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[Gnash-commit] [bug #33888] Overlapping event sounds in super mario bros
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] [bug #33888] Overlapping event sounds in super mario bros |
Date: |
Sat, 30 Jul 2011 10:48:29 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.18) Gecko/20110628 Ubuntu/10.04 (lucid) Firefox/3.6.18 |
Follow-up Comment #3, bug #33888 (project gnash):
soundHandle 14 correspond to DEFINESOUND with characterID 15, to extract with
swfextract... it's exported as 'marioMusic' and attached to a Sound object in
main timeline:
stop();
marioMusic = new Sound();
marioMusic.attachSound('marioMusic');
marioMusic.start(0,20);
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