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NSOpenGL
From: |
Thomas Gamper |
Subject: |
NSOpenGL |
Date: |
Fri, 18 Jan 2008 18:29:46 +0100 |
User-agent: |
Thunderbird 2.0.0.6 (X11/20071022) |
Hi!
Recently I was using NSOpenGLView and fixed a couple of bugs in
gnustep-back 0.12.0 ( I believe newer versions have the same issues):
- XGGLPixelFormat handling was confusing glx parameters, since glx 1.3
has some different parameters than earlier versions of glx
- XGGLContext did not create the rendering context, the x window, and
the glx window with the same Visual
- XGGLContext did not create a colormap for the x window (which has to
use the same Visual too)
The attached files fix this issues. I tried to follow the gnustep
coding style but I am not sure if I succeeded :)
Please let me know if there are any change requests.
I am not subscribed to the list, so please CC me.
Thanks
TOM
/* -*-ObjC-*- */
/* XGOpenGL - openGL management using glX
Copyright (C) 2002 Free Software Foundation, Inc.
Author: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef _GNUstep_H_XGOpenGL
#define _GNUstep_H_XGOpenGL
#include <AppKit/NSOpenGL.h>
#define id _gs_avoid_id_collision
#define BOOL XWINDOWSBOOL
#include <GL/glx.h>
#undef id
#undef BOOL
@class NSView;
@class XGXSubWindow;
@class XGGLPixelFormat;
@interface XGGLContext : NSOpenGLContext
{
GLXContext glx_context;
GLXWindow glx_drawable;
XGXSubWindow *xSubWindow;
XGGLPixelFormat *pixelFormat;
}
- (GLXContext)glxcontext;
@end
@interface XGGLPixelFormat : NSOpenGLPixelFormat
{
@public
union
{
GLXFBConfig *fbconfig;
XVisualInfo *visualinfo;
} configurations;
int configurationCount;
}
@end
static inline int
GSglxMinorVersion(Display *dpy)
{
int major, minor;
Bool result;
result = glXQueryVersion (dpy, &major, &minor);
if (result == False)
{
return -1;
}
return minor;
}
#endif
/* -*- mode:ObjC -*-
XGGLContext - backend implementation of NSOpenGLContext
Copyright (C) 1998,2002 Free Software Foundation, Inc.
Written by: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#ifdef HAVE_GLX
#include <Foundation/NSDebug.h>
#include <Foundation/NSException.h>
#include <GNUstepGUI/GSDisplayServer.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include "x11/XGServerWindow.h"
#include "x11/XGOpenGL.h"
#include <X11/Xlib.h>
//FIXME
//should I store the display ?
#define MAKE_DISPLAY(dpy) Display *dpy;\
dpy = [(XGServer *)GSCurrentServer() xDisplay];\
NSAssert(dpy != NULL, NSInternalInconsistencyException)
@interface XGXSubWindow : NSObject
{
@public
Window xwindowid;
NSView *attached;
}
+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo;
- (void) update;
@end
@implementation XGXSubWindow
//We assume that the current context is the same and is an XGServer
- initWithView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo
{
NSRect rect;
gswindow_device_t *win_info;
XGServer *server;
NSWindow *window;
int x, y, width, height;
[super init];
window = [view window];
NSAssert(window, @"request of an X window attachment on a view that is not on
a NSWindow");
if ([view isRotatedOrScaledFromBase])
{
[NSException raise: NSInvalidArgumentException
format: @"Cannot attach an Xwindow to a view that is rotated
or scaled"];
}
server = (XGServer *)GSServerForWindow(window);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
win_info = [XGServer _windowWithTag: [window windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [view convertRect: [view bounds]
toView: [[view window] contentView]];
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [view convertRect: [view bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
XSetWindowAttributes window_attributes;
window_attributes.border_pixel = 255;
window_attributes.colormap = XCreateColormap( win_info->display,
win_info->ident,
xVisualInfo->visual, AllocNone );
window_attributes.event_mask = StructureNotifyMask;
int mask = CWBorderPixel | CWColormap | CWEventMask;
// winid = XCreateWindow(win_info->display,
DefaultRootWindow(win_info->display),
// x, y, width, height, 0,
// CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
xwindowid = XCreateWindow(win_info->display, win_info->ident,
x, y, width, height, 0,
CopyFromParent, InputOutput, xVisualInfo->visual, mask,
&window_attributes);
XMapWindow(win_info->display, xwindowid);
attached = view;
return self;
}
- (void) map
{
MAKE_DISPLAY(dpy);
XMapWindow(dpy, xwindowid);
}
- (void) detach
{
//FIXME
//I assume that the current server is correct.
MAKE_DISPLAY(dpy);
attached = nil;
XDestroyWindow(dpy, xwindowid);
}
- (void) update
{
NSRect rect;
gswindow_device_t *win_info;
GSDisplayServer *server;
NSWindow *win;
int x, y, width, height;
NSAssert(attached, NSInternalInconsistencyException);
win = [attached window];
NSAssert1(win, @"%@'s window is nil now!", attached);
NSAssert1(![attached isRotatedOrScaledFromBase],
@"%@ is rotated or scaled, now!", attached);
server = GSServerForWindow(win);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
//FIXME
//we should check that the window hasn't changed, maybe.
win_info = [XGServer _windowWithTag: [win windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [attached convertRect: [attached bounds]
toView: [[attached window] contentView]];
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [attached convertRect: [attached bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
XMoveResizeWindow(win_info->display, xwindowid,x, y, width, height);
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"deallocating");
[self detach];
[super dealloc];
}
+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo
{
XGXSubWindow *win = [[self alloc] initWithView:view visualinfo:xVisualInfo ];
return AUTORELEASE(win);
}
@end
//FIXME:
//should be on per thread basis.
static XGGLContext *currentGLContext;
@implementation XGGLContext
+ (void)clearCurrentContext
{
MAKE_DISPLAY(dpy);
if (GSglxMinorVersion (dpy) >= 3)
{
glXMakeContextCurrent(dpy, None, None, NULL);
}
else
{
glXMakeCurrent(dpy, None, NULL);
}
currentGLContext = nil;
}
+ (NSOpenGLContext *)currentContext
{
return currentGLContext;
}
- (void) _detach
{
if (xSubWindow)
{
MAKE_DISPLAY(dpy);
if (currentGLContext == self)
{
[XGGLContext clearCurrentContext];
}
// glXDestroyWindow(dpy, glx_drawable);
glx_drawable = None;
DESTROY(xSubWindow);
}
}
- (GLXContext)glxcontext
{
return glx_context;
}
- (void)clearDrawable
{
[self _detach];
}
- (void)copyAttributesFromContext:(NSOpenGLContext *)context
withMask:(unsigned long)mask
{
GLXContext other;
MAKE_DISPLAY(dpy);
if (context == nil || ![context isKindOfClass: [XGGLContext class]])
[NSException raise: NSInvalidArgumentException
format: @"%@ is an invalid context", context];
other = ((XGGLContext *)context)->glx_context;
glXCopyContext(dpy, other, glx_context, mask);
}
- (void)createTexture:(unsigned long)target
fromView:(NSView*)view
internalFormat:(unsigned long)format
{
[self notImplemented: _cmd];
}
- (int)currentVirtualScreen
{
[self notImplemented: _cmd];
return 0;
}
- (void)flushBuffer
{
MAKE_DISPLAY(dpy);
glXSwapBuffers(dpy, glx_drawable);
}
- (void)getValues:(long *)vals
forParameter:(NSOpenGLContextParameter)param
{
// TODO
[self notImplemented: _cmd];
}
- (id)initWithFormat: (NSOpenGLPixelFormat *)_format
shareContext: (NSOpenGLContext *)share
{
[super init];
glx_context = None;
if (_format && [_format isKindOfClass: [XGGLPixelFormat class]])
{
MAKE_DISPLAY(dpy);
ASSIGN(pixelFormat, (XGGLPixelFormat *)_format);
//FIXME: allow index mode and sharing
if (GSglxMinorVersion (dpy) >= 3)
{
glx_context = glXCreateNewContext(dpy,
pixelFormat->configurations.fbconfig[0],
GLX_RGBA_TYPE,
[ (XGGLContext *)share glxcontext ], YES);
}
else
{
glx_context = glXCreateContext(dpy,
pixelFormat->configurations.visualinfo, [ (XGGLContext *)share glxcontext ],
GL_TRUE);
}
return self;
}
else
{
NSDebugMLLog(@"GLX", @"invalid format %@", _format);
RELEASE(self);
return nil;
}
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"deallocating");
[self _detach];
RELEASE(pixelFormat);
if (glx_context != None)
{
MAKE_DISPLAY(dpy);
glXDestroyContext(dpy, glx_context);
}
[super dealloc];
}
- (void) makeCurrentContext
{
MAKE_DISPLAY(dpy);
if (xSubWindow == nil)
[NSException raise: NSGenericException
format: @"GL Context is not bind, cannot be made current"];
NSAssert(glx_context != None && glx_drawable != None,
NSInternalInconsistencyException);
if (GSglxMinorVersion (dpy) >= 3)
{
NSDebugMLLog(@"GLX", @"before glXMakeContextCurrent");
glXMakeContextCurrent(dpy, glx_drawable, glx_drawable, glx_context);
NSDebugMLLog(@"GLX", @"after glXMakeContextCurrent");
}
else
{
NSDebugMLLog(@"GLX", @"before glXMakeCurrent");
glXMakeCurrent(dpy, glx_drawable, glx_context);
NSDebugMLLog(@"GLX", @"after glXMakeCurrent");
}
// NSAssert(glx_context != None, NSInternalInconsistencyException);
// glXMakeCurrent(dpy, xsubwin->winid, glx_context);
currentGLContext = self;
}
- (void)setCurrentVirtualScreen:(int)screen
{
[self notImplemented: _cmd];
}
- (void)setFullScreen
{
[self notImplemented: _cmd];
}
- (void)setOffScreen:(void *)baseaddr
width:(long)width
height:(long)height
rowbytes:(long)rowbytes
{
[self notImplemented: _cmd];
}
- (void)setValues:(const long *)vals
forParameter:(NSOpenGLContextParameter)param
{
[self notImplemented: _cmd];
}
- (void)setView:(NSView *)view
{
XGXSubWindow *win;
MAKE_DISPLAY(dpy);
if (!view)
[NSException raise: NSInvalidArgumentException
format: @"setView called with a nil value"];
NSAssert(pixelFormat, NSInternalInconsistencyException);
XVisualInfo * xvinfo;
if (GSglxMinorVersion (dpy) >= 3)
{
xvinfo =
glXGetVisualFromFBConfig(dpy,pixelFormat->configurations.fbconfig[0]);
}
else
{
xvinfo = pixelFormat->configurations.visualinfo;
}
win = [XGXSubWindow subwindowOnView:view visualinfo:xvinfo ];
ASSIGN(xSubWindow, win);
glx_drawable = glXCreateWindow( dpy, pixelFormat->configurations.fbconfig[0],
win->xwindowid, NULL );
//glx_drawable = xSubWindow->xwindowid;
//FIXME
//The following line should be the good one. But it crashes my X server...
// glx_drawable = glXCreateWindow(dpy, *format->conf_tab, xsubwin->winid,
// NULL);
NSDebugMLLog(@"GLX", @"glx_window : %u", glx_drawable);
}
- (void)update
{
[xSubWindow update];
}
- (NSView *)view
{
if (xSubWindow)
{
return xSubWindow->attached;
}
else
{
return nil;
}
}
@end
#endif
/* -*- mode:ObjC -*-
XGGLContext - backend implementation of NSOpenGLContext
Copyright (C) 1998,2002 Free Software Foundation, Inc.
Written by: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#ifdef HAVE_GLX
#include <Foundation/NSDebug.h>
#include <Foundation/NSException.h>
#include <Foundation/NSData.h>
#include <GNUstepGUI/GSDisplayServer.h>
#include "x11/XGServer.h"
#include "x11/XGOpenGL.h"
#include <X11/Xlib.h>
#define MAKE_DISPLAY(dpy) Display *dpy;\
dpy = [(XGServer *)GSCurrentServer() xDisplay];\
NSAssert(dpy != NULL, NSInternalInconsistencyException)
@implementation XGGLPixelFormat
/* FIXME:
we assume that the ABI of NSOpenGLPixelFormatAttribute matches the ABI
of glX. Apparently, this is true for the most useful attributes.
*/
- (void) getValues: (GLint *)vals
forAttribute: (NSOpenGLPixelFormatAttribute)attrib
forVirtualScreen: (GLint)screen
{
MAKE_DISPLAY(dpy);
NSAssert(((GSglxMinorVersion (dpy) >= 3) ? (void *)configurations.fbconfig :
(void *)configurations.visualinfo) != NULL
&& configurationCount > 0,
NSInternalInconsistencyException);
if (GSglxMinorVersion (dpy) >= 3)
{
glXGetFBConfigAttrib(dpy, configurations.fbconfig[0], attrib, vals);
}
else
{
glXGetConfig(dpy, configurations.visualinfo, attrib, vals);
}
}
- (id)initWithAttributes:(NSOpenGLPixelFormatAttribute *)attribs
{
int v1, v2;
int AccumSize;
NSOpenGLPixelFormatAttribute *ptr = attribs;
NSMutableData *data = [NSMutableData data];
MAKE_DISPLAY(dpy);
#define append(a, b) do {v1 = a;v2 = b;[data appendBytes: &v1 length:
sizeof(v1)];\
[data appendBytes: &v2 length: sizeof(v2)];} while (0)
#define append1(a) do {v1 = a;[data appendBytes: &v1 length: sizeof(v1)];}
while (0)
if (GSglxMinorVersion (dpy) < 3)
{
append1 (GLX_RGBA);
}
else
{
append(GLX_RENDER_TYPE, GLX_RGBA_BIT);
append(GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT|GLX_PIXMAP_BIT);
// append(GLX_X_RENDERABLE,YES);
//append(GLX_X_VISUAL_TYPE,GLX_TRUE_COLOR);
}
while (*ptr)
{
switch(*ptr)
{
// it means all the same on GLX - there is no diffrent here
case NSOpenGLPFASingleRenderer:
case NSOpenGLPFAAllRenderers:
case NSOpenGLPFAAccelerated:
if ( GSglxMinorVersion (dpy) < 3 )
append(GLX_USE_GL,YES);
break;
case NSOpenGLPFADoubleBuffer:
append(GLX_DOUBLEBUFFER, YES);
break;
case NSOpenGLPFAStereo:
append(GLX_STEREO, YES);
break;
case NSOpenGLPFAAuxBuffers:
ptr++;
append(GLX_AUX_BUFFERS, *ptr);
break;
case NSOpenGLPFAColorSize:
ptr++;
append(GLX_RED_SIZE, *ptr);
append(GLX_GREEN_SIZE, *ptr);
append(GLX_BLUE_SIZE, *ptr);
break;
case NSOpenGLPFAAlphaSize:
ptr++;
append(GLX_ALPHA_SIZE, *ptr);
break;
case NSOpenGLPFADepthSize:
ptr++;
append(GLX_DEPTH_SIZE, *ptr);
break;
case NSOpenGLPFAStencilSize:
ptr++;
append(GLX_STENCIL_SIZE, *ptr);
break;
case NSOpenGLPFAAccumSize:
ptr++;
//has to been tested - I did it in that way....
//FIXME? I don't understand...
//append(GLX_ACCUM_RED_SIZE, *ptr/3);
//append(GLX_ACCUM_GREEN_SIZE, *ptr/3);
//append(GLX_ACCUM_BLUE_SIZE, *ptr/3);
AccumSize=*ptr;
switch (AccumSize)
{
case 8:
append(GLX_ACCUM_RED_SIZE, 3);
append(GLX_ACCUM_GREEN_SIZE, 3);
append(GLX_ACCUM_BLUE_SIZE, 2);
append(GLX_ACCUM_ALPHA_SIZE, 0);
break;
case 15:
case 16:
append(GLX_ACCUM_RED_SIZE, 5);
append(GLX_ACCUM_GREEN_SIZE, 5);
append(GLX_ACCUM_BLUE_SIZE, 5);
append(GLX_ACCUM_ALPHA_SIZE, 0);
break;
case 24:
append(GLX_ACCUM_RED_SIZE, 8);
append(GLX_ACCUM_GREEN_SIZE, 8);
append(GLX_ACCUM_BLUE_SIZE, 8);
append(GLX_ACCUM_ALPHA_SIZE, 0);
break;
case 32:
append(GLX_ACCUM_RED_SIZE, 8);
append(GLX_ACCUM_GREEN_SIZE, 8);
append(GLX_ACCUM_BLUE_SIZE, 8);
append(GLX_ACCUM_ALPHA_SIZE, 8);
break;
}
break;
//can not be handle by X11
case NSOpenGLPFAMinimumPolicy:
break;
// can not be handle by X11
case NSOpenGLPFAMaximumPolicy:
break;
//FIXME all of this stuff...
case NSOpenGLPFAOffScreen:
case NSOpenGLPFAFullScreen:
case NSOpenGLPFASampleBuffers:
case NSOpenGLPFASamples:
case NSOpenGLPFAAuxDepthStencil:
case NSOpenGLPFARendererID:
case NSOpenGLPFANoRecovery:
case NSOpenGLPFAClosestPolicy:
case NSOpenGLPFARobust:
case NSOpenGLPFABackingStore:
case NSOpenGLPFAMPSafe:
case NSOpenGLPFAWindow:
case NSOpenGLPFAMultiScreen:
case NSOpenGLPFACompliant:
case NSOpenGLPFAScreenMask:
case NSOpenGLPFAVirtualScreenCount:
break;
}
ptr ++;
}
append1(None);
//FIXME, what screen number ?
if (GSglxMinorVersion (dpy) >= 3)
{
configurations.fbconfig = glXChooseFBConfig(dpy, DefaultScreen(dpy),
[data mutableBytes], &configurationCount);
}
else
{
configurations.visualinfo = glXChooseVisual(dpy, DefaultScreen(dpy),
[data mutableBytes]);
}
if (((GSglxMinorVersion (dpy) >= 3) ? (void *)configurations.fbconfig : (void
*)configurations.visualinfo) == NULL)
{
NSDebugMLLog(@"GLX", @"no pixel format found matching what is required");
RELEASE(self);
return nil;
}
else
{
NSDebugMLLog(@"GLX", @"We found %d pixel formats", configurationCount);
return self;
}
}
- (void) dealloc
{
//FIXME
//are we sure that X Connection is still up here ?
MAKE_DISPLAY(dpy);
if (GSglxMinorVersion (dpy) >= 3)
{
XFree (configurations.fbconfig);
}
else
{
XFree (configurations.visualinfo);
}
NSDebugMLLog(@"GLX", @"deallocation");
[super dealloc];
}
- (int)numberOfVirtualScreens
{
// [self notImplemented: _cmd];
//FIXME
//This looks like a reasonable value to return...
return 1;
}
@end
#endif
- NSOpenGL,
Thomas Gamper <=