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[Bug-gnubg] Evaluation question
From: |
progress |
Subject: |
[Bug-gnubg] Evaluation question |
Date: |
Wed, 19 Jun 2013 19:31:12 -0400 |
User-agent: |
Internet Messaging Program (IMP) H3 (4.3.10) |
I've found Gnu evaluates desperation situations very poorly.
Specifically, if an opponent is rolling off and you are racing to get
one piece off to avoid a gammon, Gnu mis-evaluates moves.
From this position:
GNU Backgammon Position ID: GreDA0DbbgcBAA
Match ID : AQG7AAAAAAAA
+12-11-10--9--8--7-------6--5--4--3--2--1-+ O: GammonBot_II (Cube: 2)
| X O | | O O O O O O | 0 points
| X | | O O O O O O | Rolled 66
| X | | O O |
| | | |
| | | |
^| |BAR| | 5 point match, game 1
| | | |
| | | |
| X | | X |
| X X | | X X |
| X X | X | X X X | 0 points
+13-14-15-16-17-18------19-20-21-22-23-24-+ X: You
My moves of 63:13/10, 13/7, 31:8/5 7/6 and 65 10/4 8/3 were rated very
bad, bad, and doubtful.
How can this be?
My sole goal at this point is to avoid a gammon (which I managed to
do, btw). Any move I made other than the ones I did would have
resulted in a gammon... (i got one piece off).
Any thoughts?
Thanks!
Michael McKinnon
(Match attached as jellyfish file)
You_vs_GammonBot_II_20130619181002415.mat
Description: Text document
- [Bug-gnubg] Evaluation question,
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