|
From: | Andrea Palmatè |
Subject: | Re: [Gnash-dev] Windows plugin |
Date: | Sun, 12 Jul 2009 19:04:02 +0200 |
Il giorno 11/lug/09, alle ore 23:52, strk ha scritto:
On Sat, Jul 11, 2009 at 06:24:05PM +0200, Andrea Palmatè wrote:The Linux plugin seems too hard to port on amiga platform. Yes, i havea working giochannel library but we haven't the fork/wait mechanism Any tip?Joining the effort on the reentrant core lib task ? That's the main obstacle to get a proper (multithreaded) plugin.
i'm here... :)The Windows plugin system seems a good example but i don't know if it could be a good start for Linux. Subclassing the passed window pointer from browser seems also faster for me because i can write directly into and intercept the messages so i can make the same things i make with GUI
I don't know if would be simply on Linux.. but you will know very well.. Andrea
[Prev in Thread] | Current Thread | [Next in Thread] |