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[Emacs-diffs] Changes to emacs/src/xdisp.c


From: Kim F. Storm
Subject: [Emacs-diffs] Changes to emacs/src/xdisp.c
Date: Wed, 12 Mar 2003 07:11:01 -0500

Index: emacs/src/xdisp.c
diff -c emacs/src/xdisp.c:1.808 emacs/src/xdisp.c:1.809
*** emacs/src/xdisp.c:1.808     Tue Feb 25 07:33:07 2003
--- emacs/src/xdisp.c   Wed Mar 12 07:11:00 2003
***************
*** 8136,8141 ****
--- 8136,8416 ----
  
  
  
+ /***********************************************************************
+                              Fringes
+  ***********************************************************************/
+ 
+ #ifdef HAVE_WINDOW_SYSTEM
+ 
+ /* An arrow like this: `<-'.  */
+ static unsigned char left_bits[] = {
+    0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
+ 
+ /* Right truncation arrow bitmap `->'.  */
+ static unsigned char right_bits[] = {
+    0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
+ 
+ /* Marker for continued lines.  */
+ static unsigned char continued_bits[] = {
+    0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
+ 
+ /* Marker for continuation lines.  */
+ static unsigned char continuation_bits[] = {
+    0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
+ 
+ /* Overlay arrow bitmap.  A triangular arrow.  */
+ static unsigned char ov_bits[] = {
+    0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
+ 
+ /* Bitmap drawn to indicate lines not displaying text if
+    `indicate-empty-lines' is non-nil.  */
+ static unsigned char zv_bits[] = {
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+   0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
+ 
+ struct fringe_bitmap fringe_bitmaps[MAX_FRINGE_BITMAPS] =
+ {
+   { 0, 0, 0, NULL /* NO_FRINGE_BITMAP */ },
+   { 8, sizeof (left_bits), 0, left_bits },
+   { 8, sizeof (right_bits), 0, right_bits },
+   { 8, sizeof (continued_bits), 0, continued_bits },
+   { 8, sizeof (continuation_bits), 0, continuation_bits },
+   { 8, sizeof (ov_bits), 0, ov_bits },
+   { 8, sizeof (zv_bits), 3, zv_bits }
+ };
+ 
+ 
+ /* Draw the bitmap WHICH in one of the left or right fringes of
+    window W.  ROW is the glyph row for which to display the bitmap; it
+    determines the vertical position at which the bitmap has to be
+    drawn.  */
+ 
+ static void
+ draw_fringe_bitmap (w, row, which, left_p)
+      struct window *w;
+      struct glyph_row *row;
+      enum fringe_bitmap_type which;
+      int left_p;
+ {
+   struct frame *f = XFRAME (WINDOW_FRAME (w));
+   struct draw_fringe_bitmap_params p;
+ 
+   /* Convert row to frame coordinates.  */
+   p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+ 
+   p.which = which;
+   p.wd = fringe_bitmaps[which].width;
+ 
+   p.h = fringe_bitmaps[which].height;
+   p.dh = (fringe_bitmaps[which].period
+         ? (p.y % fringe_bitmaps[which].period)
+         : 0);
+   p.h -= p.dh;
+   /* Clip bitmap if too high.  */
+   if (p.h > row->height)
+     p.h = row->height;
+ 
+   p.face = FACE_FROM_ID (f, FRINGE_FACE_ID);
+   PREPARE_FACE_FOR_DISPLAY (f, p.face);
+ 
+   /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
+      the fringe.  */
+   p.bx = -1;
+   if (left_p)
+     {
+       if (p.wd > FRAME_X_LEFT_FRINGE_WIDTH (f))
+       p.wd = FRAME_X_LEFT_FRINGE_WIDTH (f);
+       p.x = (WINDOW_TO_FRAME_PIXEL_X (w, 0)
+            - p.wd
+            - (FRAME_X_LEFT_FRINGE_WIDTH (f) - p.wd) / 2);
+       if (p.wd < FRAME_X_LEFT_FRINGE_WIDTH (f) || row->height > p.h)
+       {
+         /* If W has a vertical border to its left, don't draw over it.  */
+         int border = ((XFASTINT (w->left) > 0
+                        && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
+                       ? 1 : 0);
+         p.bx = (window_box_left (w, -1)
+                 - FRAME_X_LEFT_FRINGE_WIDTH (f)
+                 + border);
+         p.nx = (FRAME_X_LEFT_FRINGE_WIDTH (f) - border);
+       }
+     }
+   else
+     {
+       if (p.wd > FRAME_X_RIGHT_FRINGE_WIDTH (f))
+       p.wd = FRAME_X_RIGHT_FRINGE_WIDTH (f);
+       p.x = (window_box_right (w, -1)
+            + (FRAME_X_RIGHT_FRINGE_WIDTH (f) - p.wd) / 2);
+       /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
+        the fringe.  */
+       if (p.wd < FRAME_X_RIGHT_FRINGE_WIDTH (f) || row->height > p.h)
+       {
+         p.bx = window_box_right (w, -1);
+         p.nx = FRAME_X_RIGHT_FRINGE_WIDTH (f);
+       }
+     }
+ 
+   if (p.bx >= 0)
+     {
+       int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ 
+       p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
+       p.ny = row->visible_height;
+     }
+ 
+   /* Adjust y to the offset in the row to start drawing the bitmap.  */
+   p.y += (row->height - p.h) / 2;
+ 
+   rif->draw_fringe_bitmap (w, row, &p);
+ }
+ 
+ /* Draw fringe bitmaps for glyph row ROW on window W.  Call this
+    function with input blocked.  */
+ 
+ void
+ draw_row_fringe_bitmaps (w, row)
+      struct window *w;
+      struct glyph_row *row;
+ {
+   struct frame *f = XFRAME (w->frame);
+   enum fringe_bitmap_type bitmap;
+ 
+   xassert (interrupt_input_blocked);
+ 
+   /* If row is completely invisible, because of vscrolling, we
+      don't have to draw anything.  */
+   if (row->visible_height <= 0)
+     return;
+ 
+   if (FRAME_X_LEFT_FRINGE_WIDTH (f) != 0)
+     {
+       /* Decide which bitmap to draw in the left fringe.  */
+       if (row->overlay_arrow_p)
+       bitmap = OVERLAY_ARROW_BITMAP;
+       else if (row->truncated_on_left_p)
+       bitmap = LEFT_TRUNCATION_BITMAP;
+       else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
+       bitmap = CONTINUATION_LINE_BITMAP;
+       else if (row->indicate_empty_line_p)
+       bitmap = ZV_LINE_BITMAP;
+       else
+       bitmap = NO_FRINGE_BITMAP;
+ 
+       draw_fringe_bitmap (w, row, bitmap, 1);
+     }
+ 
+   if (FRAME_X_RIGHT_FRINGE_WIDTH (f) != 0)
+     {
+       /* Decide which bitmap to draw in the right fringe.  */
+       if (row->truncated_on_right_p)
+       bitmap = RIGHT_TRUNCATION_BITMAP;
+       else if (row->continued_p)
+       bitmap = CONTINUED_LINE_BITMAP;
+       else if (row->indicate_empty_line_p && FRAME_X_LEFT_FRINGE_WIDTH (f) == 
0)
+       bitmap = ZV_LINE_BITMAP;
+       else
+       bitmap = NO_FRINGE_BITMAP;
+ 
+       draw_fringe_bitmap (w, row, bitmap, 0);
+     }
+ }
+ 
+ 
+ /* Compute actual fringe widths */
+ 
+ void
+ compute_fringe_widths (f, redraw)
+      struct frame *f;
+      int redraw;
+ {
+   int o_left = FRAME_X_LEFT_FRINGE_WIDTH (f);
+   int o_right = FRAME_X_RIGHT_FRINGE_WIDTH (f);
+   int o_cols = FRAME_X_FRINGE_COLS (f);
+ 
+   Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
+   Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
+   int left_fringe_width, right_fringe_width;
+ 
+   if (!NILP (left_fringe))
+     left_fringe = Fcdr (left_fringe);
+   if (!NILP (right_fringe))
+     right_fringe = Fcdr (right_fringe);
+ 
+   left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
+                      XINT (left_fringe));
+   right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 
:
+                       XINT (right_fringe));
+ 
+   if (left_fringe_width || right_fringe_width)
+     {
+       int left_wid = left_fringe_width >= 0 ? left_fringe_width : 
-left_fringe_width;
+       int right_wid = right_fringe_width >= 0 ? right_fringe_width : 
-right_fringe_width;
+       int conf_wid = left_wid + right_wid;
+       int font_wid = FONT_WIDTH (f->output_data.x->font);
+       int cols = (left_wid + right_wid + font_wid-1) / font_wid;
+       int real_wid = cols * font_wid;
+       if (left_wid && right_wid)
+       {
+         if (left_fringe_width < 0)
+           {
+             /* Left fringe width is fixed, adjust right fringe if necessary */
+             FRAME_X_LEFT_FRINGE_WIDTH (f) = left_wid;
+             FRAME_X_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
+           }
+         else if (right_fringe_width < 0)
+           {
+             /* Right fringe width is fixed, adjust left fringe if necessary */
+             FRAME_X_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
+             FRAME_X_RIGHT_FRINGE_WIDTH (f) = right_wid;
+           }
+         else
+           {
+             /* Adjust both fringes with an equal amount.
+                Note that we are doing integer arithmetic here, so don't
+                lose a pixel if the total width is an odd number.  */
+             int fill = real_wid - conf_wid;
+             FRAME_X_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
+             FRAME_X_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
+           }
+       }
+       else if (left_fringe_width)
+       {
+         FRAME_X_LEFT_FRINGE_WIDTH (f) = real_wid;
+         FRAME_X_RIGHT_FRINGE_WIDTH (f) = 0;
+       }
+       else
+       {
+         FRAME_X_LEFT_FRINGE_WIDTH (f) = 0;
+         FRAME_X_RIGHT_FRINGE_WIDTH (f) = real_wid;
+       }
+       FRAME_X_FRINGE_COLS (f) = cols;
+       FRAME_X_FRINGE_WIDTH (f) = real_wid;
+     }
+   else
+     {
+       FRAME_X_LEFT_FRINGE_WIDTH (f) = 0;
+       FRAME_X_RIGHT_FRINGE_WIDTH (f) = 0;
+       FRAME_X_FRINGE_COLS (f) = 0;
+       FRAME_X_FRINGE_WIDTH (f) = 0;
+     }
+ 
+   if (redraw && FRAME_VISIBLE_P (f))
+     if (o_left != FRAME_X_LEFT_FRINGE_WIDTH (f) ||
+       o_right != FRAME_X_RIGHT_FRINGE_WIDTH (f) ||
+       o_cols != FRAME_X_FRINGE_COLS (f))
+       redraw_frame (f);
+ }
+ 
+ #endif /* HAVE_WINDOW_SYSTEM */
+ 
+ 
+ 
  /************************************************************************
                         Horizontal scrolling
   ************************************************************************/




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