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Re[8]: [Gnash-dev] opengl->agg?


From: Udo Giacomozzi
Subject: Re[8]: [Gnash-dev] opengl->agg?
Date: Wed, 9 May 2007 01:08:07 +0200

Hello Martin,

Wednesday, May 9, 2007, 12:08:00 AM, you wrote:
>> I really think it does. But nice rectangles are a special case.
MG> I think he means filling solid areas as rects and then rendering the
MG> frilly bits a line at a time

Don't get it.
Would this method draw a circle filled with a solid color faster?

Udo





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