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[Bayonne-devel] Remote party disconnection


From: Julien Chavanton
Subject: [Bayonne-devel] Remote party disconnection
Date: Fri, 8 Apr 2005 13:27:38 -0400

I want to understand how Bayonne reacts to disconnection from the remote party:

 

When globalcall receive a disconnect from the network Bayonne generate a

 

“postevent(TRUNK_STOP_DISCONNECT)”

 

I think this is used to tell the active bayonne state that disconnection as been received.

Then the current active state needs to take care of doing the appropriate actions.

 

Is this so?

Julien

 

 


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