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[Emacs-diffs] Changes to emacs/src/xdisp.c


From: Kim F. Storm
Subject: [Emacs-diffs] Changes to emacs/src/xdisp.c
Date: Fri, 21 Mar 2003 08:52:30 -0500

Index: emacs/src/xdisp.c
diff -c emacs/src/xdisp.c:1.814 emacs/src/xdisp.c:1.815
*** emacs/src/xdisp.c:1.814     Tue Mar 18 18:46:01 2003
--- emacs/src/xdisp.c   Fri Mar 21 08:52:28 2003
***************
*** 179,184 ****
--- 179,185 ----
  #include "charset.h"
  #include "indent.h"
  #include "commands.h"
+ #include "keymap.h"
  #include "macros.h"
  #include "disptab.h"
  #include "termhooks.h"
***************
*** 220,225 ****
--- 221,227 ----
  extern Lisp_Object Voverriding_local_map_menu_flag;
  extern Lisp_Object Qmenu_item;
  extern Lisp_Object Qwhen;
+ extern Lisp_Object Qhelp_echo;
  
  Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
  Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
***************
*** 244,249 ****
--- 246,255 ----
  Lisp_Object Vfontification_functions;
  Lisp_Object Qfontification_functions;
  
+ /* Non-zero means automatically select any window when the mouse
+    cursor moves into it.  */
+ int mouse_autoselect_window;
+ 
  /* Non-zero means draw tool bar buttons raised when the mouse moves
     over them.  */
  
***************
*** 262,267 ****
--- 268,279 ----
  
  int auto_resize_tool_bars_p;
  
+ /* Non-zero means draw block and hollow cursor as wide as the glyph
+    under it.  For example, if a block cursor is over a tab, it will be
+    drawn as wide as that tab on the display.  */
+ 
+ int x_stretch_cursor_p;
+ 
  /* Non-nil means don't actually do any redisplay.  */
  
  Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
***************
*** 724,729 ****
--- 736,754 ----
  int inhibit_free_realized_faces;
  Lisp_Object Qinhibit_free_realized_faces;
  
+ /* If a string, XTread_socket generates an event to display that string.
+    (The display is done in read_char.)  */
+ 
+ Lisp_Object help_echo_string;
+ Lisp_Object help_echo_window;
+ Lisp_Object help_echo_object;
+ int help_echo_pos;
+ 
+ /* Temporary variable for XTread_socket.  */
+ 
+ Lisp_Object previous_help_echo_string;
+ 
+ 
  
  /* Function prototypes.  */
  
***************
*** 858,863 ****
--- 883,893 ----
  static void build_desired_tool_bar_string P_ ((struct frame *f));
  static int redisplay_tool_bar P_ ((struct frame *));
  static void display_tool_bar_line P_ ((struct it *));
+ static void notice_overwritten_cursor P_ ((struct window *,
+                                          enum glyph_row_area,
+                                          int, int, int, int));
+ 
+ 
  
  #endif /* HAVE_WINDOW_SYSTEM */
  
***************
*** 1333,1338 ****
--- 1363,1608 ----
      BYTEPOS (*newpos) = CHARPOS (*newpos);
  }
  
+ /* EXPORT:
+    Return an estimation of the pixel height of mode or top lines on
+    frame F.  FACE_ID specifies what line's height to estimate.  */
+ 
+ int
+ estimate_mode_line_height (f, face_id)
+      struct frame *f;
+      enum face_id face_id;
+ {
+ #ifdef HAVE_WINDOW_SYSTEM
+   if (FRAME_WINDOW_P (f))
+     {
+       int height = FONT_HEIGHT (FRAME_FONT (f));
+ 
+       /* This function is called so early when Emacs starts that the face
+        cache and mode line face are not yet initialized.  */
+       if (FRAME_FACE_CACHE (f))
+       {
+         struct face *face = FACE_FROM_ID (f, face_id);
+         if (face)
+           {
+             if (face->font)
+               height = FONT_HEIGHT (face->font);
+             if (face->box_line_width > 0)
+               height += 2 * face->box_line_width;
+           }
+       }
+ 
+       return height;
+     }
+ #endif
+ 
+   return 1;
+ }
+ 
+ #ifdef HAVE_WINDOW_SYSTEM
+ 
+ /* Find the glyph under window-relative coordinates X/Y in window W.
+    Consider only glyphs from buffer text, i.e. no glyphs from overlay
+    strings.  Return in *HPOS and *VPOS the row and column number of
+    the glyph found.  Return in *AREA the glyph area containing X.
+    Value is a pointer to the glyph found or null if X/Y is not on
+    text, or we can't tell because W's current matrix is not up to
+    date.  */
+ 
+ static struct glyph *
+ x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
+      struct window *w;
+      int x, y;
+      int *hpos, *vpos, *area;
+      int buffer_only_p;
+ {
+   struct glyph *glyph, *end;
+   struct glyph_row *row = NULL;
+   int x0, i, left_area_width;
+ 
+   /* Find row containing Y.  Give up if some row is not enabled.  */
+   for (i = 0; i < w->current_matrix->nrows; ++i)
+     {
+       row = MATRIX_ROW (w->current_matrix, i);
+       if (!row->enabled_p)
+       return NULL;
+       if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
+       break;
+     }
+ 
+   *vpos = i;
+   *hpos = 0;
+ 
+   /* Give up if Y is not in the window.  */
+   if (i == w->current_matrix->nrows)
+     return NULL;
+ 
+   /* Get the glyph area containing X.  */
+   if (w->pseudo_window_p)
+     {
+       *area = TEXT_AREA;
+       x0 = 0;
+     }
+   else
+     {
+       left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
+       if (x < left_area_width)
+       {
+         *area = LEFT_MARGIN_AREA;
+         x0 = 0;
+       }
+       else if (x < left_area_width + window_box_width (w, TEXT_AREA))
+       {
+         *area = TEXT_AREA;
+         x0 = row->x + left_area_width;
+       }
+       else
+       {
+         *area = RIGHT_MARGIN_AREA;
+         x0 = left_area_width + window_box_width (w, TEXT_AREA);
+       }
+     }
+ 
+   /* Find glyph containing X.  */
+   glyph = row->glyphs[*area];
+   end = glyph + row->used[*area];
+   while (glyph < end)
+     {
+       if (x < x0 + glyph->pixel_width)
+       {
+         if (w->pseudo_window_p)
+           break;
+         else if (!buffer_only_p || BUFFERP (glyph->object))
+           break;
+       }
+ 
+       x0 += glyph->pixel_width;
+       ++glyph;
+     }
+ 
+   if (glyph == end)
+     return NULL;
+ 
+   *hpos = glyph - row->glyphs[*area];
+   return glyph;
+ }
+ 
+ 
+ /* EXPORT:
+    Convert frame-relative x/y to coordinates relative to window W.
+    Takes pseudo-windows into account.  */
+ 
+ void
+ frame_to_window_pixel_xy (w, x, y)
+      struct window *w;
+      int *x, *y;
+ {
+   if (w->pseudo_window_p)
+     {
+       /* A pseudo-window is always full-width, and starts at the
+        left edge of the frame, plus a frame border.  */
+       struct frame *f = XFRAME (w->frame);
+       *x -= FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
+       *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+     }
+   else
+     {
+       *x = FRAME_TO_WINDOW_PIXEL_X (w, *x);
+       *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+     }
+ }
+ 
+ /* EXPORT:
+    Return in *R the clipping rectangle for glyph string S.  */
+ 
+ void
+ get_glyph_string_clip_rect (s, nr)
+      struct glyph_string *s;
+      NativeRectangle *nr;
+ {
+   XRectangle r;
+ 
+   if (s->row->full_width_p)
+     {
+       /* Draw full-width.  X coordinates are relative to S->w->left.  */
+       int canon_x = CANON_X_UNIT (s->f);
+ 
+       r.x = WINDOW_LEFT_MARGIN (s->w) * canon_x;
+       r.width = XFASTINT (s->w->width) * canon_x;
+ 
+       if (FRAME_HAS_VERTICAL_SCROLL_BARS (s->f))
+       {
+         int width = FRAME_SCROLL_BAR_WIDTH (s->f) * canon_x;
+         if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (s->f))
+           r.x -= width;
+       }
+ 
+       r.x += FRAME_INTERNAL_BORDER_WIDTH (s->f);
+ 
+       /* Unless displaying a mode or menu bar line, which are always
+        fully visible, clip to the visible part of the row.  */
+       if (s->w->pseudo_window_p)
+       r.height = s->row->visible_height;
+       else
+       r.height = s->height;
+     }
+   else
+     {
+       /* This is a text line that may be partially visible.  */
+       r.x = WINDOW_AREA_TO_FRAME_PIXEL_X (s->w, s->area, 0);
+       r.width = window_box_width (s->w, s->area);
+       r.height = s->row->visible_height;
+     }
+ 
+   /* If S draws overlapping rows, it's sufficient to use the top and
+      bottom of the window for clipping because this glyph string
+      intentionally draws over other lines.  */
+   if (s->for_overlaps_p)
+     {
+       r.y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
+       r.height = window_text_bottom_y (s->w) - r.y;
+     }
+   else
+     {
+       /* Don't use S->y for clipping because it doesn't take partially
+        visible lines into account.  For example, it can be negative for
+        partially visible lines at the top of a window.  */
+       if (!s->row->full_width_p
+         && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
+       r.y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
+       else
+       r.y = max (0, s->row->y);
+ 
+       /* If drawing a tool-bar window, draw it over the internal border
+        at the top of the window.  */
+       if (s->w == XWINDOW (s->f->tool_bar_window))
+       r.y -= s->f->output_data.x->internal_border_width;
+     }
+ 
+   r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
+ 
+ #ifdef HAVE_NTGUI
+   /* ++KFS: From W32 port, but it looks ok for all platforms to me.  */
+   /* If drawing the cursor, don't let glyph draw outside its
+      advertised boundaries. Cleartype does this under some circumstances.  */
+   if (s->hl == DRAW_CURSOR)
+     {
+       if (s->x > r.x)
+       {
+         r.width -= s->x - r.x;
+         r.x = s->x;
+       }
+       r.width = min (r.width, s->first_glyph->pixel_width);
+     }
+ #endif
+ 
+ #ifdef CONVERT_FROM_XRECT
+   CONVERT_FROM_XRECT (r, *nr);
+ #else
+   *nr = r;
+ #endif;
+ }
+ 
+ #endif /* HAVE_WINDOW_SYSTEM */
  
  
  /***********************************************************************
***************
*** 6711,6717 ****
  
    /* Nil means don't try to resize.  */
    if (NILP (Vresize_mini_windows)
!       || (FRAME_X_P (f) && f->output_data.x == NULL))
      return 0;
  
    if (!FRAME_MINIBUF_ONLY_P (f))
--- 6981,6987 ----
  
    /* Nil means don't try to resize.  */
    if (NILP (Vresize_mini_windows)
!       || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
      return 0;
  
    if (!FRAME_MINIBUF_ONLY_P (f))
***************
*** 7614,7624 ****
--- 7884,7974 ----
  
  
  /***********************************************************************
+                           Output Cursor
+  ***********************************************************************/
+ 
+ /* EXPORT:
+    Nominal cursor position -- where to draw output.
+    HPOS and VPOS are window relative glyph matrix coordinates.
+    X and Y are window relative pixel coordinates.  */
+ 
+ struct cursor_pos output_cursor;
+ 
+ 
+ /* EXPORT:
+    Set the global variable output_cursor to CURSOR.  All cursor
+    positions are relative to updated_window.  */
+ 
+ void
+ set_output_cursor (cursor)
+     struct cursor_pos *cursor;
+ {
+   output_cursor.hpos = cursor->hpos;
+   output_cursor.vpos = cursor->vpos;
+   output_cursor.x = cursor->x;
+   output_cursor.y = cursor->y;
+ }
+ 
+ 
+ /* EXPORT for RIF:
+    Set a nominal cursor position.
+ 
+    HPOS and VPOS are column/row positions in a window glyph matrix.  X
+    and Y are window text area relative pixel positions.
+ 
+    If this is done during an update, updated_window will contain the
+    window that is being updated and the position is the future output
+    cursor position for that window.  If updated_window is null, use
+    selected_window and display the cursor at the given position.  */
+ 
+ void
+ x_cursor_to (vpos, hpos, y, x)
+      int vpos, hpos, y, x;
+ {
+   struct window *w;
+ 
+   /* If updated_window is not set, work on selected_window.  */
+   if (updated_window)
+     w = updated_window;
+   else
+     w = XWINDOW (selected_window);
+ 
+   /* Set the output cursor.  */
+   output_cursor.hpos = hpos;
+   output_cursor.vpos = vpos;
+   output_cursor.x = x;
+   output_cursor.y = y;
+ 
+   /* If not called as part of an update, really display the cursor.
+      This will also set the cursor position of W.  */
+   if (updated_window == NULL)
+     {
+       BLOCK_INPUT;
+       display_and_set_cursor (w, 1, hpos, vpos, x, y);
+       if (rif->flush_display_optional)
+       rif->flush_display_optional (SELECTED_FRAME ());
+       UNBLOCK_INPUT;
+     }
+ }
+ 
+ 
+ 
+ /***********************************************************************
                               Tool-bars
   ***********************************************************************/
  
  #ifdef HAVE_WINDOW_SYSTEM
  
+ /* Where the mouse was last time we reported a mouse event.  */
+ 
+ FRAME_PTR last_mouse_frame;
+ 
+ /* Tool-bar item index of the item on which a mouse button was pressed
+    or -1.  */
+ 
+ int last_tool_bar_item;
+ 
+ 
  /* Update the tool-bar item list for frame F.  This has to be done
     before we start to fill in any display lines.  Called from
     prepare_menu_bars.  If SAVE_MATCH_DATA is non-zero, we must save
***************
*** 8102,8108 ****
     properties start in F->tool_bar_items.  Value is zero if
     GLYPH doesn't display a tool-bar item.  */
  
! int
  tool_bar_item_info (f, glyph, prop_idx)
       struct frame *f;
       struct glyph *glyph;
--- 8452,8458 ----
     properties start in F->tool_bar_items.  Value is zero if
     GLYPH doesn't display a tool-bar item.  */
  
! static int
  tool_bar_item_info (f, glyph, prop_idx)
       struct frame *f;
       struct glyph *glyph;
***************
*** 8134,8139 ****
--- 8484,8691 ----
    return success_p;
  }
  
+ 
+ /* Get information about the tool-bar item at position X/Y on frame F.
+    Return in *GLYPH a pointer to the glyph of the tool-bar item in
+    the current matrix of the tool-bar window of F, or NULL if not
+    on a tool-bar item.  Return in *PROP_IDX the index of the tool-bar
+    item in F->tool_bar_items.  Value is
+ 
+    -1 if X/Y is not on a tool-bar item
+    0  if X/Y is on the same item that was highlighted before.
+    1  otherwise.  */
+ 
+ static int
+ get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
+      struct frame *f;
+      int x, y;
+      struct glyph **glyph;
+      int *hpos, *vpos, *prop_idx;
+ {
+   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   struct window *w = XWINDOW (f->tool_bar_window);
+   int area;
+ 
+   /* Find the glyph under X/Y.  */
+   *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
+   if (*glyph == NULL)
+     return -1;
+ 
+   /* Get the start of this tool-bar item's properties in
+      f->tool_bar_items.  */
+   if (!tool_bar_item_info (f, *glyph, prop_idx))
+     return -1;
+ 
+   /* Is mouse on the highlighted item?  */
+   if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
+       && *vpos >= dpyinfo->mouse_face_beg_row
+       && *vpos <= dpyinfo->mouse_face_end_row
+       && (*vpos > dpyinfo->mouse_face_beg_row
+         || *hpos >= dpyinfo->mouse_face_beg_col)
+       && (*vpos < dpyinfo->mouse_face_end_row
+         || *hpos < dpyinfo->mouse_face_end_col
+         || dpyinfo->mouse_face_past_end))
+     return 0;
+ 
+   return 1;
+ }
+ 
+ 
+ /* EXPORT:
+    Handle mouse button event on the tool-bar of frame F, at
+    frame-relative coordinates X/Y.  DOWN_P is 1 for a button press,
+    0 for button release.  MODIFIERS is event modifiers for button
+    release.  */
+ 
+ void
+ handle_tool_bar_click (f, x, y, down_p, modifiers)
+      struct frame *f;
+      int x, y, down_p;
+      unsigned int modifiers;
+ {
+   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   struct window *w = XWINDOW (f->tool_bar_window);
+   int hpos, vpos, prop_idx;
+   struct glyph *glyph;
+   Lisp_Object enabled_p;
+ 
+   /* If not on the highlighted tool-bar item, return.  */
+   frame_to_window_pixel_xy (w, &x, &y);
+   if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
+     return;
+ 
+   /* If item is disabled, do nothing.  */
+   enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+   if (NILP (enabled_p))
+     return;
+ 
+   if (down_p)
+     {
+       /* Show item in pressed state.  */
+       show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
+       dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
+       last_tool_bar_item = prop_idx;
+     }
+   else
+     {
+       Lisp_Object key, frame;
+       struct input_event event;
+ 
+       /* Show item in released state.  */
+       show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
+       dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
+ 
+       key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
+ 
+       XSETFRAME (frame, f);
+       event.kind = TOOL_BAR_EVENT;
+       event.frame_or_window = frame;
+       event.arg = frame;
+       kbd_buffer_store_event (&event);
+ 
+       event.kind = TOOL_BAR_EVENT;
+       event.frame_or_window = frame;
+       event.arg = key;
+       event.modifiers = modifiers;
+       kbd_buffer_store_event (&event);
+       last_tool_bar_item = -1;
+     }
+ }
+ 
+ 
+ /* Possibly highlight a tool-bar item on frame F when mouse moves to
+    tool-bar window-relative coordinates X/Y.  Called from
+    note_mouse_highlight.  */
+ 
+ static void
+ note_tool_bar_highlight (f, x, y)
+      struct frame *f;
+      int x, y;
+ {
+   Lisp_Object window = f->tool_bar_window;
+   struct window *w = XWINDOW (window);
+   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+   int hpos, vpos;
+   struct glyph *glyph;
+   struct glyph_row *row;
+   int i;
+   Lisp_Object enabled_p;
+   int prop_idx;
+   enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
+   int mouse_down_p, rc;
+ 
+   /* Function note_mouse_highlight is called with negative x(y
+      values when mouse moves outside of the frame.  */
+   if (x <= 0 || y <= 0)
+     {
+       clear_mouse_face (dpyinfo);
+       return;
+     }
+ 
+   rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
+   if (rc < 0)
+     {
+       /* Not on tool-bar item.  */
+       clear_mouse_face (dpyinfo);
+       return;
+     }
+   else if (rc == 0)
+     /* On same tool-bar item as before.  */
+     goto set_help_echo;
+ 
+   clear_mouse_face (dpyinfo);
+ 
+   /* Mouse is down, but on different tool-bar item?  */
+   mouse_down_p = (dpyinfo->grabbed
+                 && f == last_mouse_frame
+                 && FRAME_LIVE_P (f));
+   if (mouse_down_p
+       && last_tool_bar_item != prop_idx)
+     return;
+ 
+   dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
+   draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
+ 
+   /* If tool-bar item is not enabled, don't highlight it.  */
+   enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+   if (!NILP (enabled_p))
+     {
+       /* Compute the x-position of the glyph.  In front and past the
+        image is a space.  We include this is the highlighted area.  */
+       row = MATRIX_ROW (w->current_matrix, vpos);
+       for (i = x = 0; i < hpos; ++i)
+       x += row->glyphs[TEXT_AREA][i].pixel_width;
+ 
+       /* Record this as the current active region.  */
+       dpyinfo->mouse_face_beg_col = hpos;
+       dpyinfo->mouse_face_beg_row = vpos;
+       dpyinfo->mouse_face_beg_x = x;
+       dpyinfo->mouse_face_beg_y = row->y;
+       dpyinfo->mouse_face_past_end = 0;
+ 
+       dpyinfo->mouse_face_end_col = hpos + 1;
+       dpyinfo->mouse_face_end_row = vpos;
+       dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
+       dpyinfo->mouse_face_end_y = row->y;
+       dpyinfo->mouse_face_window = window;
+       dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
+ 
+       /* Display it as active.  */
+       show_mouse_face (dpyinfo, draw);
+       dpyinfo->mouse_face_image_state = draw;
+     }
+ 
+  set_help_echo:
+ 
+   /* Set help_echo_string to a help string to display for this tool-bar item.
+      XTread_socket does the rest.  */
+   help_echo_object = help_echo_window = Qnil;
+   help_echo_pos = -1;
+   help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
+   if (NILP (help_echo_string))
+     help_echo_string = AREF (f->tool_bar_items, prop_idx + 
TOOL_BAR_ITEM_CAPTION);
+ }
+ 
  #endif /* HAVE_WINDOW_SYSTEM */
  
  
***************
*** 11463,11469 ****
            {
              update_begin (f);
              rif->update_window_begin_hook (w);
!             rif->clear_mouse_face (w);
              rif->scroll_run_hook (w, &run);
              rif->update_window_end_hook (w, 0, 0);
              update_end (f);
--- 12015,12021 ----
            {
              update_begin (f);
              rif->update_window_begin_hook (w);
!             rif->clear_window_mouse_face (w);
              rif->scroll_run_hook (w, &run);
              rif->update_window_end_hook (w, 0, 0);
              update_end (f);
***************
*** 11635,11641 ****
          struct frame *f = XFRAME (WINDOW_FRAME (w));
          update_begin (f);
          rif->update_window_begin_hook (w);
!         rif->clear_mouse_face (w);
          rif->scroll_run_hook (w, &run);
          rif->update_window_end_hook (w, 0, 0);
          update_end (f);
--- 12187,12193 ----
          struct frame *f = XFRAME (WINDOW_FRAME (w));
          update_begin (f);
          rif->update_window_begin_hook (w);
!         rif->clear_window_mouse_face (w);
          rif->scroll_run_hook (w, &run);
          rif->update_window_end_hook (w, 0, 0);
          update_end (f);
***************
*** 12463,12469 ****
        if (FRAME_WINDOW_P (f))
        {
          rif->update_window_begin_hook (w);
!         rif->clear_mouse_face (w);
          rif->scroll_run_hook (w, &run);
          rif->update_window_end_hook (w, 0, 0);
        }
--- 13015,13021 ----
        if (FRAME_WINDOW_P (f))
        {
          rif->update_window_begin_hook (w);
!         rif->clear_window_mouse_face (w);
          rif->scroll_run_hook (w, &run);
          rif->update_window_end_hook (w, 0, 0);
        }
***************
*** 16337,16343 ****
  
  
  
! /* The following macros are only called from x_draw_glyphs below.
     They reference the following parameters of that function directly:
       `w', `row', `area', and `overlap_p'
     as well as the following local variables:
--- 16889,16895 ----
  
  
  
! /* The following macros are only called from draw_glyphs below.
     They reference the following parameters of that function directly:
       `w', `row', `area', and `overlap_p'
     as well as the following local variables:
***************
*** 16487,16493 ****
     x-positions of the drawing area.
  
     This is an ugly monster macro construct because we must use alloca
!    to allocate glyph strings (because x_draw_glyphs can be called
     asynchronously).  */
  
  #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X)       \
--- 17039,17045 ----
     x-positions of the drawing area.
  
     This is an ugly monster macro construct because we must use alloca
!    to allocate glyph strings (because draw_glyphs can be called
     asynchronously).  */
  
  #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X)       \
***************
*** 16546,16553 ****
  
     Value is the x-position reached, relative to AREA of W.  */
  
! int
! x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
       struct window *w;
       int x;
       struct glyph_row *row;
--- 17098,17105 ----
  
     Value is the x-position reached, relative to AREA of W.  */
  
! static int
! draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
       struct window *w;
       int x;
       struct glyph_row *row;
***************
*** 17648,17695 ****
    it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
  }
  
  
! #endif /* HAVE_WINDOW_SYSTEM */
  
  
! 
! /***********************************************************************
!                            Cursor types
!  ***********************************************************************/
  
- /* Value is the internal representation of the specified cursor type
-    ARG.  If type is BAR_CURSOR, return in *WIDTH the specified width
-    of the bar cursor.  */
  
! enum text_cursor_kinds
! get_specified_cursor_type (arg, width)
!      Lisp_Object arg;
!      int *width;
  {
!   enum text_cursor_kinds type;
  
!   if (NILP (arg))
!     return NO_CURSOR;
  
!   if (EQ (arg, Qbox))
!     return FILLED_BOX_CURSOR;
  
-   if (EQ (arg, Qhollow))
-     return HOLLOW_BOX_CURSOR;
  
!   if (EQ (arg, Qbar))
!     {
!       *width = 2;
!       return BAR_CURSOR;
!     }
  
!   if (CONSP (arg)
!       && EQ (XCAR (arg), Qbar)
!       && INTEGERP (XCDR (arg))
!       && XINT (XCDR (arg)) >= 0)
      {
!       *width = XINT (XCDR (arg));
!       return BAR_CURSOR;
      }
  
    if (EQ (arg, Qhbar))
--- 18200,18422 ----
    it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
  }
  
+ /* EXPORT for RIF:
+    Output LEN glyphs starting at START at the nominal cursor position.
+    Advance the nominal cursor over the text.  The global variable
+    updated_window contains the window being updated, updated_row is
+    the glyph row being updated, and updated_area is the area of that
+    row being updated.  */
  
! void
! x_write_glyphs (start, len)
!      struct glyph *start;
!      int len;
! {
!   int x, hpos;
! 
!   xassert (updated_window && updated_row);
!   BLOCK_INPUT;
! 
!   /* Write glyphs.  */
! 
!   hpos = start - updated_row->glyphs[updated_area];
!   x = draw_glyphs (updated_window, output_cursor.x,
!                  updated_row, updated_area,
!                  hpos, hpos + len,
!                  DRAW_NORMAL_TEXT, 0);
! 
! #ifndef HAVE_CARBON  
!   /* ++KFS: Why not on MAC ? */
! 
!   /* Invalidate old phys cursor if the glyph at its hpos is redrawn.  */
!   if (updated_area == TEXT_AREA
!       && updated_window->phys_cursor_on_p
!       && updated_window->phys_cursor.vpos == output_cursor.vpos
!       && updated_window->phys_cursor.hpos >= hpos
!       && updated_window->phys_cursor.hpos < hpos + len)
!     updated_window->phys_cursor_on_p = 0;
! #endif
  
+   UNBLOCK_INPUT;
  
!   /* Advance the output cursor.  */
!   output_cursor.hpos += len;
!   output_cursor.x = x;
! }
  
  
! /* EXPORT for RIF:
!    Insert LEN glyphs from START at the nominal cursor position.   */
! 
! void
! x_insert_glyphs (start, len)
!      struct glyph *start;
!      int len;
  {
!   struct frame *f;
!   struct window *w;
!   int line_height, shift_by_width, shifted_region_width;
!   struct glyph_row *row;
!   struct glyph *glyph;
!   int frame_x, frame_y, hpos;
  
!   xassert (updated_window && updated_row);
!   BLOCK_INPUT;
!   w = updated_window;
!   f = XFRAME (WINDOW_FRAME (w));
  
!   /* Get the height of the line we are in.  */
!   row = updated_row;
!   line_height = row->height;
! 
!   /* Get the width of the glyphs to insert.  */
!   shift_by_width = 0;
!   for (glyph = start; glyph < start + len; ++glyph)
!     shift_by_width += glyph->pixel_width;
! 
!   /* Get the width of the region to shift right.  */
!   shifted_region_width = (window_box_width (w, updated_area)
!                         - output_cursor.x
!                         - shift_by_width);
! 
!   /* Shift right.  */
!   frame_x = window_box_left (w, updated_area) + output_cursor.x;
!   frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
! 
!   rif->shift_glyphs_for_insert (f, frame_x, frame_y, line_height,
!                               shifted_region_width, shift_by_width);
! 
!   /* Write the glyphs.  */
!   hpos = start - row->glyphs[updated_area];
!   draw_glyphs (w, output_cursor.x, row, updated_area,
!              hpos, hpos + len,
!              DRAW_NORMAL_TEXT, 0);
! 
!   /* Advance the output cursor.  */
!   output_cursor.hpos += len;
!   output_cursor.x += shift_by_width;
!   UNBLOCK_INPUT;
! }
  
  
! /* EXPORT for RIF:
!    Erase the current text line from the nominal cursor position
!    (inclusive) to pixel column TO_X (exclusive).  The idea is that
!    everything from TO_X onward is already erased.
  
!    TO_X is a pixel position relative to updated_area of
!    updated_window.  TO_X == -1 means clear to the end of this area.  */
! 
! void
! x_clear_end_of_line (to_x)
!      int to_x;
! {
!   struct frame *f;
!   struct window *w = updated_window;
!   int max_x, min_y, max_y;
!   int from_x, from_y, to_y;
! 
!   xassert (updated_window && updated_row);
!   f = XFRAME (w->frame);
! 
!   if (updated_row->full_width_p)
      {
!       max_x = XFASTINT (w->width) * CANON_X_UNIT (f);
!       if (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
!         && !w->pseudo_window_p)
!       max_x += FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
!     }
!   else
!     max_x = window_box_width (w, updated_area);
!   max_y = window_text_bottom_y (w);
! 
!   /* TO_X == 0 means don't do anything.  TO_X < 0 means clear to end
!      of window.  For TO_X > 0, truncate to end of drawing area.  */
!   if (to_x == 0)
!     return;
!   else if (to_x < 0)
!     to_x = max_x;
!   else
!     to_x = min (to_x, max_x);
! 
!   to_y = min (max_y, output_cursor.y + updated_row->height);
! 
!   /* Notice if the cursor will be cleared by this operation.  */
!   if (!updated_row->full_width_p)
!     notice_overwritten_cursor (w, updated_area,
!                              output_cursor.x, -1,
!                              updated_row->y,
!                              MATRIX_ROW_BOTTOM_Y (updated_row));
! 
!   from_x = output_cursor.x;
! 
!   /* Translate to frame coordinates.  */
!   if (updated_row->full_width_p)
!     {
!       from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
!       to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
!     }
!   else
!     {
!       from_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, from_x);
!       to_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, to_x);
!     }
! 
!   min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
!   from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
!   to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
! 
!   /* Prevent inadvertently clearing to end of the X window.  */
!   if (to_x > from_x && to_y > from_y)
!     {
!       BLOCK_INPUT;
!       rif->clear_frame_area (f, from_x, from_y,
!                            to_x - from_x, to_y - from_y);
!       UNBLOCK_INPUT;
!     }
! }
! 
! #endif /* HAVE_WINDOW_SYSTEM */
! 
! 
! 
! /***********************************************************************
!                            Cursor types
!  ***********************************************************************/
! 
! /* Value is the internal representation of the specified cursor type
!    ARG.  If type is BAR_CURSOR, return in *WIDTH the specified width
!    of the bar cursor.  */
! 
! enum text_cursor_kinds
! get_specified_cursor_type (arg, width)
!      Lisp_Object arg;
!      int *width;
! {
!   enum text_cursor_kinds type;
! 
!   if (NILP (arg))
!     return NO_CURSOR;
! 
!   if (EQ (arg, Qbox))
!     return FILLED_BOX_CURSOR;
! 
!   if (EQ (arg, Qhollow))
!     return HOLLOW_BOX_CURSOR;
! 
!   if (EQ (arg, Qbar))
!     {
!       *width = 2;
!       return BAR_CURSOR;
!     }
! 
!   if (CONSP (arg)
!       && EQ (XCAR (arg), Qbar)
!       && INTEGERP (XCDR (arg))
!       && XINT (XCDR (arg)) >= 0)
!     {
!       *width = XINT (XCDR (arg));
!       return BAR_CURSOR;
      }
  
    if (EQ (arg, Qhbar))
***************
*** 17703,17913 ****
        && INTEGERP (XCDR (arg))
        && XINT (XCDR (arg)) >= 0)
      {
!       *width = XINT (XCDR (arg));
!       return HBAR_CURSOR;
      }
  
!   /* Treat anything unknown as "hollow box cursor".
!      It was bad to signal an error; people have trouble fixing
!      .Xdefaults with Emacs, when it has something bad in it.  */
!   type = HOLLOW_BOX_CURSOR;
! 
!   return type;
  }
  
! /* Set the default cursor types for specified frame.  */
! void
! set_frame_cursor_types (f, arg)
!      struct frame *f;
!      Lisp_Object arg;
  {
!   int width;
!   Lisp_Object tem;
  
!   FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
!   FRAME_CURSOR_WIDTH (f) = width;
  
!   /* By default, set up the blink-off state depending on the on-state.  */
  
!   tem = Fassoc (arg, Vblink_cursor_alist);
!   if (!NILP (tem))
      {
!       FRAME_BLINK_OFF_CURSOR (f)
!       = get_specified_cursor_type (XCDR (tem), &width);
!       FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
      }
    else
!     FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
  }
  
  
! /* Return the cursor we want to be displayed in window W.  Return
!    width of bar/hbar cursor through WIDTH arg.  Return with
!    ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
!    (i.e. if the `system caret' should track this cursor).
  
!    In a mini-buffer window, we want the cursor only to appear if we
!    are reading input from this window.  For the selected window, we
!    want the cursor type given by the frame parameter or buffer local
!    setting of cursor-type.  If explicitly marked off, draw no cursor.
!    In all other cases, we want a hollow box cursor.  */
  
! enum text_cursor_kinds
! get_window_cursor_type (w, width, active_cursor)
       struct window *w;
!      int *width;
!      int *active_cursor;
  {
    struct frame *f = XFRAME (w->frame);
!   struct buffer *b = XBUFFER (w->buffer);
!   int cursor_type = DEFAULT_CURSOR;
!   Lisp_Object alt_cursor;
!   int non_selected = 0;
  
!   *active_cursor = 1;
  
!   /* Echo area */
!   if (cursor_in_echo_area
!       && FRAME_HAS_MINIBUF_P (f)
!       && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
      {
!       if (w == XWINDOW (echo_area_window))
        {
!         *width = FRAME_CURSOR_WIDTH (f);
!         return FRAME_DESIRED_CURSOR (f);
        }
  
!       *active_cursor = 0;
!       non_selected = 1;
!     }
  
!   /* Nonselected window or nonselected frame.  */
!   else if (w != XWINDOW (f->selected_window)
! #ifdef HAVE_WINDOW_SYSTEM
!          || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
! #endif
!          )
!     {
!       *active_cursor = 0;
  
!       if (MINI_WINDOW_P (w) && minibuf_level == 0)
!       return NO_CURSOR;
  
!       non_selected = 1;
!     }
  
!   /* Never display a cursor in a window in which cursor-type is nil.  */
!   if (NILP (b->cursor_type))
!     return NO_CURSOR;
  
!   /* Use cursor-in-non-selected-windows for non-selected window or frame.  */
!   if (non_selected)
      {
!       alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, 
w->buffer);
!       return get_specified_cursor_type (alt_cursor, width);
      }
  
!   /* Get the normal cursor type for this window.  */
!   if (EQ (b->cursor_type, Qt))
      {
!       cursor_type = FRAME_DESIRED_CURSOR (f);
!       *width = FRAME_CURSOR_WIDTH (f);
      }
-   else
-     cursor_type = get_specified_cursor_type (b->cursor_type, width);
  
!   /* Use normal cursor if not blinked off.  */
!   if (!w->cursor_off_p)
!     return cursor_type;
  
-   /* Cursor is blinked off, so determine how to "toggle" it.  */
  
!   /* First look for an entry matching the buffer's cursor-type in 
blink-cursor-alist.  */
!   if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP 
(alt_cursor)))
!     return get_specified_cursor_type (XCDR (alt_cursor), width);
  
!   /* Then see if frame has specified a specific blink off cursor type.  */
!   if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
      {
!       *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
!       return FRAME_BLINK_OFF_CURSOR (f);
      }
  
!   /* Finally perform built-in cursor blinking:
!        filled box      <->   hollow box
!        wide [h]bar     <->   narrow [h]bar
!        narrow [h]bar   <->   no cursor
!        other type      <->   no cursor  */
  
!   if (cursor_type == FILLED_BOX_CURSOR)
!     return HOLLOW_BOX_CURSOR;
  
!   if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
      {
!       *width = 1;
!       return cursor_type;
      }
  
!   return NO_CURSOR;
  }
  
  
! /* Notice when the text cursor of window W has been completely
!    overwritten by a drawing operation that outputs glyphs in AREA
!    starting at X0 and ending at X1 in the line starting at Y0 and
!    ending at Y1.  X coordinates are area-relative.  X1 < 0 means all
!    the rest of the line after X0 has been written.  Y coordinates
!    are window-relative.  */
  
! void
! notice_overwritten_cursor (w, area, x0, x1, y0, y1)
!      struct window *w;
!      enum glyph_row_area area;
!      int x0, y0, x1, y1;
  {
! #ifdef HAVE_CARBON
!   /* ++KFS:  Why is there a special version of this for the mac ? */
!   if (area == TEXT_AREA
!       && w->phys_cursor_on_p
!       && y0 <= w->phys_cursor.y
!       && y1 >= w->phys_cursor.y + w->phys_cursor_height
!       && x0 <= w->phys_cursor.x
!       && (x1 < 0 || x1 > w->phys_cursor.x))
!     w->phys_cursor_on_p = 0;
! #else
!   if (area == TEXT_AREA && w->phys_cursor_on_p)
      {
!       int cx0 = w->phys_cursor.x;
!       int cx1 = cx0 + w->phys_cursor_width;
!       int cy0 = w->phys_cursor.y;
!       int cy1 = cy0 + w->phys_cursor_height;
  
!       if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
!       {
!         /* The cursor image will be completely removed from the
!            screen if the output area intersects the cursor area in
!            y-direction.  When we draw in [y0 y1[, and some part of
!            the cursor is at y < y0, that part must have been drawn
!            before.  When scrolling, the cursor is erased before
!            actually scrolling, so we don't come here.  When not
!            scrolling, the rows above the old cursor row must have
!            changed, and in this case these rows must have written
!            over the cursor image.
  
!            Likewise if part of the cursor is below y1, with the
!            exception of the cursor being in the first blank row at
!            the buffer and window end because update_text_area
!            doesn't draw that row.  (Except when it does, but
!            that's handled in update_text_area.)  */
  
!         if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
!             && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
!           w->phys_cursor_on_p = 0;
        }
      }
! #endif
  }
  
  
  /***********************************************************************
                            Initialization
--- 18430,20529 ----
        && INTEGERP (XCDR (arg))
        && XINT (XCDR (arg)) >= 0)
      {
!       *width = XINT (XCDR (arg));
!       return HBAR_CURSOR;
!     }
! 
!   /* Treat anything unknown as "hollow box cursor".
!      It was bad to signal an error; people have trouble fixing
!      .Xdefaults with Emacs, when it has something bad in it.  */
!   type = HOLLOW_BOX_CURSOR;
! 
!   return type;
! }
! 
! /* Set the default cursor types for specified frame.  */
! void
! set_frame_cursor_types (f, arg)
!      struct frame *f;
!      Lisp_Object arg;
! {
!   int width;
!   Lisp_Object tem;
! 
!   FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
!   FRAME_CURSOR_WIDTH (f) = width;
! 
!   /* By default, set up the blink-off state depending on the on-state.  */
! 
!   tem = Fassoc (arg, Vblink_cursor_alist);
!   if (!NILP (tem))
!     {
!       FRAME_BLINK_OFF_CURSOR (f)
!       = get_specified_cursor_type (XCDR (tem), &width);
!       FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
!     }
!   else
!     FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
! }
! 
! 
! /* Return the cursor we want to be displayed in window W.  Return
!    width of bar/hbar cursor through WIDTH arg.  Return with
!    ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
!    (i.e. if the `system caret' should track this cursor).
! 
!    In a mini-buffer window, we want the cursor only to appear if we
!    are reading input from this window.  For the selected window, we
!    want the cursor type given by the frame parameter or buffer local
!    setting of cursor-type.  If explicitly marked off, draw no cursor.
!    In all other cases, we want a hollow box cursor.  */
! 
! enum text_cursor_kinds
! get_window_cursor_type (w, width, active_cursor)
!      struct window *w;
!      int *width;
!      int *active_cursor;
! {
!   struct frame *f = XFRAME (w->frame);
!   struct buffer *b = XBUFFER (w->buffer);
!   int cursor_type = DEFAULT_CURSOR;
!   Lisp_Object alt_cursor;
!   int non_selected = 0;
! 
!   *active_cursor = 1;
! 
!   /* Echo area */
!   if (cursor_in_echo_area
!       && FRAME_HAS_MINIBUF_P (f)
!       && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
!     {
!       if (w == XWINDOW (echo_area_window))
!       {
!         *width = FRAME_CURSOR_WIDTH (f);
!         return FRAME_DESIRED_CURSOR (f);
!       }
! 
!       *active_cursor = 0;
!       non_selected = 1;
!     }
! 
!   /* Nonselected window or nonselected frame.  */
!   else if (w != XWINDOW (f->selected_window)
! #ifdef HAVE_WINDOW_SYSTEM
!          || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
! #endif
!          )
!     {
!       *active_cursor = 0;
! 
!       if (MINI_WINDOW_P (w) && minibuf_level == 0)
!       return NO_CURSOR;
! 
!       non_selected = 1;
!     }
! 
!   /* Never display a cursor in a window in which cursor-type is nil.  */
!   if (NILP (b->cursor_type))
!     return NO_CURSOR;
! 
!   /* Use cursor-in-non-selected-windows for non-selected window or frame.  */
!   if (non_selected)
!     {
!       alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, 
w->buffer);
!       return get_specified_cursor_type (alt_cursor, width);
!     }
! 
!   /* Get the normal cursor type for this window.  */
!   if (EQ (b->cursor_type, Qt))
!     {
!       cursor_type = FRAME_DESIRED_CURSOR (f);
!       *width = FRAME_CURSOR_WIDTH (f);
!     }
!   else
!     cursor_type = get_specified_cursor_type (b->cursor_type, width);
! 
!   /* Use normal cursor if not blinked off.  */
!   if (!w->cursor_off_p)
!     return cursor_type;
! 
!   /* Cursor is blinked off, so determine how to "toggle" it.  */
! 
!   /* First look for an entry matching the buffer's cursor-type in 
blink-cursor-alist.  */
!   if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP 
(alt_cursor)))
!     return get_specified_cursor_type (XCDR (alt_cursor), width);
! 
!   /* Then see if frame has specified a specific blink off cursor type.  */
!   if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
!     {
!       *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
!       return FRAME_BLINK_OFF_CURSOR (f);
!     }
! 
!   /* Finally perform built-in cursor blinking:
!        filled box      <->   hollow box
!        wide [h]bar     <->   narrow [h]bar
!        narrow [h]bar   <->   no cursor
!        other type      <->   no cursor  */
! 
!   if (cursor_type == FILLED_BOX_CURSOR)
!     return HOLLOW_BOX_CURSOR;
! 
!   if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
!     {
!       *width = 1;
!       return cursor_type;
!     }
! 
!   return NO_CURSOR;
! }
! 
! 
! #ifdef HAVE_WINDOW_SYSTEM
! 
! /* Notice when the text cursor of window W has been completely
!    overwritten by a drawing operation that outputs glyphs in AREA
!    starting at X0 and ending at X1 in the line starting at Y0 and
!    ending at Y1.  X coordinates are area-relative.  X1 < 0 means all
!    the rest of the line after X0 has been written.  Y coordinates
!    are window-relative.  */
! 
! static void
! notice_overwritten_cursor (w, area, x0, x1, y0, y1)
!      struct window *w;
!      enum glyph_row_area area;
!      int x0, y0, x1, y1;
! {
! #ifdef HAVE_CARBON
!   /* ++KFS:  Why is there a special version of this for the mac ? */
!   if (area == TEXT_AREA
!       && w->phys_cursor_on_p
!       && y0 <= w->phys_cursor.y
!       && y1 >= w->phys_cursor.y + w->phys_cursor_height
!       && x0 <= w->phys_cursor.x
!       && (x1 < 0 || x1 > w->phys_cursor.x))
!     w->phys_cursor_on_p = 0;
! #else
!   if (area == TEXT_AREA && w->phys_cursor_on_p)
!     {
!       int cx0 = w->phys_cursor.x;
!       int cx1 = cx0 + w->phys_cursor_width;
!       int cy0 = w->phys_cursor.y;
!       int cy1 = cy0 + w->phys_cursor_height;
! 
!       if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
!       {
!         /* The cursor image will be completely removed from the
!            screen if the output area intersects the cursor area in
!            y-direction.  When we draw in [y0 y1[, and some part of
!            the cursor is at y < y0, that part must have been drawn
!            before.  When scrolling, the cursor is erased before
!            actually scrolling, so we don't come here.  When not
!            scrolling, the rows above the old cursor row must have
!            changed, and in this case these rows must have written
!            over the cursor image.
! 
!            Likewise if part of the cursor is below y1, with the
!            exception of the cursor being in the first blank row at
!            the buffer and window end because update_text_area
!            doesn't draw that row.  (Except when it does, but
!            that's handled in update_text_area.)  */
! 
!         if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
!             && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
!           w->phys_cursor_on_p = 0;
!       }
!     }
! #endif
! }
! 
! #endif /* HAVE_WINDOW_SYSTEM */
! 
! 
! /************************************************************************
!                             Mouse Face
!  ************************************************************************/
! 
! #ifdef HAVE_WINDOW_SYSTEM
! 
! /* EXPORT for RIF:
!    Fix the display of area AREA of overlapping row ROW in window W.  */
! 
! void
! x_fix_overlapping_area (w, row, area)
!      struct window *w;
!      struct glyph_row *row;
!      enum glyph_row_area area;
! {
!   int i, x;
! 
!   BLOCK_INPUT;
! 
!   if (area == LEFT_MARGIN_AREA)
!     x = 0;
!   else if (area == TEXT_AREA)
!     x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
!   else
!     x = (window_box_width (w, LEFT_MARGIN_AREA)
!        + window_box_width (w, TEXT_AREA));
! 
!   for (i = 0; i < row->used[area];)
!     {
!       if (row->glyphs[area][i].overlaps_vertically_p)
!       {
!         int start = i, start_x = x;
! 
!         do
!           {
!             x += row->glyphs[area][i].pixel_width;
!             ++i;
!           }
!         while (i < row->used[area]
!                && row->glyphs[area][i].overlaps_vertically_p);
! 
!         draw_glyphs (w, start_x, row, area,
!                      start, i,
!                      DRAW_NORMAL_TEXT, 1);
!       }
!       else
!       {
!         x += row->glyphs[area][i].pixel_width;
!         ++i;
!       }
!     }
! 
!   UNBLOCK_INPUT;
! }
! 
! 
! /* EXPORT:
!    Draw the cursor glyph of window W in glyph row ROW.  See the
!    comment of draw_glyphs for the meaning of HL.  */
! 
! void
! draw_phys_cursor_glyph (w, row, hl)
!      struct window *w;
!      struct glyph_row *row;
!      enum draw_glyphs_face hl;
! {
!   /* If cursor hpos is out of bounds, don't draw garbage.  This can
!      happen in mini-buffer windows when switching between echo area
!      glyphs and mini-buffer.  */
!   if (w->phys_cursor.hpos < row->used[TEXT_AREA])
!     {
!       int on_p = w->phys_cursor_on_p;
!       int x1;
!       x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
!                       w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
!                       hl, 0);
!       w->phys_cursor_on_p = on_p;
! 
! #ifndef HAVE_CARBON
!       /* ++KFS: MAC version did not adjust phys_cursor_width (bug?) */
!       if (hl == DRAW_CURSOR)
!       w->phys_cursor_width = x1 - w->phys_cursor.x;
!       else
! #endif
!       /* When we erase the cursor, and ROW is overlapped by other
!        rows, make sure that these overlapping parts of other rows
!        are redrawn.  */
!       if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
!       {
!         if (row > w->current_matrix->rows
!             && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
!           x_fix_overlapping_area (w, row - 1, TEXT_AREA);
! 
!         if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
!             && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
!           x_fix_overlapping_area (w, row + 1, TEXT_AREA);
!       }
!     }
! }
! 
! 
! /* EXPORT:
!    Erase the image of a cursor of window W from the screen.  */
! 
! void
! erase_phys_cursor (w)
!      struct window *w;
! {
!   struct frame *f = XFRAME (w->frame);
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
!   int hpos = w->phys_cursor.hpos;
!   int vpos = w->phys_cursor.vpos;
!   int mouse_face_here_p = 0;
!   struct glyph_matrix *active_glyphs = w->current_matrix;
!   struct glyph_row *cursor_row;
!   struct glyph *cursor_glyph;
!   enum draw_glyphs_face hl;
! 
!   /* No cursor displayed or row invalidated => nothing to do on the
!      screen.  */
!   if (w->phys_cursor_type == NO_CURSOR)
!     goto mark_cursor_off;
! 
!   /* VPOS >= active_glyphs->nrows means that window has been resized.
!      Don't bother to erase the cursor.  */
!   if (vpos >= active_glyphs->nrows)
!     goto mark_cursor_off;
! 
!   /* If row containing cursor is marked invalid, there is nothing we
!      can do.  */
!   cursor_row = MATRIX_ROW (active_glyphs, vpos);
!   if (!cursor_row->enabled_p)
!     goto mark_cursor_off;
! 
!   /* If row is completely invisible, don't attempt to delete a cursor which
!      isn't there.  This can happen if cursor is at top of a window, and
!      we switch to a buffer with a header line in that window.  */
!   if (cursor_row->visible_height <= 0)
!     goto mark_cursor_off;
! 
!   /* This can happen when the new row is shorter than the old one.
!      In this case, either draw_glyphs or clear_end_of_line
!      should have cleared the cursor.  Note that we wouldn't be
!      able to erase the cursor in this case because we don't have a
!      cursor glyph at hand.  */
!   if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
!     goto mark_cursor_off;
! 
!   /* If the cursor is in the mouse face area, redisplay that when
!      we clear the cursor.  */
!   if (! NILP (dpyinfo->mouse_face_window)
!       && w == XWINDOW (dpyinfo->mouse_face_window)
!       && (vpos > dpyinfo->mouse_face_beg_row
!         || (vpos == dpyinfo->mouse_face_beg_row
!             && hpos >= dpyinfo->mouse_face_beg_col))
!       && (vpos < dpyinfo->mouse_face_end_row
!         || (vpos == dpyinfo->mouse_face_end_row
!             && hpos < dpyinfo->mouse_face_end_col))
!       /* Don't redraw the cursor's spot in mouse face if it is at the
!        end of a line (on a newline).  The cursor appears there, but
!        mouse highlighting does not.  */
!       && cursor_row->used[TEXT_AREA] > hpos)
!     mouse_face_here_p = 1;
! 
!   /* Maybe clear the display under the cursor.  */
!   if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
!     {
!       int x, y;
!       int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
! 
!       cursor_glyph = get_phys_cursor_glyph (w);
!       if (cursor_glyph == NULL)
!       goto mark_cursor_off;
! 
!       x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
!       y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, 
cursor_row->y));
! 
!       rif->clear_frame_area (f, x, y,
!                            cursor_glyph->pixel_width, 
cursor_row->visible_height);
!     }
! 
!   /* Erase the cursor by redrawing the character underneath it.  */
!   if (mouse_face_here_p)
!     hl = DRAW_MOUSE_FACE;
!   else
!     hl = DRAW_NORMAL_TEXT;
!   draw_phys_cursor_glyph (w, cursor_row, hl);
! 
!  mark_cursor_off:
!   w->phys_cursor_on_p = 0;
!   w->phys_cursor_type = NO_CURSOR;
! }
! 
! 
! /* EXPORT:
!    Display or clear cursor of window W.  If ON is zero, clear the
!    cursor.  If it is non-zero, display the cursor.  If ON is nonzero,
!    where to put the cursor is specified by HPOS, VPOS, X and Y.  */
! 
! void
! display_and_set_cursor (w, on, hpos, vpos, x, y)
!      struct window *w;
!      int on, hpos, vpos, x, y;
! {
!   struct frame *f = XFRAME (w->frame);
!   int new_cursor_type;
!   int new_cursor_width;
!   int active_cursor;
!   struct glyph_matrix *current_glyphs;
!   struct glyph_row *glyph_row;
!   struct glyph *glyph;
! 
!   /* This is pointless on invisible frames, and dangerous on garbaged
!      windows and frames; in the latter case, the frame or window may
!      be in the midst of changing its size, and x and y may be off the
!      window.  */
!   if (! FRAME_VISIBLE_P (f)
!       || FRAME_GARBAGED_P (f)
!       || vpos >= w->current_matrix->nrows
!       || hpos >= w->current_matrix->matrix_w)
!     return;
! 
!   /* If cursor is off and we want it off, return quickly.  */
!   if (!on && !w->phys_cursor_on_p)
!     return;
! 
!   current_glyphs = w->current_matrix;
!   glyph_row = MATRIX_ROW (current_glyphs, vpos);
!   glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
! 
!   /* If cursor row is not enabled, we don't really know where to
!      display the cursor.  */
!   if (!glyph_row->enabled_p)
!     {
!       w->phys_cursor_on_p = 0;
!       return;
!     }
! 
!   xassert (interrupt_input_blocked);
! 
!   /* Set new_cursor_type to the cursor we want to be displayed.  */
!   new_cursor_type = get_window_cursor_type (w, &new_cursor_width, 
&active_cursor);
! 
!   /* If cursor is currently being shown and we don't want it to be or
!      it is in the wrong place, or the cursor type is not what we want,
!      erase it.  */
!   if (w->phys_cursor_on_p
!       && (!on
!         || w->phys_cursor.x != x
!         || w->phys_cursor.y != y
!         || new_cursor_type != w->phys_cursor_type
!         || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
!             && new_cursor_width != w->phys_cursor_width)))
!     erase_phys_cursor (w);
! 
!   /* Don't check phys_cursor_on_p here because that flag is only set
!      to zero in some cases where we know that the cursor has been
!      completely erased, to avoid the extra work of erasing the cursor
!      twice.  In other words, phys_cursor_on_p can be 1 and the cursor
!      still not be visible, or it has only been partly erased.  */
!   if (on)
!     {
!       w->phys_cursor_ascent = glyph_row->ascent;
!       w->phys_cursor_height = glyph_row->height;
! 
!       /* Set phys_cursor_.* before x_draw_.* is called because some
!        of them may need the information.  */
!       w->phys_cursor.x = x;
!       w->phys_cursor.y = glyph_row->y;
!       w->phys_cursor.hpos = hpos;
!       w->phys_cursor.vpos = vpos;
!     }
! 
!   rif->draw_window_cursor (w, glyph_row, on, x, y,
!                          new_cursor_type, new_cursor_width);
! }
! 
! 
! /* Switch the display of W's cursor on or off, according to the value
!    of ON.  */
! 
! static void
! update_window_cursor (w, on)
!      struct window *w;
!      int on;
! {
!   /* Don't update cursor in windows whose frame is in the process
!      of being deleted.  */
!   if (w->current_matrix)
!     {
!       BLOCK_INPUT;
!       display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
!                             w->phys_cursor.x, w->phys_cursor.y);
!       UNBLOCK_INPUT;
!     }
! }
! 
! 
! /* Call update_window_cursor with parameter ON_P on all leaf windows
!    in the window tree rooted at W.  */
! 
! static void
! update_cursor_in_window_tree (w, on_p)
!      struct window *w;
!      int on_p;
! {
!   while (w)
!     {
!       if (!NILP (w->hchild))
!       update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
!       else if (!NILP (w->vchild))
!       update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
!       else
!       update_window_cursor (w, on_p);
! 
!       w = NILP (w->next) ? 0 : XWINDOW (w->next);
!     }
! }
! 
! 
! /* EXPORT:
!    Display the cursor on window W, or clear it, according to ON_P.
!    Don't change the cursor's position.  */
! 
! void
! x_update_cursor (f, on_p)
!      struct frame *f;
!      int on_p;
! {
!   update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
! }
! 
! 
! /* EXPORT:
!    Clear the cursor of window W to background color, and mark the
!    cursor as not shown.  This is used when the text where the cursor
!    is is about to be rewritten.  */
! 
! void
! x_clear_cursor (w)
!      struct window *w;
! {
!   if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
!     update_window_cursor (w, 0);
! }
! 
! 
! /* EXPORT:
!    Display the active region described by mouse_face_* according to DRAW.  */
! 
! void
! show_mouse_face (dpyinfo, draw)
!      Display_Info *dpyinfo;
!      enum draw_glyphs_face draw;
! {
!   struct window *w = XWINDOW (dpyinfo->mouse_face_window);
!   struct frame *f = XFRAME (WINDOW_FRAME (w));
! 
!   if (/* If window is in the process of being destroyed, don't bother
!        to do anything.  */
!       w->current_matrix != NULL
!       /* Don't update mouse highlight if hidden */
!       && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
!       /* Recognize when we are called to operate on rows that don't exist
!        anymore.  This can happen when a window is split.  */
!       && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
!     {
!       int phys_cursor_on_p = w->phys_cursor_on_p;
!       struct glyph_row *row, *first, *last;
! 
!       first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
!       last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
! 
!       for (row = first; row <= last && row->enabled_p; ++row)
!       {
!         int start_hpos, end_hpos, start_x;
! 
!         /* For all but the first row, the highlight starts at column 0.  */
!         if (row == first)
!           {
!             start_hpos = dpyinfo->mouse_face_beg_col;
!             start_x = dpyinfo->mouse_face_beg_x;
!           }
!         else
!           {
!             start_hpos = 0;
!             start_x = 0;
!           }
! 
!         if (row == last)
!           end_hpos = dpyinfo->mouse_face_end_col;
!         else
!           end_hpos = row->used[TEXT_AREA];
! 
!         if (end_hpos > start_hpos)
!           {
!             draw_glyphs (w, start_x, row, TEXT_AREA,
!                          start_hpos, end_hpos,
!                          draw, 0);
! 
!             row->mouse_face_p
!               = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
!           }
!       }
! 
!       /* When we've written over the cursor, arrange for it to
!        be displayed again.  */
!       if (phys_cursor_on_p && !w->phys_cursor_on_p)
!       {
!         BLOCK_INPUT;
!         display_and_set_cursor (w, 1,
!                                 w->phys_cursor.hpos, w->phys_cursor.vpos,
!                                 w->phys_cursor.x, w->phys_cursor.y);
!         UNBLOCK_INPUT;
!       }
!     }
! 
!   /* Change the mouse cursor.  */
!   if (draw == DRAW_NORMAL_TEXT)
!     rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
!   else if (draw == DRAW_MOUSE_FACE)
!     rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
!   else
!     rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
! }
! 
! /* EXPORT:
!    Clear out the mouse-highlighted active region.
!    Redraw it un-highlighted first.  Value is non-zero if mouse
!    face was actually drawn unhighlighted.  */
! 
! int
! clear_mouse_face (dpyinfo)
!      Display_Info *dpyinfo;
! {
!   int cleared = 0;
! 
!   if (!NILP (dpyinfo->mouse_face_window))
!     {
!       show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
!       cleared = 1;
!     }
! 
!   dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
!   dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
!   dpyinfo->mouse_face_window = Qnil;
!   dpyinfo->mouse_face_overlay = Qnil;
!   return cleared;
! }
! 
! 
! /* EXPORT:
!    Non-zero if physical cursor of window W is within mouse face.  */
! 
! int
! cursor_in_mouse_face_p (w)
!      struct window *w;
! {
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
!   int in_mouse_face = 0;
! 
!   if (WINDOWP (dpyinfo->mouse_face_window)
!       && XWINDOW (dpyinfo->mouse_face_window) == w)
!     {
!       int hpos = w->phys_cursor.hpos;
!       int vpos = w->phys_cursor.vpos;
! 
!       if (vpos >= dpyinfo->mouse_face_beg_row
!         && vpos <= dpyinfo->mouse_face_end_row
!         && (vpos > dpyinfo->mouse_face_beg_row
!             || hpos >= dpyinfo->mouse_face_beg_col)
!         && (vpos < dpyinfo->mouse_face_end_row
!             || hpos < dpyinfo->mouse_face_end_col
!             || dpyinfo->mouse_face_past_end))
!       in_mouse_face = 1;
!     }
! 
!   return in_mouse_face;
! }
! 
! 
! 
! 
! /* Find the glyph matrix position of buffer position CHARPOS in window
!    *W.  HPOS, *VPOS, *X, and *Y are set to the positions found.  W's
!    current glyphs must be up to date.  If CHARPOS is above window
!    start return (0, 0, 0, 0).  If CHARPOS is after end of W, return end
!    of last line in W.  In the row containing CHARPOS, stop before glyphs
!    having STOP as object.  */
! 
! #if 0 /* This is a version of fast_find_position that's more correct
!        in the presence of hscrolling, for example.  I didn't install
!        it right away because the problem fixed is minor, it failed
!        in 20.x as well, and I think it's too risky to install
!        so near the release of 21.1.  2001-09-25 gerd.  */
! 
! static int
! fast_find_position (w, charpos, hpos, vpos, x, y, stop)
!      struct window *w;
!      int charpos;
!      int *hpos, *vpos, *x, *y;
!      Lisp_Object stop;
! {
!   struct glyph_row *row, *first;
!   struct glyph *glyph, *end;
!   int i, past_end = 0;
! 
!   first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
!   row = row_containing_pos (w, charpos, first, NULL, 0);
!   if (row == NULL)
!     {
!       if (charpos < MATRIX_ROW_START_CHARPOS (first))
!       {
!         *x = *y = *hpos = *vpos = 0;
!         return 0;
!       }
!       else
!       {
!         row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
!         past_end = 1;
!       }
!     }
! 
!   *x = row->x;
!   *y = row->y;
!   *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
! 
!   glyph = row->glyphs[TEXT_AREA];
!   end = glyph + row->used[TEXT_AREA];
! 
!   /* Skip over glyphs not having an object at the start of the row.
!      These are special glyphs like truncation marks on terminal
!      frames.  */
!   if (row->displays_text_p)
!     while (glyph < end
!          && INTEGERP (glyph->object)
!          && !EQ (stop, glyph->object)
!          && glyph->charpos < 0)
!       {
!       *x += glyph->pixel_width;
!       ++glyph;
!       }
! 
!   while (glyph < end
!        && !INTEGERP (glyph->object)
!        && !EQ (stop, glyph->object)
!        && (!BUFFERP (glyph->object)
!            || glyph->charpos < charpos))
!     {
!       *x += glyph->pixel_width;
!       ++glyph;
!     }
! 
!   *hpos = glyph - row->glyphs[TEXT_AREA];
!   return past_end;
! }
! 
! #else /* not 0 */
! 
! static int
! fast_find_position (w, pos, hpos, vpos, x, y, stop)
!      struct window *w;
!      int pos;
!      int *hpos, *vpos, *x, *y;
!      Lisp_Object stop;
! {
!   int i;
!   int lastcol;
!   int maybe_next_line_p = 0;
!   int line_start_position;
!   int yb = window_text_bottom_y (w);
!   struct glyph_row *row, *best_row;
!   int row_vpos, best_row_vpos;
!   int current_x;
! 
!   row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
!   row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
! 
!   while (row->y < yb)
!     {
!       if (row->used[TEXT_AREA])
!       line_start_position = row->glyphs[TEXT_AREA]->charpos;
!       else
!       line_start_position = 0;
! 
!       if (line_start_position > pos)
!       break;
!       /* If the position sought is the end of the buffer,
!        don't include the blank lines at the bottom of the window.  */
!       else if (line_start_position == pos
!              && pos == BUF_ZV (XBUFFER (w->buffer)))
!       {
!         maybe_next_line_p = 1;
!         break;
!       }
!       else if (line_start_position > 0)
!       {
!         best_row = row;
!         best_row_vpos = row_vpos;
!       }
! 
!       if (row->y + row->height >= yb)
!       break;
! 
!       ++row;
!       ++row_vpos;
!     }
! 
!   /* Find the right column within BEST_ROW.  */
!   lastcol = 0;
!   current_x = best_row->x;
!   for (i = 0; i < best_row->used[TEXT_AREA]; i++)
!     {
!       struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
!       int charpos = glyph->charpos;
! 
!       if (BUFFERP (glyph->object))
!       {
!         if (charpos == pos)
!           {
!             *hpos = i;
!             *vpos = best_row_vpos;
!             *x = current_x;
!             *y = best_row->y;
!             return 1;
!           }
!         else if (charpos > pos)
!           break;
!       }
!       else if (EQ (glyph->object, stop))
!       break;
! 
!       if (charpos > 0)
!       lastcol = i;
!       current_x += glyph->pixel_width;
!     }
! 
!   /* If we're looking for the end of the buffer,
!      and we didn't find it in the line we scanned,
!      use the start of the following line.  */
!   if (maybe_next_line_p)
!     {
!       ++best_row;
!       ++best_row_vpos;
!       lastcol = 0;
!       current_x = best_row->x;
!     }
! 
!   *vpos = best_row_vpos;
!   *hpos = lastcol + 1;
!   *x = current_x;
!   *y = best_row->y;
!   return 0;
! }
! 
! #endif /* not 0 */
! 
! 
! /* Find the position of the glyph for position POS in OBJECT in
!    window W's current matrix, and return in *X, *Y the pixel
!    coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
! 
!    RIGHT_P non-zero means return the position of the right edge of the
!    glyph, RIGHT_P zero means return the left edge position.
! 
!    If no glyph for POS exists in the matrix, return the position of
!    the glyph with the next smaller position that is in the matrix, if
!    RIGHT_P is zero.  If RIGHT_P is non-zero, and no glyph for POS
!    exists in the matrix, return the position of the glyph with the
!    next larger position in OBJECT.
! 
!    Value is non-zero if a glyph was found.  */
! 
! static int
! fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
!      struct window *w;
!      int pos;
!      Lisp_Object object;
!      int *hpos, *vpos, *x, *y;
!      int right_p;
! {
!   int yb = window_text_bottom_y (w);
!   struct glyph_row *r;
!   struct glyph *best_glyph = NULL;
!   struct glyph_row *best_row = NULL;
!   int best_x = 0;
! 
!   for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
!        r->enabled_p && r->y < yb;
!        ++r)
!     {
!       struct glyph *g = r->glyphs[TEXT_AREA];
!       struct glyph *e = g + r->used[TEXT_AREA];
!       int gx;
! 
!       for (gx = r->x; g < e; gx += g->pixel_width, ++g)
!       if (EQ (g->object, object))
!         {
!           if (g->charpos == pos)
!             {
!               best_glyph = g;
!               best_x = gx;
!               best_row = r;
!               goto found;
!             }
!           else if (best_glyph == NULL
!                    || ((abs (g->charpos - pos)
!                        < abs (best_glyph->charpos - pos))
!                        && (right_p
!                            ? g->charpos < pos
!                            : g->charpos > pos)))
!             {
!               best_glyph = g;
!               best_x = gx;
!               best_row = r;
!             }
!         }
!     }
! 
!  found:
! 
!   if (best_glyph)
!     {
!       *x = best_x;
!       *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
! 
!       if (right_p)
!       {
!         *x += best_glyph->pixel_width;
!         ++*hpos;
!       }
! 
!       *y = best_row->y;
!       *vpos = best_row - w->current_matrix->rows;
!     }
! 
!   return best_glyph != NULL;
! }
! 
! 
! #ifdef HAVE_CARBON  
! 
! /* ++KFS: Why does MAC have its own version here?  Looks like OLD CODE!! */
! 
! /* Take proper action when mouse has moved to the mode or header line of
!    window W, x-position X.  MODE_LINE_P non-zero means mouse is on the
!    mode line.  X is relative to the start of the text display area of
!    W, so the width of fringes and scroll bars must be subtracted
!    to get a position relative to the start of the mode line.  */
! 
! static void
! note_mode_line_highlight (w, x, mode_line_p)
!      struct window *w;
!      int x, mode_line_p;
! {
!   struct frame *f = XFRAME (w->frame);
!   struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
!   Cursor *cursor = dpyinfo->vertical_scroll_bar_cursor;
!   struct glyph_row *row;
! 
!   if (mode_line_p)
!     row = MATRIX_MODE_LINE_ROW (w->current_matrix);
!   else
!     row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
! 
!   if (row->enabled_p)
!     {
!       struct glyph *glyph, *end;
!       Lisp_Object help, map;
!       int x0;
! 
!       /* Find the glyph under X.  */
!       glyph = row->glyphs[TEXT_AREA];
!       end = glyph + row->used[TEXT_AREA];
!       x0 = - (FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f)
!             + FRAME_X_LEFT_FRINGE_WIDTH (f));
! 
!       while (glyph < end
!            && x >= x0 + glyph->pixel_width)
!       {
!         x0 += glyph->pixel_width;
!         ++glyph;
!       }
! 
!       if (glyph < end
!         && STRINGP (glyph->object)
!         && STRING_INTERVALS (glyph->object)
!         && glyph->charpos >= 0
!         && glyph->charpos < SCHARS (glyph->object))
!       {
!         /* If we're on a string with `help-echo' text property,
!            arrange for the help to be displayed.  This is done by
!            setting the global variable help_echo_string to the help
!            string.  */
!         help = Fget_text_property (make_number (glyph->charpos),
!                                    Qhelp_echo, glyph->object);
!         if (!NILP (help))
!             {
!               help_echo_string = help;
!               XSETWINDOW (help_echo_window, w);
!               help_echo_object = glyph->object;
!               help_echo_pos = glyph->charpos;
!             }
! 
!         /* Change the mouse pointer according to what is under X/Y.  */
!         map = Fget_text_property (make_number (glyph->charpos),
!                                   Qlocal_map, glyph->object);
!         if (KEYMAPP (map))
!           cursor = f->output_data.mac->nontext_cursor;
!         else
!           {
!             map = Fget_text_property (make_number (glyph->charpos),
!                                       Qkeymap, glyph->object);
!             if (KEYMAPP (map))
!               cursor = f->output_data.mac->nontext_cursor;
!           }
!       }
!     }
! 
!   rif->define_frame_cursor (f, cursor);
! }
! 
! #else
! 
! /* Take proper action when mouse has moved to the mode or header line
!    or marginal area AREA of window W, x-position X and y-position Y.
!    X is relative to the start of the text display area of W, so the
!    width of bitmap areas and scroll bars must be subtracted to get a
!    position relative to the start of the mode line.  */
! 
! static void
! note_mode_line_or_margin_highlight (w, x, y, area)
!      struct window *w;
!      int x, y;
!      enum window_part area;
! {
!   struct frame *f = XFRAME (w->frame);
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
!   Cursor cursor = dpyinfo->vertical_scroll_bar_cursor;
!   int charpos;
!   Lisp_Object string, help, map, pos;
! 
!   if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
!     string = mode_line_string (w, x, y, area, &charpos);
!   else
!     string = marginal_area_string (w, x, y, area, &charpos);
! 
!   if (STRINGP (string))
!     {
!       pos = make_number (charpos);
! 
!       /* If we're on a string with `help-echo' text property, arrange
!        for the help to be displayed.  This is done by setting the
!        global variable help_echo_string to the help string.  */
!       help = Fget_text_property (pos, Qhelp_echo, string);
!       if (!NILP (help))
!       {
!         help_echo_string = help;
!         XSETWINDOW (help_echo_window, w);
!         help_echo_object = string;
!         help_echo_pos = charpos;
!       }
! 
!      /* Change the mouse pointer according to what is under X/Y.  */
!       map = Fget_text_property (pos, Qlocal_map, string);
!       if (!KEYMAPP (map))
!       map = Fget_text_property (pos, Qkeymap, string);
!       if (KEYMAPP (map))
!       cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
!     }
! 
!   rif->define_frame_cursor (f, cursor);
! }
! 
! #endif /* !HAVE_CARBON */
! 
! 
! /* EXPORT:
!    Take proper action when the mouse has moved to position X, Y on
!    frame F as regards highlighting characters that have mouse-face
!    properties.  Also de-highlighting chars where the mouse was before.
!    X and Y can be negative or out of range.  */
! 
! void
! note_mouse_highlight (f, x, y)
!      struct frame *f;
!      int x, y;
! {
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
!   enum window_part part;
!   Lisp_Object window;
!   struct window *w;
!   Cursor cursor = No_Cursor;
!   struct buffer *b;
! 
!   /* When a menu is active, don't highlight because this looks odd.  */
! #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
!   if (popup_activated ())
!     return;
! #endif
! 
!   if (NILP (Vmouse_highlight)
!       || !f->glyphs_initialized_p)
!     return;
! 
!   dpyinfo->mouse_face_mouse_x = x;
!   dpyinfo->mouse_face_mouse_y = y;
!   dpyinfo->mouse_face_mouse_frame = f;
! 
!   if (dpyinfo->mouse_face_defer)
!     return;
! 
!   if (gc_in_progress)
!     {
!       dpyinfo->mouse_face_deferred_gc = 1;
!       return;
!     }
! 
!   /* Which window is that in?  */
!   window = window_from_coordinates (f, x, y, &part, 1);
! 
!   /* If we were displaying active text in another window, clear that.  */
!   if (! EQ (window, dpyinfo->mouse_face_window))
!     clear_mouse_face (dpyinfo);
! 
!   /* Not on a window -> return.  */
!   if (!WINDOWP (window))
!     return;
! 
!   /* Reset help_echo_string. It will get recomputed below.  */
!   /* ++KFS: X version didn't do this, but it looks harmless.  */
!   help_echo_string = Qnil;
! 
!   /* Convert to window-relative pixel coordinates.  */
!   w = XWINDOW (window);
!   frame_to_window_pixel_xy (w, &x, &y);
! 
!   /* Handle tool-bar window differently since it doesn't display a
!      buffer.  */
!   if (EQ (window, f->tool_bar_window))
!     {
!       note_tool_bar_highlight (f, x, y);
!       return;
!     }
! 
! #ifdef HAVE_CARBON
!   /* ++KFS: Why does MAC have its own version here?  Looks like OLD CODE!! */
! 
!   /* Mouse is on the mode or header line?  */
!   if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
!     {
!       note_mode_line_highlight (w, x, part == ON_MODE_LINE);
!       return;
!     }
! #else
!   /* Mouse is on the mode, header line or margin?  */
!   if (part == ON_MODE_LINE || part == ON_HEADER_LINE
!       || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
!     {
!       note_mode_line_or_margin_highlight (w, x, y, part);
!       return;
!     }
! #endif
! 
!   if (part == ON_VERTICAL_BORDER)
!     cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
!   else
!     cursor = FRAME_X_OUTPUT (f)->text_cursor;
! 
!   /* Are we in a window whose display is up to date?
!      And verify the buffer's text has not changed.  */
!   b = XBUFFER (w->buffer);
!   if (part == ON_TEXT
!       && EQ (w->window_end_valid, w->buffer)
!       && XFASTINT (w->last_modified) == BUF_MODIFF (b)
!       && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
!     {
!       int hpos, vpos, pos, i, area;
!       struct glyph *glyph;
!       Lisp_Object object;
!       Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
!       Lisp_Object *overlay_vec = NULL;
!       int len, noverlays;
!       struct buffer *obuf;
!       int obegv, ozv, same_region;
! 
!       /* Find the glyph under X/Y.  */
!       glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
! 
!       /* Clear mouse face if X/Y not over text.  */
!       if (glyph == NULL
!         || area != TEXT_AREA
!         || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
!       {
! #if defined (HAVE_NTGUI)
!         /* ++KFS: Why is this necessary on W32 ?  */
!         clear_mouse_face (dpyinfo);
!         cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
! #else
!         if (clear_mouse_face (dpyinfo))
!           cursor = No_Cursor;
! #endif
!         goto set_cursor;
!       }
! 
!       pos = glyph->charpos;
!       object = glyph->object;
!       if (!STRINGP (object) && !BUFFERP (object))
!       goto set_cursor;
! 
!       /* If we get an out-of-range value, return now; avoid an error.  */
!       if (BUFFERP (object) && pos > BUF_Z (b))
!       goto set_cursor;
! 
!       /* Make the window's buffer temporarily current for
!        overlays_at and compute_char_face.  */
!       obuf = current_buffer;
!       current_buffer = b;
!       obegv = BEGV;
!       ozv = ZV;
!       BEGV = BEG;
!       ZV = Z;
! 
!       /* Is this char mouse-active or does it have help-echo?  */
!       position = make_number (pos);
! 
!       if (BUFFERP (object))
!       {
!         /* Put all the overlays we want in a vector in overlay_vec.
!            Store the length in len.  If there are more than 10, make
!            enough space for all, and try again.  */
!         len = 10;
!         overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
!         noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
!         if (noverlays > len)
!           {
!             len = noverlays;
!             overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
!             noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, 
NULL,0);
!           }
! 
!         /* Sort overlays into increasing priority order.  */
!         noverlays = sort_overlays (overlay_vec, noverlays, w);
!       }
!       else
!       noverlays = 0;
! 
!       same_region = (EQ (window, dpyinfo->mouse_face_window)
!                    && vpos >= dpyinfo->mouse_face_beg_row
!                    && vpos <= dpyinfo->mouse_face_end_row
!                    && (vpos > dpyinfo->mouse_face_beg_row
!                        || hpos >= dpyinfo->mouse_face_beg_col)
!                    && (vpos < dpyinfo->mouse_face_end_row
!                        || hpos < dpyinfo->mouse_face_end_col
!                        || dpyinfo->mouse_face_past_end));
! 
!       if (same_region)
!       cursor = No_Cursor;
! 
!       /* Check mouse-face highlighting.  */
!       if (! same_region
!         /* If there exists an overlay with mouse-face overlapping
!            the one we are currently highlighting, we have to
!            check if we enter the overlapping overlay, and then
!            highlight only that.  */
!         || (OVERLAYP (dpyinfo->mouse_face_overlay)
!             && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
!       {
!         /* Find the highest priority overlay that has a mouse-face
!            property.  */
!         overlay = Qnil;
!         for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
!           {
!             mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
!             if (!NILP (mouse_face))
!               overlay = overlay_vec[i];
!           }
! 
!         /* If we're actually highlighting the same overlay as
!            before, there's no need to do that again.  */
!         if (!NILP (overlay)
!             && EQ (overlay, dpyinfo->mouse_face_overlay))
!           goto check_help_echo;
! 
!         dpyinfo->mouse_face_overlay = overlay;
! 
!         /* Clear the display of the old active region, if any.  */
!         if (clear_mouse_face (dpyinfo))
!           cursor = No_Cursor;
! 
!         /* If no overlay applies, get a text property.  */
!         if (NILP (overlay))
!           mouse_face = Fget_text_property (position, Qmouse_face, object);
! 
!         /* Handle the overlay case.  */
!         if (!NILP (overlay))
!           {
!             /* Find the range of text around this char that
!                should be active.  */
!             Lisp_Object before, after;
!             int ignore;
! 
!             before = Foverlay_start (overlay);
!             after = Foverlay_end (overlay);
!             /* Record this as the current active region.  */
!             fast_find_position (w, XFASTINT (before),
!                                 &dpyinfo->mouse_face_beg_col,
!                                 &dpyinfo->mouse_face_beg_row,
!                                 &dpyinfo->mouse_face_beg_x,
!                                 &dpyinfo->mouse_face_beg_y, Qnil);
! 
!             dpyinfo->mouse_face_past_end
!               = !fast_find_position (w, XFASTINT (after),
!                                      &dpyinfo->mouse_face_end_col,
!                                      &dpyinfo->mouse_face_end_row,
!                                      &dpyinfo->mouse_face_end_x,
!                                      &dpyinfo->mouse_face_end_y, Qnil);
!             dpyinfo->mouse_face_window = window;
! 
!             dpyinfo->mouse_face_face_id
!               = face_at_buffer_position (w, pos, 0, 0,
!                                          &ignore, pos + 1,
!                                          !dpyinfo->mouse_face_hidden);
! 
!             /* Display it as active.  */
!             show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
!             cursor = No_Cursor;
!           }
!         /* Handle the text property case.  */
!         else if (!NILP (mouse_face) && BUFFERP (object))
!           {
!             /* Find the range of text around this char that
!                should be active.  */
!             Lisp_Object before, after, beginning, end;
!             int ignore;
! 
!             beginning = Fmarker_position (w->start);
!             end = make_number (BUF_Z (XBUFFER (object))
!                                - XFASTINT (w->window_end_pos));
!             before
!               = Fprevious_single_property_change (make_number (pos + 1),
!                                                   Qmouse_face,
!                                                   object, beginning);
!             after
!               = Fnext_single_property_change (position, Qmouse_face,
!                                               object, end);
! 
!             /* Record this as the current active region.  */
!             fast_find_position (w, XFASTINT (before),
!                                 &dpyinfo->mouse_face_beg_col,
!                                 &dpyinfo->mouse_face_beg_row,
!                                 &dpyinfo->mouse_face_beg_x,
!                                 &dpyinfo->mouse_face_beg_y, Qnil);
!             dpyinfo->mouse_face_past_end
!               = !fast_find_position (w, XFASTINT (after),
!                                      &dpyinfo->mouse_face_end_col,
!                                      &dpyinfo->mouse_face_end_row,
!                                      &dpyinfo->mouse_face_end_x,
!                                      &dpyinfo->mouse_face_end_y, Qnil);
!             dpyinfo->mouse_face_window = window;
! 
!             if (BUFFERP (object))
!               dpyinfo->mouse_face_face_id
!                 = face_at_buffer_position (w, pos, 0, 0,
!                                            &ignore, pos + 1,
!                                            !dpyinfo->mouse_face_hidden);
! 
!             /* Display it as active.  */
!             show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
!             cursor = No_Cursor;
!           }
!         else if (!NILP (mouse_face) && STRINGP (object))
!           {
!             Lisp_Object b, e;
!             int ignore;
! 
!             b = Fprevious_single_property_change (make_number (pos + 1),
!                                                   Qmouse_face,
!                                                   object, Qnil);
!             e = Fnext_single_property_change (position, Qmouse_face,
!                                               object, Qnil);
!             if (NILP (b))
!               b = make_number (0);
!             if (NILP (e))
!               e = make_number (SCHARS (object) - 1);
!             fast_find_string_pos (w, XINT (b), object,
!                                   &dpyinfo->mouse_face_beg_col,
!                                   &dpyinfo->mouse_face_beg_row,
!                                   &dpyinfo->mouse_face_beg_x,
!                                   &dpyinfo->mouse_face_beg_y, 0);
!             fast_find_string_pos (w, XINT (e), object,
!                                   &dpyinfo->mouse_face_end_col,
!                                   &dpyinfo->mouse_face_end_row,
!                                   &dpyinfo->mouse_face_end_x,
!                                   &dpyinfo->mouse_face_end_y, 1);
!             dpyinfo->mouse_face_past_end = 0;
!             dpyinfo->mouse_face_window = window;
!             dpyinfo->mouse_face_face_id
!               = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
!                                          glyph->face_id, 1);
!             show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
!             cursor = No_Cursor;
!           }
!         else if (STRINGP (object) && NILP (mouse_face))
!           {
!             /* A string which doesn't have mouse-face, but
!                the text ``under'' it might have.  */
!             struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
!             int start = MATRIX_ROW_START_CHARPOS (r);
! 
!             pos = string_buffer_position (w, object, start);
!             if (pos > 0)
!               mouse_face = get_char_property_and_overlay (make_number (pos),
!                                                           Qmouse_face,
!                                                           w->buffer,
!                                                           &overlay);
!             if (!NILP (mouse_face) && !NILP (overlay))
!               {
!                 Lisp_Object before = Foverlay_start (overlay);
!                 Lisp_Object after = Foverlay_end (overlay);
!                 int ignore;
! 
!                 /* Note that we might not be able to find position
!                    BEFORE in the glyph matrix if the overlay is
!                    entirely covered by a `display' property.  In
!                    this case, we overshoot.  So let's stop in
!                    the glyph matrix before glyphs for OBJECT.  */
!                 fast_find_position (w, XFASTINT (before),
!                                     &dpyinfo->mouse_face_beg_col,
!                                     &dpyinfo->mouse_face_beg_row,
!                                     &dpyinfo->mouse_face_beg_x,
!                                     &dpyinfo->mouse_face_beg_y,
!                                     object);
! 
!                 dpyinfo->mouse_face_past_end
!                   = !fast_find_position (w, XFASTINT (after),
!                                          &dpyinfo->mouse_face_end_col,
!                                          &dpyinfo->mouse_face_end_row,
!                                          &dpyinfo->mouse_face_end_x,
!                                          &dpyinfo->mouse_face_end_y,
!                                          Qnil);
!                 dpyinfo->mouse_face_window = window;
!                 dpyinfo->mouse_face_face_id
!                   = face_at_buffer_position (w, pos, 0, 0,
!                                              &ignore, pos + 1,
!                                              !dpyinfo->mouse_face_hidden);
! 
!                 /* Display it as active.  */
!                 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
!                 cursor = No_Cursor;
!               }
!           }
!       }
! 
!     check_help_echo:
! 
!       /* Look for a `help-echo' property.  */
!       {
!       Lisp_Object help, overlay;
! 
!       /* Check overlays first.  */
!       help = overlay = Qnil;
!       for (i = noverlays - 1; i >= 0 && NILP (help); --i)
!         {
!           overlay = overlay_vec[i];
!           help = Foverlay_get (overlay, Qhelp_echo);
!         }
! 
!       if (!NILP (help))
!         {
!           help_echo_string = help;
!           help_echo_window = window;
!           help_echo_object = overlay;
!           help_echo_pos = pos;
!         }
!       else
!         {
!           Lisp_Object object = glyph->object;
!           int charpos = glyph->charpos;
! 
!           /* Try text properties.  */
!           if (STRINGP (object)
!               && charpos >= 0
!               && charpos < SCHARS (object))
!             {
!               help = Fget_text_property (make_number (charpos),
!                                          Qhelp_echo, object);
!               if (NILP (help))
!                 {
!                   /* If the string itself doesn't specify a help-echo,
!                      see if the buffer text ``under'' it does.  */
!                   struct glyph_row *r
!                     = MATRIX_ROW (w->current_matrix, vpos);
!                   int start = MATRIX_ROW_START_CHARPOS (r);
!                   int pos = string_buffer_position (w, object, start);
!                   if (pos > 0)
!                     {
!                       help = Fget_char_property (make_number (pos),
!                                                  Qhelp_echo, w->buffer);
!                       if (!NILP (help))
!                         {
!                           charpos = pos;
!                           object = w->buffer;
!                         }
!                     }
!                 }
!             }
!           else if (BUFFERP (object)
!                    && charpos >= BEGV
!                    && charpos < ZV)
!             help = Fget_text_property (make_number (charpos), Qhelp_echo,
!                                        object);
! 
!           if (!NILP (help))
!             {
!               help_echo_string = help;
!               help_echo_window = window;
!               help_echo_object = object;
!               help_echo_pos = charpos;
!             }
!         }
!       }
! 
!       BEGV = obegv;
!       ZV = ozv;
!       current_buffer = obuf;
!     }
! 
!  set_cursor:
! 
!   if (cursor != No_Cursor)
!     rif->define_frame_cursor (f, cursor);
! }
! 
! 
! /* EXPORT for RIF:
!    Clear any mouse-face on window W.  This function is part of the
!    redisplay interface, and is called from try_window_id and similar
!    functions to ensure the mouse-highlight is off.  */
! 
! void
! x_clear_window_mouse_face (w)
!      struct window *w;
! {
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
!   Lisp_Object window;
! 
!   BLOCK_INPUT;
!   XSETWINDOW (window, w);
!   if (EQ (window, dpyinfo->mouse_face_window))
!     clear_mouse_face (dpyinfo);
!   UNBLOCK_INPUT;
! }
! 
! 
! /* EXPORT:
!    Just discard the mouse face information for frame F, if any.
!    This is used when the size of F is changed.  */
! 
! void
! cancel_mouse_face (f)
!      struct frame *f;
! {
!   Lisp_Object window;
!   Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
! 
!   window = dpyinfo->mouse_face_window;
!   if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
!     {
!       dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
!       dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
!       dpyinfo->mouse_face_window = Qnil;
!     }
! }
! 
! 
! #endif /* HAVE_WINDOW_SYSTEM */
! 
! 
! /***********************************************************************
!                          Exposure Events
!  ***********************************************************************/
! 
! #ifdef HAVE_WINDOW_SYSTEM
! 
! /* Redraw the part of glyph row area AREA of glyph row ROW on window W
!    which intersects rectangle R.  R is in window-relative coordinates.  */
! 
! static void
! expose_area (w, row, r, area)
!      struct window *w;
!      struct glyph_row *row;
!      XRectangle *r;
!      enum glyph_row_area area;
! {
!   struct glyph *first = row->glyphs[area];
!   struct glyph *end = row->glyphs[area] + row->used[area];
!   struct glyph *last;
!   int first_x, start_x, x;
! 
!   if (area == TEXT_AREA && row->fill_line_p)
!     /* If row extends face to end of line write the whole line.  */
!     draw_glyphs (w, 0, row, area,
!                0, row->used[area],
!                DRAW_NORMAL_TEXT, 0);
!   else
!     {
!       /* Set START_X to the window-relative start position for drawing glyphs 
of
!        AREA.  The first glyph of the text area can be partially visible.
!        The first glyphs of other areas cannot.  */
!       if (area == LEFT_MARGIN_AREA)
!       start_x = 0;
!       else if (area == TEXT_AREA)
!       start_x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
!       else
!       start_x = (window_box_width (w, LEFT_MARGIN_AREA)
!                  + window_box_width (w, TEXT_AREA));
!       x = start_x;
! 
!       /* Find the first glyph that must be redrawn.  */
!       while (first < end
!            && x + first->pixel_width < r->x)
!       {
!         x += first->pixel_width;
!         ++first;
!       }
! 
!       /* Find the last one.  */
!       last = first;
!       first_x = x;
!       while (last < end
!            && x < r->x + r->width)
!       {
!         x += last->pixel_width;
!         ++last;
!       }
! 
!       /* Repaint.  */
!       if (last > first)
!       draw_glyphs (w, first_x - start_x, row, area,
!                    first - row->glyphs[area], last - row->glyphs[area],
!                    DRAW_NORMAL_TEXT, 0);
!     }
! }
! 
! 
! /* Redraw the parts of the glyph row ROW on window W intersecting
!    rectangle R.  R is in window-relative coordinates.  Value is
!    non-zero if mouse-face was overwritten.  */
! 
! static int
! expose_line (w, row, r)
!      struct window *w;
!      struct glyph_row *row;
!      XRectangle *r;
! {
!   xassert (row->enabled_p);
! 
!   if (row->mode_line_p || w->pseudo_window_p)
!     draw_glyphs (w, 0, row, TEXT_AREA,
!                0, row->used[TEXT_AREA],
!                DRAW_NORMAL_TEXT, 0);
!   else
!     {
!       if (row->used[LEFT_MARGIN_AREA])
!       expose_area (w, row, r, LEFT_MARGIN_AREA);
!       if (row->used[TEXT_AREA])
!       expose_area (w, row, r, TEXT_AREA);
!       if (row->used[RIGHT_MARGIN_AREA])
!       expose_area (w, row, r, RIGHT_MARGIN_AREA);
!       draw_row_fringe_bitmaps (w, row);
      }
  
!   return row->mouse_face_p;
  }
  
! 
! /* Redraw those parts of glyphs rows during expose event handling that
!    overlap other rows.  Redrawing of an exposed line writes over parts
!    of lines overlapping that exposed line; this function fixes that.
! 
!    W is the window being exposed.  FIRST_OVERLAPPING_ROW is the first
!    row in W's current matrix that is exposed and overlaps other rows.
!    LAST_OVERLAPPING_ROW is the last such row.  */
! 
! static void
! expose_overlaps (w, first_overlapping_row, last_overlapping_row)
!      struct window *w;
!      struct glyph_row *first_overlapping_row;
!      struct glyph_row *last_overlapping_row;
  {
!   struct glyph_row *row;
  
!   for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
!     if (row->overlapping_p)
!       {
!       xassert (row->enabled_p && !row->mode_line_p);
  
!       if (row->used[LEFT_MARGIN_AREA])
!         x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
  
!       if (row->used[TEXT_AREA])
!         x_fix_overlapping_area (w, row, TEXT_AREA);
! 
!       if (row->used[RIGHT_MARGIN_AREA])
!         x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
!       }
! }
! 
! 
! /* Return non-zero if W's cursor intersects rectangle R.  */
! 
! static int
! phys_cursor_in_rect_p (w, r)
!      struct window *w;
!      XRectangle *r;
! {
!   XRectangle cr, result;
!   struct glyph *cursor_glyph;
! 
!   cursor_glyph = get_phys_cursor_glyph (w);
!   if (cursor_glyph)
      {
!       cr.x = w->phys_cursor.x;
!       cr.y = w->phys_cursor.y;
!       cr.width = cursor_glyph->pixel_width;
!       cr.height = w->phys_cursor_height;
!       /* ++KFS: W32 version used W32-specific IntersectRect here, but 
!        I assume the effect is the same -- and this is portable.  */
!       return x_intersect_rectangles (&cr, r, &result);
      }
    else
!     return 0;
  }
  
  
! /* EXPORT:
!    Draw a vertical window border to the right of window W if W doesn't
!    have vertical scroll bars.  */
  
! void
! x_draw_vertical_border (w)
!      struct window *w;
! {
!   struct frame *f = XFRAME (WINDOW_FRAME (w));
  
!   /* Redraw borders between horizontally adjacent windows.  Don't
!      do it for frames with vertical scroll bars because either the
!      right scroll bar of a window, or the left scroll bar of its
!      neighbor will suffice as a border.  */
!   if (!WINDOW_RIGHTMOST_P (w)
!       && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
!     {
!       int x0, x1, y0, y1;
! 
!       window_box_edges (w, -1, &x0, &y0, &x1, &y1);
!       x1 += FRAME_X_RIGHT_FRINGE_WIDTH (f);
!       y1 -= 1;
! 
!       rif->draw_vertical_window_border (w, x1, y0, y1);
!     }
! }
! 
! 
! /* Redraw the part of window W intersection rectangle FR.  Pixel
!    coordinates in FR are frame-relative.  Call this function with
!    input blocked.  Value is non-zero if the exposure overwrites
!    mouse-face.  */
! 
! static int
! expose_window (w, fr)
       struct window *w;
!      XRectangle *fr;
  {
    struct frame *f = XFRAME (w->frame);
!   XRectangle wr, r;
!   int mouse_face_overwritten_p = 0;
  
!   /* If window is not yet fully initialized, do nothing.  This can
!      happen when toolkit scroll bars are used and a window is split.
!      Reconfiguring the scroll bar will generate an expose for a newly
!      created window.  */
!   if (w->current_matrix == NULL)
!     return 0;
  
!   /* When we're currently updating the window, display and current
!      matrix usually don't agree.  Arrange for a thorough display
!      later.  */
!   if (w == updated_window)
      {
!       SET_FRAME_GARBAGED (f);
!       return 0;
!     }
! 
!   /* Frame-relative pixel rectangle of W.  */
!   wr.x = XFASTINT (w->left) * CANON_X_UNIT (f);
!   wr.y = XFASTINT (w->top) * CANON_Y_UNIT (f);
!   wr.width = XFASTINT (w->width) * CANON_X_UNIT (f);
!   wr.height = XFASTINT (w->height) * CANON_Y_UNIT (f);
! 
!   if (x_intersect_rectangles (fr, &wr, &r))
!     {
!       int yb = window_text_bottom_y (w);
!       struct glyph_row *row;
!       int cursor_cleared_p;
!       struct glyph_row *first_overlapping_row, *last_overlapping_row;
! 
!       TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
!             r.x, r.y, r.width, r.height));
! 
!       /* Convert to window coordinates.  */
!       r.x = FRAME_TO_WINDOW_PIXEL_X (w, r.x);
!       r.y = FRAME_TO_WINDOW_PIXEL_Y (w, r.y);
! 
!       /* Turn off the cursor.  */
!       if (!w->pseudo_window_p
!         && phys_cursor_in_rect_p (w, &r))
        {
!         x_clear_cursor (w);
!         cursor_cleared_p = 1;
        }
+       else
+       cursor_cleared_p = 0;
  
!       /* Update lines intersecting rectangle R.  */
!       first_overlapping_row = last_overlapping_row = NULL;
!       for (row = w->current_matrix->rows;
!          row->enabled_p;
!          ++row)
!       {
!         int y0 = row->y;
!         int y1 = MATRIX_ROW_BOTTOM_Y (row);
! 
!         if ((y0 >= r.y && y0 < r.y + r.height)
!             || (y1 > r.y && y1 < r.y + r.height)
!             || (r.y >= y0 && r.y < y1)
!             || (r.y + r.height > y0 && r.y + r.height < y1))
!           {
!             if (row->overlapping_p)
!               {
!                 if (first_overlapping_row == NULL)
!                   first_overlapping_row = row;
!                 last_overlapping_row = row;
!               }
  
!             if (expose_line (w, row, &r))
!               mouse_face_overwritten_p = 1;
!           }
  
!         if (y1 >= yb)
!           break;
!       }
  
!       /* Display the mode line if there is one.  */
!       if (WINDOW_WANTS_MODELINE_P (w)
!         && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
!             row->enabled_p)
!         && row->y < r.y + r.height)
!       {
!         if (expose_line (w, row, &r))
!           mouse_face_overwritten_p = 1;
!       }
  
!       if (!w->pseudo_window_p)
!       {
!         /* Fix the display of overlapping rows.  */
!         if (first_overlapping_row)
!           expose_overlaps (w, first_overlapping_row, last_overlapping_row);
  
!         /* Draw border between windows.  */
!         x_draw_vertical_border (w);
! 
!         /* Turn the cursor on again.  */
!         if (cursor_cleared_p)
!           update_window_cursor (w, 1);
!       }
!     }
! 
! #ifdef HAVE_CARBON
!   /* Display scroll bar for this window.  */
!   if (!NILP (w->vertical_scroll_bar))
      {
!       /* ++KFS:
!        If this doesn't work here (maybe some header files are missing),
!        make a function in macterm.c and call it to do the job! */
!       ControlHandle ch
!       = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
! 
!       Draw1Control (ch);
      }
+ #endif
  
!   return mouse_face_overwritten_p;
! }
! 
! 
! 
! /* Redraw (parts) of all windows in the window tree rooted at W that
!    intersect R.  R contains frame pixel coordinates.  Value is
!    non-zero if the exposure overwrites mouse-face.  */
! 
! static int
! expose_window_tree (w, r)
!      struct window *w;
!      XRectangle *r;
! {
!   struct frame *f = XFRAME (w->frame);
!   int mouse_face_overwritten_p = 0;
! 
!   while (w && !FRAME_GARBAGED_P (f))
      {
!       if (!NILP (w->hchild))
!       mouse_face_overwritten_p
!         |= expose_window_tree (XWINDOW (w->hchild), r);
!       else if (!NILP (w->vchild))
!       mouse_face_overwritten_p
!         |= expose_window_tree (XWINDOW (w->vchild), r);
!       else
!       mouse_face_overwritten_p |= expose_window (w, r);
! 
!       w = NILP (w->next) ? NULL : XWINDOW (w->next);
      }
  
!   return mouse_face_overwritten_p;
! }
  
  
! /* EXPORT:
!    Redisplay an exposed area of frame F.  X and Y are the upper-left
!    corner of the exposed rectangle.  W and H are width and height of
!    the exposed area.  All are pixel values.  W or H zero means redraw
!    the entire frame.  */
  
! void
! expose_frame (f, x, y, w, h)
!      struct frame *f;
!      int x, y, w, h;
! {
!   XRectangle r;
!   int mouse_face_overwritten_p = 0;
! 
!   TRACE ((stderr, "expose_frame "));
! 
!   /* No need to redraw if frame will be redrawn soon.  */
!   if (FRAME_GARBAGED_P (f))
      {
!       TRACE ((stderr, " garbaged\n"));
!       return;
      }
  
! #ifdef HAVE_CARBON
!   /* MAC_TODO: this is a kludge, but if scroll bars are not activated
!      or deactivated here, for unknown reasons, activated scroll bars
!      are shown in deactivated frames in some instances.  */
!   if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
!     activate_scroll_bars (f);
!   else
!     deactivate_scroll_bars (f);
! #endif
  
!   /* If basic faces haven't been realized yet, there is no point in
!      trying to redraw anything.  This can happen when we get an expose
!      event while Emacs is starting, e.g. by moving another window.  */
!   if (FRAME_FACE_CACHE (f) == NULL
!       || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
!     {
!       TRACE ((stderr, " no faces\n"));
!       return;
!     }
  
!   if (w == 0 || h == 0)
      {
!       r.x = r.y = 0;
!       r.width = CANON_X_UNIT (f) * f->width;
!       r.height = CANON_Y_UNIT (f) * f->height;
!     }
!   else
!     {
!       r.x = x;
!       r.y = y;
!       r.width = w;
!       r.height = h;
      }
  
!   TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
!   mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), 
&r);
! 
!   if (WINDOWP (f->tool_bar_window))
!     mouse_face_overwritten_p
!       |= expose_window (XWINDOW (f->tool_bar_window), &r);
! 
! #ifdef HAVE_X_WINDOWS
! #ifndef MSDOS
! #ifndef USE_X_TOOLKIT
!   if (WINDOWP (f->menu_bar_window))
!     mouse_face_overwritten_p
!       |= expose_window (XWINDOW (f->menu_bar_window), &r);
! #endif /* not USE_X_TOOLKIT */
! #endif
! #endif
! 
!   /* Some window managers support a focus-follows-mouse style with
!      delayed raising of frames.  Imagine a partially obscured frame,
!      and moving the mouse into partially obscured mouse-face on that
!      frame.  The visible part of the mouse-face will be highlighted,
!      then the WM raises the obscured frame.  With at least one WM, KDE
!      2.1, Emacs is not getting any event for the raising of the frame
!      (even tried with SubstructureRedirectMask), only Expose events.
!      These expose events will draw text normally, i.e. not
!      highlighted.  Which means we must redo the highlight here.
!      Subsume it under ``we love X''.  --gerd 2001-08-15  */
!   /* Included in Windows version because Windows most likely does not
!      do the right thing if any third party tool offers
!      focus-follows-mouse with delayed raise.  --jason 2001-10-12  */
!   if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
!     {
!       Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
!       if (f == dpyinfo->mouse_face_mouse_frame)
!       {
!         int x = dpyinfo->mouse_face_mouse_x;
!         int y = dpyinfo->mouse_face_mouse_y;
!         clear_mouse_face (dpyinfo);
!         note_mouse_highlight (f, x, y);
!       }
!     }
  }
  
  
! /* EXPORT:
!    Determine the intersection of two rectangles R1 and R2.  Return
!    the intersection in *RESULT.  Value is non-zero if RESULT is not
!    empty.  */
  
! int
! x_intersect_rectangles (r1, r2, result)
!      XRectangle *r1, *r2, *result;
  {
!   XRectangle *left, *right;
!   XRectangle *upper, *lower;
!   int intersection_p = 0;
! 
!   /* Rearrange so that R1 is the left-most rectangle.  */
!   if (r1->x < r2->x)
!     left = r1, right = r2;
!   else
!     left = r2, right = r1;
! 
!   /* X0 of the intersection is right.x0, if this is inside R1,
!      otherwise there is no intersection.  */
!   if (right->x <= left->x + left->width)
      {
!       result->x = right->x;
  
!       /* The right end of the intersection is the minimum of the
!        the right ends of left and right.  */
!       result->width = (min (left->x + left->width, right->x + right->width)
!                      - result->x);
  
!       /* Same game for Y.  */
!       if (r1->y < r2->y)
!       upper = r1, lower = r2;
!       else
!       upper = r2, lower = r1;
  
!       /* The upper end of the intersection is lower.y0, if this is inside
!        of upper.  Otherwise, there is no intersection.  */
!       if (lower->y <= upper->y + upper->height)
!       {
!         result->y = lower->y;
! 
!         /* The lower end of the intersection is the minimum of the lower
!            ends of upper and lower.  */
!         result->height = (min (lower->y + lower->height,
!                                upper->y + upper->height)
!                           - result->y);
!         intersection_p = 1;
        }
      }
! 
!   return intersection_p;
  }
  
+ #endif /* HAVE_WINDOW_SYSTEM */
+ 
  
  /***********************************************************************
                            Initialization
***************
*** 18057,18062 ****
--- 20673,20696 ----
    mode_line_string_list = Qnil;
    staticpro (&mode_line_string_list);
  
+   help_echo_string = Qnil;
+   staticpro (&help_echo_string);
+   help_echo_object = Qnil;
+   staticpro (&help_echo_object);
+   help_echo_window = Qnil;
+   staticpro (&help_echo_window);
+   previous_help_echo_string = Qnil;
+   staticpro (&previous_help_echo_string);
+   help_echo_pos = -1;
+ 
+ #ifdef HAVE_WINDOW_SYSTEM
+   DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
+     doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
+ For example, if a block cursor is over a tab, it will be drawn as
+ wide as that tab on the display.  */);
+   x_stretch_cursor_p = 0;
+ #endif
+ 
    DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
      doc: /* Non-nil means highlight trailing whitespace.
  The face used for trailing whitespace is `trailing-whitespace'.  */);
***************
*** 18181,18186 ****
--- 20815,20824 ----
  and its new display-start position.  Note that the value of `window-end'
  is not valid when these functions are called.  */);
    Vwindow_scroll_functions = Qnil;
+ 
+   DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
+     doc: /* *Non-nil means autoselect window with mouse pointer.  */);
+   mouse_autoselect_window = 0;
  
    DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
      doc: /* *Non-nil means automatically resize tool-bars.




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