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Re: [Bug-readline] programming with readline without terminal
From: |
Chet Ramey |
Subject: |
Re: [Bug-readline] programming with readline without terminal |
Date: |
Sun, 20 Jan 2008 18:49:49 -0500 |
User-agent: |
Thunderbird 2.0.0.9 (Macintosh/20071031) |
AL13N wrote:
Hello,
This is not a bug, but i couldn't find any other relevant mailing-list.
I 've made a small 3D game, and i have some console support on it, but i'd
like to use readline; i'm wondering what the best approach should be.
Since i don't have a 'terminal' as such; i have functions that read a char and
print a char on screen depending on several things; how would i set it up
using readline? do i need SIGWINCH or it's callback functions? should i set
the input/output FILE* ?
Or should i make a fake terminal?
Look at the readline callback interface. It's minimal, but fairly
powerful. There are also hooks that let you do your own redisplay,
input, and output.
Chet
--
``The lyf so short, the craft so long to lerne.'' - Chaucer
Live Strong. No day but today.
Chet Ramey, ITS, CWRU address@hidden http://cnswww.cns.cwru.edu/~chet/