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RE: [Help-glpk] big mod-file ... big problem


From: pacho
Subject: RE: [Help-glpk] big mod-file ... big problem
Date: Thu, 28 Jun 2007 21:22:54 +0200

There are like 180 thousands of nodes in the net :-)
Best solution for me, is to have it counted before www timeout :-)

Pacho

> -----Original Message-----
> From: Michael Hennebry [mailto:address@hidden
> Sent: Thursday, June 28, 2007 8:33 PM
> To: pacho
> Cc: address@hidden
> Subject: Re: [Help-glpk] big mod-file ... big problem
> 
> On Thu, 28 Jun 2007, pacho wrote:
> 
> > I have used the example fot shortest path, adapt it to my graph, run
> glpsol
> > and .. and . and .
> >
> > And after 51 minutes I have got solution . but it ist too much for me
> .
> >
> >
> >
> > Is there a possibility to make it faster? Some king of precompile?
> Table is
> > always the same, only start and end point is different .
> 
> If you are solving shortest path problems
> there are faster ways than solving LPs.
> 
> There is an O(m*n + n**2*log(n)) for the all-pairs shortest path
> problem.
> Look for
> "Finding the Hidden Path: Time Bounds for All-Pairs Shortest Paths".
> 
> 
> Even so, 51 minutes seems rather long.
> How big are your problems?
> 
> --
> Mike   address@hidden
> "Horse guts never lie."  -- Cherek Bear-Shoulders
> 
> 
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.476 / Virus Database: 269.9.10/875 - Release Date: 27. 6.
> 2007 21:08
> 





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