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Re: [Bug-gnubg] Sound Flags in GNUBg for Win32
From: |
Nardy Pillards |
Subject: |
Re: [Bug-gnubg] Sound Flags in GNUBg for Win32 |
Date: |
Thu, 18 Mar 2004 02:53:28 +0100 |
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On 17 Mar 2004 at 10:49, Jon Kinsey wrote:
> Nardy Pillards wrote:
> > On 15 Mar 2004 at 17:52, Jon Kinsey wrote:
> >
> >>I've checked in a fix to avoid one sound stopping any playing sound.
> >> It will play a sound and continue if no sound is playing, or wait
> >>until the current sound has finished and then play the sound and
> >>continue. Also the WaitSound function now works on windows, so it
> >>won't exit until the exit sound has finished.
> >>
> >>There seems to be 2 sound schemes, the one's in cvs and some on
> >>nardy's site. The second lot worked fine. I had to edit the cvs
> >>sounds to remove blank sound at the end of the files. I also
> >>shortened the roll.wav file (as this was slowing things down). The
> >>gameover.wav sound file appears to be distorted.
> >
> > The sounds on my site (alternate sounds) are 'assembled' by me. So
> > most likely people are using the original sounds from the CVS.
>
> Can you add the changed sounds from cvs to your page then.
> It doesn't work well with gaps at the end of the sounds, everything
> pauses when another sound is played and an existing sound is finished
> but playing "nothing".
>
> Jon
>
They are available now
1a. Updated or new files
Oeystein should add them to his setup.exe.
(I will remind him of it)
- --
Louis Nardy Pillards
"It's better to light a candle, than to curse the darkness"
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