> Please explain to we what I didn't get right. tx
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> On Fri, Jun 19, 2009 at 4:08 AM, Christian Grothoff
>
> <
address@hidden>wrote:
> > Hi Leo!
> >
> > Well, the primary resource for the economic system is the paper on the
> > subject, which you can find at
> >
> >
http://gnunet.org/download/ebe.pdf
> >
> > (much more readable then trying to get it out of the code). Also, in
> > contrast
> > to the ECRS paper, this paper is actually up-to-date with what the code
> > is doing.
> >
> > Now, you say you "wonder if this part of gnunet was ever questioned" --
> > that's
> > a bit harder to answer; obviously quite a few people have thought about
> > it and
> > asked questions, and there are quite a few good open questions in this
> > context. However, I am not aware of a well-reasoned suggestion for
> > improvement at this point. The two major research questions that stand
> > out for me are:
> >
> > 1) How can we give the user feedback to make him *feel* that by earning
> > trust
> > he is getting better service? While this may seem like a UI issue,
> > related issues such as gathering the speed-up data (how much speed-up was
> > obtained) and making it significant (maybe the benefit is not large
> > enough to begin with?) without compromising the overall security
> > properties would also be addressed to get the main issue resolved.
> >
> > 2) How should we set prices? The paper gives some basic constraints on
> > how peers should set prices, but it doesn't give anything near a
> > closed-form answer for price-formation. The code currently uses
> > heuristics which lack proper justification for why they are good or even
> > optimal. Having a better
> > pricing mechanism (how much a peer offers for content, when, how often,
> > etc.)
> > would likely help with question (1) by presumably making the speed-up
> > more dramatic. Evaluation methods I'd accept here range from complete
> > mathematical
> > models to (good) simulations.
> >
> > Both of these questions have been raised many times over the years by
> > myself
> > and others. I think skilled researcher with enough time and energy could
> > most
> > likely find a reasonable answer for (2); gathering speed-up data without
> > leaking information that might harm anonymity and/or some of the economic
> > principles sounds like a really hard problem (on the economic side,
> > sharing speed-up information is like giving a buyer information on the
> > profit-margin
> > of a store without giving the buyer a reason (and data) for negotiating
> > harder
> > for the next purchase...). So I'm much less optimistic on finding a
> > solution
> > on (1) short of improving (2) to the point that the speed up is
> > "obvious".
> >
> > As far as GNUnet growing, I am not sure this is the primary issue;
> > ease-of-use
> > (including initial installation) and speed and scalability of the basic
> > routing algorithm (which is improving slowly over time, but still not
> > quite where I'd like it to be) are likely more relevant to overall
> > growth. Naturally, having good answers to the above two questions would
> > also help.
> >
> > Christian
> >
> > On Thursday 18 June 2009 01:03:48 pm leo stone wrote:
> > > Hi All,
> > >
> > > since there are pretty big changes ahead for 0.9 maybe it's just the
> >
> > right
> >
> > > moment to raise a few
> > > questions regarding the economic system. since i hadn't a look at the
> >
> > code
> >
> > > i know nothing
> > > about it, except a blurry idea that a node prefers to serve nodes it
> >
> > trusts
> >
> > > most. how this trust builds up and on what it is based is unclear to
> > > me. but before i start formulating any thoughts i'd like to understand
> > > the current implementation.
> > > are the any other sources except the code to grasp all the details?
> > >
> > > what i wonder is, if this part of gnunet was ever questioned?
> > >
> > > i really feel that right there could be the main cause that gnunet
> > > didn't grow as all the people would like to see
> > > it growing. but before i can start any argument i should first know
> > > what
> >
> > i
> >
> > > am talking about so please
> > > point me to any available resource, explain it to me or tell me if the
> >
> > only
> >
> > > source is the code.
> > >
> > > thx