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Re: [Bug-gnubg] Default directory for SGG and TMG games
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] Default directory for SGG and TMG games |
Date: |
Wed, 19 Mar 2003 13:56:13 +0000 |
User-agent: |
Mutt/1.4i |
On Wed, Mar 12, 2003 at 12:42:50AM -0300, Albert Silver wrote
> Hi,
>
> I wanted to suggest that the installation program automatically
> set the directory for importing SGG games to be that of \Gamesgrid\Saved
> games where they are stored by by default by the GG client. Contrary to
> the .mat format, used by numerous programs, the Gamesgrid client is the
> only program to generate these files and it makes sense to have it set
> it and not force the user to locate it and then learn how to set it as
> the default.
> A similar suggestion would apply to TMG games created by the
> Truemoneygames client.
>
The default paths is set at compile time. Unfortunately the SGG and TMG
directory will vary across different languages, e.g, "C:\Program
Files\GamesGrid\SaveGame" on English versions of windows, but
"C:\Programmer\GamesGrid\SaveGame" on Danish versions of windows, so
"hardcoding" a default value will only satisfy English users.
The only solution is to have the installation program insert a line "set
path sgg "C:\Program Files\GamesGrid\SaveGame"" (or localised analogues
of that command) in the installed .gnubgautorc. I don't know if this is
possible?! Øystein? If it's possible we should verify what happens when
the SGG import dialog is opened when the SaveGame directory doesn't
exists!
Jørn