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bug#12098: How to trap errors in man?
From: |
Stefan Kangas |
Subject: |
bug#12098: How to trap errors in man? |
Date: |
Wed, 19 Aug 2020 13:08:34 +0000 |
Reuben Thomas <rrt@sc3d.org> writes:
> On Wed, 19 Aug 2020 at 13:49, Stefan Kangas <stefan@marxist.se> wrote:
>
>>
>> This patch adds the possibility to run man asynchronously. I'm not sure
^ synchronously
>> it's worth the added complexity. Any other opinions?
Fixed typo above.
> I re-read this bug, and I agree: as I said before, I don't think it's worth
> the extra complexity.
Thanks. Let's see if anyone else has something to say before we close
it.
Best regards,
Stefan Kangas
- bug#12098: How to trap errors in man?, Stefan Kangas, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19
- bug#12098: How to trap errors in man?,
Stefan Kangas <=
- bug#12098: How to trap errors in man?, Lars Ingebrigtsen, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19
- bug#12098: How to trap errors in man?, Stefan Kangas, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19
- bug#12098: How to trap errors in man?, Stefan Kangas, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19
- bug#12098: How to trap errors in man?, Stefan Kangas, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19
- bug#12098: How to trap errors in man?, Stefan Kangas, 2020/08/19
- bug#12098: How to trap errors in man?, Reuben Thomas, 2020/08/19