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Re: [Gnash] Patch to (partially) implement Actionscript Arrays


From: strk
Subject: Re: [Gnash] Patch to (partially) implement Actionscript Arrays
Date: Fri, 20 Jan 2006 22:42:51 +0100

Michael, I'm adding your test cases to gnash.
Can the test be simplified to version 6 ?
I'd like tests to be buildable with Ming and I think 
we should test version 6 things first.

--strk;

On Tue, Jan 17, 2006 at 07:17:18PM +0800, Michael Carlson wrote:
> In the past couple of days, I've been working on getting actionscript arrays
> working in gnash as hopefully the first of many significant contributions to
> the project. Attached is my initial patch "arraypatch1", an actionscript
> file "test.as" to test with (which can be compiled through MTASC - see
> www.mtasc.org), and a flash file "array.swf" (which is simply
> test.ascompiled into swf form through MTASC, for convenience) which
> tests the
> implemented functions.
> 
> Only the following actions are supported at this time: initialization
> through constructors, initialization the "normal" way (var a = [4,1,2];),
> accessing / setting array members, length(), push(), and pop().
> 
> I've found the best way to test this is to run "gnash -va array.swf | grep
> TRACE | grep -v \" | grep -v -- ---". This will extract and display all of
> the relevant trace messages out of the output of gnash, excluding most of
> the extraneous output. This can then be compared with the actionscript
> source file, test.as.
> 
> My last patch (very small) hasn't been replied to yet - I hope I'm sending
> this to the right place. Looking forward to any comments people have about
> it.
> 
> I'd like to add, all of this was done without looking at any documents that
> require a restrictive agreement (I didn't look at Macromedia's official
> documents); I used an unofficial actionscript reference at
> sephiroth.it/reference.php. All of my patches will be done in this way.




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