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Re: branch master updated: gnu: ode: Disable tests.


From: Ludovic Courtès
Subject: Re: branch master updated: gnu: ode: Disable tests.
Date: Sat, 25 Jan 2020 15:18:14 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/26.3 (gnu/linux)

Hi Nicolas,

address@hidden skribis:

> commit 049bdae52795f01030cb99d6fb271dc4b4ce9a7d
> Author: Nicolas Goaziou <address@hidden>
> AuthorDate: Fri Jan 24 22:47:22 2020 +0100
>
>     gnu: ode: Disable tests.
>     
>     * gnu/packages/game-development.scm (ode): Tests are failing or other 
> systems
>     than x86_64, so we disable them.
> ---
>  gnu/packages/game-development.scm | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/gnu/packages/game-development.scm 
> b/gnu/packages/game-development.scm
> index ee8dea2..72637a7 100644
> --- a/gnu/packages/game-development.scm
> +++ b/gnu/packages/game-development.scm
> @@ -1998,7 +1998,8 @@ a.k.a. XenoCollide) as described in Game Programming 
> Gems 7.")
>             #t))))
>      (build-system cmake-build-system)
>      (arguments
> -     `(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
> +     `(#:tests? #f                      ;tests fail on all systems but x86_64
> +       #:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
>         #:phases

What about disabling tests only on those platforms and (ideally)
reporting a bug upstream about the failures on the other platforms?

Thanks,
Ludo’.



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