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Re: [PATCH] Optimised 1bit blitters
From: |
Michal Suchanek |
Subject: |
Re: [PATCH] Optimised 1bit blitters |
Date: |
Tue, 25 Aug 2009 16:06:43 +0200 |
2009/8/23 Robert Millan <address@hidden>:
> On Fri, Aug 21, 2009 at 05:33:30PM +0200, Vladimir 'phcoder' Serbinenko wrote:
>> + for (j = 0; j < height; j++)
>> + {
>> + for (i = 0; i < width; i++)
>> + {
>
> It's a bit odd, but GCC doesn't seem to optimize those in a single loop.
> Could
> you use "i = 0; i < height * width; i++" instead? (for this and the other
> similar instances)
>
> I can't comment much on the rest of this patch, as my understanding of
> graphics is limited. But please wait a few days before commit, hopefully
> someone else will review.
Well, this is not rocket science. You cache a function call which
would be done on every iteration otherwise. This is not feasible with
other bitmap types (except perhaps 8bit index->8bit index) because
they use many more colours.
How well tested is this? There are quite a few blitters and some may
not be ever used in current code.
The comment above the blend functions should probably not say they are
replace blitters.
Thanks
Michal