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From: | Sandro Santilli |
Subject: | [Gnash-commit] [bug #33888] Overlapping event sounds in super mario bros |
Date: | Fri, 12 Aug 2011 20:28:19 +0000 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:5.0) Gecko/20100101 Firefox/5.0 |
Update of bug #33888 (project gnash): Assigned to: None => strk _______________________________________________________ Follow-up Comment #6: The attached patch proves Jan's hint correct. At least with Mario :) I'd like to have an automated testcase before pushing it upstream. (file #23792) _______________________________________________________ Additional Item Attachment: File name: 0001-Sound.stop-invoked-on-an-unattached-Sound-stops-all-.patch Size:3 KB _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?33888> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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