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Re: [fsf-community-team] Argument from economic nessesity


From: Holmes Wilson
Subject: Re: [fsf-community-team] Argument from economic nessesity
Date: Tue, 15 Dec 2009 12:05:59 -0500
User-agent: Thunderbird 2.0.0.22 (X11/20090608)

Reminding people that there's a world beyond economic value is exactly right, so this is good! But I would try to keep it a bit more positive and non-personal. Something like:

Businesses already take free software seriously. Microsoft clearly takes GNU/Linux seriously as a competitor, for example.

But there are lots of things that businesses don't care about that have immense public value (public libraries, for instance!). So whether businesses care about free software says noting about its importance to society.

As far as developers' person income goes, the vast majority do not make a product that gets sold in a box or provided as a paid service on a website-- they make internal software for organizations. So the question "work for free or sell proprietary software?" just isn't relevant to the livelihood of most developers. "How do I spend my time working on something non-boring?" is a much more pressing question for lots of developers I know, and free software projects are one answer :)

The question of how to motivate lots of talented people to spend serious time working on free software projects when certain business models are off-limits for ethical reasons is a serious question. But we have already discovered and developed lots of solutions that don't require an ethical compromise, including volunteer communities, freedom-friendly business models, cross-company collaboration, the work of students and researchers, public funding or funding from private foundations--the list keeps growing and evolving and there's no reason to think we've hit a wall (though there's obviously room to improve).

I also tried to respond with self-standing points we can adapt later. What do people think?

-Holmes

"Until we can take the financial aspects seriously & prove ways of
maintaining a successful business, very few are going to take it serious."



If that had been the driving force for humanity throughout all of
history, we never would have gotten anywhere. What a sadly limited point
of view. Just because you can't think of a way to make money off of it,
is no reason to discourage those who can, or much more importantly those
whose main concern is not immediate return on investment.

A thriving public domain is an economic driver in itself. If you are
blinkered by economics, then think of free software as an investment in
the future. Standing on the shoulders of giants isn't very fun when they
all have their hands out for royalties and license fees.

Don't worry about getting rich. Use free software where you have a need
for it (or simply an opportunity to avoid licensing terms & fees),
contribute to free software where you have the ability. And then guess
what - free software will grow, no matter what the financials look like.
If you can find a way to make money with free software, such as
providing services, then congratulations go for it! If not then go ahead
and keep doing what you are doing.

That's how I would respond.

Mike VandeVelde

Simon Bridge wrote:
Something popped up on the NZLUG lists today - anyone want to respond?
(Note, this is the argument from economic nessesity, which we see idn
various forms often. Good practice. The trick is not to get drawn into
side issues.) Here it is:

Playing devil's advocate here, and there questions are in no simple
way to convey to new-comers to the game

I'm not saying that making money should be the primary concern, but it
should rank up there... Without some sort of stable, fixed income, how
are full-time coders (needed for quality-control; see current
news-crisis) supposed to get paid (customization only goes so far), or
any expense be paid on marketing or any of the other day-to-day
operations required for a successful, growing enterprise (paying for
office-space, power, taxes, etc)?

Re philosophy: I understand the what & why, but it still does not
address some fundamental issues: I cannot eat, send the kids to
school, or pay my rent with good intentions/philosophical principals.
Eventually I'll reach a point where I'd have to supplement my income,
and selling shrink-wrapped software with a limited shelf-life is a
simple & effective way to address such shortcomings (albeit a
cop-out).
Until we can take the financial aspects seriously & prove ways of
maintaining a successful business, very few are going to take it
serious.

The problem with the FSF campaigns where that they had a negative
message attacking their opponents, and people are turned off by that
approach (honey vs vinegar), and they're preaching to the choir.
ms are MASTERS of marketing & manipulation, and often it more
important to make people good about their choice of purchase than
actually providing a good product (see vista & win-me; TOTAL rubbish,
but people still bought it by the millions, despite being TOLD it's
absolute rubbish)

If FLOSS plans to "grow up", "go mainstream/highstreed" & be totally
user-accessible (and not just a really cool tool for
techies/hobbyists), then it may have to get it's hands dirty


There are those out there that have managed to build successful
FLOSS-based businesses; they usually operate on the basis of providing
hosted services (which RMS seems to have a beef with), or the
customization of existing FLOSS systems.
I've not really found much deviation from these models, and IMO, it's
an *extremely* limited scope compared to the entire economic
landscape.

Is there something I've missed? (I'm, pretty sure there's a lot







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