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Re: [Bug-gnubg] compile error: 3d boards on Mac OS X
From: |
Olivier Baur |
Subject: |
Re: [Bug-gnubg] compile error: 3d boards on Mac OS X |
Date: |
Sat, 9 Aug 2003 15:09:02 +0200 |
Le samedi, 9 aoû 2003, à 10:28 Europe/Paris, Jim Segrave a écrit :
font3d.cpp: In function `float getFontHeight()':
font3d.cpp:134: `base_unit' undeclared (first use this function)
font3d.cpp:134: (Each undeclared identifier is reported only once for
each
It's defined in inc3d.h, but the include file will only get pulled in
in font3d.cpp if HAVE_FTGL has been set true by configure. I'm
guessing you don't have libftgl
Yes, the problem is I don't have FTGL (btw, what is it?); including
manually inc3d.h does the trick.
However, when linking, I'm still missing a few symbols:
ld: Undefined symbols:
_g_type_check_instance_cast
_g_type_check_instance_is_a
___gxx_personality_v0
I'm building using GTK+1.2.
BTW, how do I tell configure that I want to use 3D boards? I did manual
modifications of config.h and Makefile to activate 3d boards...
-- Olivier