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[Gnash-dev] gotoAndPlay and onClipEvent(onKeyDown)
From: |
W Lila |
Subject: |
[Gnash-dev] gotoAndPlay and onClipEvent(onKeyDown) |
Date: |
Mon, 31 Jul 2006 11:41:36 +0200 |
Hi all,
I'm having a problem(?) with the gotoAndPlay.
When I have a gotoAndPlay call in my flash animation I see that Gnash goes
to a different frame than
I expected. This happens when I use a textual reference of that frame, but
when I use the frame number it works.
Also, in some cases I had to lower the frame number in order to come to the
correct place, eg. when I call gotoAndPlay(2) frame 1 is called, (0-based
versus 1-based?).
Also nextFrame didn't come to the correct frame and when replacing it with a
gotoAndPlay I was in the right frame.
Fyi, I checked the documentation, but it said "This method has an unknown
status".
Are there any issues related to frame numbering in Gnash?
Is someone else facing a similar issue?
Also I have a question on onClipEvent(onKeyDown), is it working?
Regards,
Vijay.
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