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Re: [Gnash-dev] render_handler::draw_shape_character
From: |
Udo Giacomozzi |
Subject: |
Re: [Gnash-dev] render_handler::draw_shape_character |
Date: |
Mon, 19 Feb 2007 16:11:35 +0100 |
Hello strk,
Monday, February 19, 2007, 11:50:14 AM, you wrote:
s> The render_handler::draw_shape_character takes a character instance
s> and assumes it does have a parent.
How comes it has no parent?
s> This makes it segfault when
s> given a top-level movie as instance. This happens when drawing
s> the "drawing-API canvas" of MovieClips, where the instance is
s> the sprite_instance itself, with a NULL parent.
Hmm, so the drawing API "canvas" is not like a child-sprite of that
MovieClip?
s> What should we do here, Udo ?
Could we call inst->>get_pixel_scale() rather then
inst->get_parent->get_pixel_scale() ?
The problem is, I have no clue what the pixel_scale is. :(
AGG does not use it. But I fear that
inst->get_parent->get_pixel_scale() != inst->>get_pixel_scale()
Udo