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Re: libidn2 build requires network + wget
From: |
Tim Ruehsen |
Subject: |
Re: libidn2 build requires network + wget |
Date: |
Tue, 27 Dec 2016 17:23:23 +0100 |
User-agent: |
KMail/5.2.3 (Linux/4.8.0-2-amd64; KDE/5.28.0; x86_64; ; ) |
On Tuesday, December 27, 2016 1:43:36 PM CET Simon Josefsson wrote:
> Hi Tim. There is a separate git repo for libidn2's debian packaging, I
> prefer it that way. There are hundreds of linux distributions and it
> doesn't scale to support them all in upstream git repo.
>
> We can't download anything during build, that has to be changed. Debian
> policies forbids that, and it is generally a bad idea. We can include the
> files if the licenses permit.
One more question... does Debian packaging with gbp rely on tarballs ?
If yes, we don't have to include the Unicode files into the git repo.
If no, we have to add the Unicode files to the repo (absolutely no downloading
allowed).
Currently, I added the files to the (my) repo. But it feels so wrong...
Regards, Tim
> Tim Ruehsen <address@hidden> skrev: (27 december 2016 12:30:23 CET)
>
> >On Monday, December 26, 2016 11:22:30 PM CET Simon Josefsson wrote:
> >> Hi Tim. I released 0.12 and will try to upload to Debian, however I
> >> suspect it will fail because ./configure+make will attempt to
> >
> >download
> >
> >> files from the Internet. Can you think of some way to fix this? The
> >> files could be included, or some prepared form of the files could be
> >> included, in the tarball. We should also add a checksum test to make
> >> sure anyone building libidn2 get the files that we expect them to
> >
> >get.
> >
> >Hi Simon, the release is great news !
> >
> >Currently, I am learning a lot about Debian packaging from your
> >comments and
> >your commits after tag libidn2-0.12.
> >
> >How do you like it to be organized ?
> >- putting the changes into my 'debian' branch (as patch set), so you
> >can
> >package based on 0.12.
> >- or basing those changes onto your current 'master', so they go into
> >0.13.
> >
> >Regarding the checksums... those downloaded files should never change
> >upstream,
> >so a hard-coded checksum should do it (sha1 should be fine).
> >The caveat here is that recent OSX removed checksumming tools like
> >'sha1sum'
> >without replacement. Since we use Perl anyways, we could include a
> >small sha1
> >Perl script. WDYT ?
> >
> >Regards, Tim
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- Re: libidn2 build requires network + wget, (continued)
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/27
- Re: libidn2 build requires network + wget, Tim Ruehsen, 2016/12/27
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/28
- Re: libidn2 build requires network + wget, Tim Ruehsen, 2016/12/28
- Re: libidn2 build requires network + wget, Nikos Mavrogiannopoulos, 2016/12/28
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/28
- Re: libidn2 build requires network + wget, Tim Ruehsen, 2016/12/28
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/28
- Re: libidn2 build requires network + wget, Tim Ruehsen, 2016/12/28
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/29
- Re: libidn2 build requires network + wget,
Tim Ruehsen <=
- Re: libidn2 build requires network + wget, Simon Josefsson, 2016/12/28