:41 pm, Andy Armstrong wrote:
> Hey everyone!
>
> I am new to working on Liquid wars and struggling to understand how the
> game works. I understand now the importance of guile and some of the main
> c code.
>
> However I am trying to make a modification to the game so that there can
> be 2 local players against the computer ai. I think this would involve a
> second call to lw6-make-cursor I think but im really not sure.
>
> Any useful advice would be INCREDIBLY helpful!
>
> Please respond!
>
> Andy
>
> Andrew Armstrong
> Tel: (+44)01962 815 898
> Mob: 07771330510
> E-mail: address@hidden
> Desk location: A3 /2 /04
> CICS Explorer Test
>
>
>
>
>
> Unless stated otherwise above:
> IBM United Kingdom Limited - Registered in England and Wales with number
> 741598.
> Registered office: PO Box 41, North Harbour, Portsmouth, Hampshire PO6 3AU
>
>
>
>
>
>
>
>
>
>
>
>
> Unless stated otherwise above:
> IBM United Kingdom Limited - Registered in England and Wales with number
> 741598.
> Registered office: PO Box 41, North Harbour, Portsmouth, Hampshire PO6 3AU
>
>
>
>
>
> _______________________________________________
> Help-liquidwar6 mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/help-liquidwar6
>
--
Christian Mauduit <address@hidden> - http://www.ufoot.org/ ___ __/\__
Liquid War 6 - http://www.gnu.org/software/liquidwar6/ / _")\~ \~/
"Les amis de la vérité sont ceux qui la cherchent et non _/ / /_ o_\
ceux qui se vantent de l'avoir trouvée" - Condorcet (__/ \/
- [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Andy Armstrong, 2009/11/15
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?,
Christian Mauduit <=
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Andy Armstrong, 2009/11/16
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Christian Mauduit, 2009/11/16
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Andy Armstrong, 2009/11/16
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Christian Mauduit, 2009/11/17
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Andy Armstrong, 2009/11/17
- Re: [Help-liquidwar6] Help making a second player locally -- did the first one get thru?, Christian Mauduit, 2009/11/17