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Re: [Gnash-dev] Gnash0.8.2 memory usage improvement on ARMv6 -- seeking


From: Sandro Santill
Subject: Re: [Gnash-dev] Gnash0.8.2 memory usage improvement on ARMv6 -- seeking support
Date: Tue, 29 Apr 2008 10:32:41 +0200

On Tue, Apr 29, 2008 at 04:24:13PM +0800, Hong Yu wrote:
> 
> Thanks for the suggestions! If jemalloc() option will be available soon, 
> we might soon try Gnash-cvs on ARM, together with the 
> GNASH_GC_TRIGGER_THRESHOLD=1 option.
> 
> We have run 'valgrind --tool=massif ./gtk-gnash <movie>' with our .swf 
> file on Ubuntu-edgy, and the conclusive report is (what does it indicate?):
> ==24736==
> ==24736== Total spacetime: 1,974,594,504,528 ms.B
> ==24736== heap: 90.5%
> ==24736== heap admin: 9.2%
> ==24736== stack(s): 0.1%
> ==18509==
> ==18509== Total spacetime: 1,337,694,253,067 ms.B
> ==18509== heap: 86.1%
> ==18509== heap admin: 11.2%
> ==18509== stack(s): 2.6%

The report above looks like coming from running a script, not a binary.
Make sure you use libtool --mode=execute if you're running the non-installed
gnash, and to run the gui-named version, as in:

        libtool --mode=execute valgrind --tool=massif gui/gtk-gnash <movie>

> On the other hand, we have also tried gprof profiling, and it seems that 
> graphics rendering animation takes considerable percentage of total 
> execution time on PC.

You were talking about memory before... 

--strk;




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