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Re: [Bug-gnubg] OS/X check in


From: Christian Anthon
Subject: Re: [Bug-gnubg] OS/X check in
Date: Thu, 10 Apr 2008 11:39:07 +0200

On Wed, Apr 9, 2008 at 11:58 PM, Michael Petch <address@hidden> wrote:
>
>  Howdy,
>
>  I have put away changes to support OS/X sound with Quicktime (The way it was
>  previously), and fixed up the multithreaded code to only align the stack on
>  X86 processors. I am unsure this has to be done on the PPC and other
>  processors so I have ifdef'ed it out if the target of the build is not Intel
>  x86 (or x86_64).

quicktime: thx. I'm considering using libao/audiofile for sound
instead of esd. I suppose that libao will use a quicktime backend  by
default and that would work out of the box as well?

>  ./autogen.sh
>  export LDFLAGS="-dylib_file
>  /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
>  :/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dyli
>  b -framework QuickTime"
>  ./configure --enable-threads --enable-sse=no
>  make install
>

typo? you have the System.*libGLdylib line twice.

We can add these lines to configure.in if both macosX and board3d are detected?

>  On Intel OS/X (Leapard 10.5):
>
>  ./autogen.sh
>  export LDFLAGS="-dylib_file
>  /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
>  :/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dyli
>  b -framework QuickTime"
>  ./configure --enable-threads
>  make install

>  Of course autogen only has to be run once (unless changes to configure.in
>  are made - which is the case this time). And of course you may build with
>  and without threads etc. SSE has to be explicitly turned off for PPC.
>

What changes to configure.in are you talking about. I read none?

Christian.




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