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[Gnash-dev] render_handler::draw_shape_character
From: |
strk |
Subject: |
[Gnash-dev] render_handler::draw_shape_character |
Date: |
Mon, 19 Feb 2007 11:50:14 +0100 |
The render_handler::draw_shape_character takes a character instance
and assumes it does have a parent. This makes it segfault when
given a top-level movie as instance. This happens when drawing
the "drawing-API canvas" of MovieClips, where the instance is
the sprite_instance itself, with a NULL parent.
What should we do here, Udo ?
Could we call inst->get_pixel_scale() rather then
inst->get_parent->get_pixel_scale() ?
--strk;
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/\ Keep it simple!
- [Gnash-dev] render_handler::draw_shape_character,
strk <=