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[Gnash-commit] [bug #33888] Overlapping event sounds in super mario bros


From: Sandro Santilli
Subject: [Gnash-commit] [bug #33888] Overlapping event sounds in super mario bros
Date: Sat, 30 Jul 2011 10:48:29 +0000
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.18) Gecko/20110628 Ubuntu/10.04 (lucid) Firefox/3.6.18

Follow-up Comment #3, bug #33888 (project gnash):

soundHandle 14 correspond to DEFINESOUND with characterID 15, to extract with
swfextract... it's exported as 'marioMusic' and attached to a Sound object in
main timeline:

stop();
marioMusic = new Sound();
marioMusic.attachSound('marioMusic');
marioMusic.start(0,20);


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  <http://savannah.gnu.org/bugs/?33888>

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