emacs-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: Demonstration mode...


From: Drew Adams
Subject: RE: Demonstration mode...
Date: Mon, 27 Jun 2005 08:57:17 -0700

        I want to use the keyboard, but have it look
        like I would be using the mouse.  Which also shows the keyboard
        shortcuts in the menus.

    But most Emacs keyboard commands don't have any equivalent menu
    items. So this could only work for a narrow subset of possible input.

    What if you use M-x to enter commands that are worth showing people?
    They will see the "M-x COMMANDNAME" in the minibuffer, and that will
    tell them what you're doing as well as a menu item would.

And what's wrong with using the mouse and menus to demonstrate use of the
mouse and menus - IOW, why don't you just show the audience directly what
you're trying to show them, instead of using the keyboard indirectly to show
them the use of menus?

Would there be a benefit for the audience in menu/mouse faking, or would the
demo mode be only for the demonstrator's benefit?

The original post:

    whenever I find myself doing a demonstration of Emacs capabilities
    and features, I find myself using keyboard commands.  That is not
    helpful to onlookers who just see magic happening.

Yes. And if you use a menu-faking demo mode and the audience can see both
your use of the keyboard and the resulting mouse-menu-magic on the screen,
they might be even more mystified.

    So I have to force myself to use the mouse.

That sounds like it would be the clearest thing (to observers) to do: use
`M-x command-name' for well-chosen commands with good names ("worth
showing"); and use menus for other commands.





reply via email to

[Prev in Thread] Current Thread [Next in Thread]