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Re: [Enigma-devel] Idea for an add-ons manager in Enigma


From: Alexandros Tasos
Subject: Re: [Enigma-devel] Idea for an add-ons manager in Enigma
Date: Tue, 12 Aug 2008 20:14:20 +0000

Hi Erich,

I don't know which operating system you are using, but I am sure you
are used to a command-line based one. Thus, you must be a power user.
However, the average Enigma player is not a power user, which means
they don't have enough knowledge on, let's say, where the 'Auto
folder' is located. Thus, using an add-ons manager should make their
life easier.

Greets,

Alexandros

P.S: Could you please explain more precisely how your kiosk mode would work?

2008/8/12, Erich Schubert <address@hidden>:
> Hello Alexandros,
>> I recently thought of adding an add-ons manager in Enigma to make the
>> adding and removing of custom levels, levelpacks, soundsets, oxyd data
>> files, etc. easier and more convenient.
>
> I consider using the regular file manager quite convenient. Mostly
> because it is exactly the UI I'm used to using...
> On gnome, I'd just launch
>   xdg-open $HOME/.enigma/levels/auto
> for example. A benefit is that this will also easily allow me to zip
> my level for submission, open it with my favourite editor etc.
>
> Note that I'd strongly suggest to add a "kiosk mode" right away, that
> is a mode to run enigma which supposedly is safe to be used by
> 'anonymous' users. The kiosk mode should probably also disable score
> submission etc.
>
> best regards,
> Erich Schubert
> --
>  erich@(mucl.de|debian.org) -- GPG Key ID: 4B3A135C (o_
>  To understand recursion you first need to understand recursion. //\
>  Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für V_/_
>  eine Stunde wie eine Heimat aus. --- Herrmann Hesse
>

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