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Re: [ft] How to render glyphs with baseline offset
From: |
pvh1987 |
Subject: |
Re: [ft] How to render glyphs with baseline offset |
Date: |
Sat, 16 Mar 2013 16:14:51 -0700 (PDT) |
Thanks for your response.
That Harfbuzz library sounds interesting. I will look into that. The lack of
documentation might not be a problem if the library is easy to use :-) I
will give it a try.
Werner LEMBERG wrote:
>
>
>> However, I find the library totally NOT intuitive, since I am a C++
>> developer and not very used to low level C libraries.
>
> Suggestions for improvements of the documentation (or even patches)
> are highly welcomed!
>
>> So, now, here is my main problem at the moment: When I set the pen
>> coordinates like this:
>>
>> pen.x = posx*64;
>> pen.y = (height-posy)*64;
>>
>> where (posx, posy) are the pixel coordinates on the wxDC and height
>> are the font size (in points!), the text is drawed so the leftmost
>> point on the baseline of the first glyph is at (posx, posy).
>> Instead, I would like it to draw the text so (posx, posy) is the
>> upper-left point of the bounding box of the font face. And rotation
>> has to be around this point as well. How can I do that? I spent
>> hours, hours and hours to make some kind of offset to pen.y, but it
>> is never just right when taking different DPI's and rotation into
>> account.
>
> The only solution is to get an exact bbox of a character string is to
> let FreeType compute all outlines at the given ppem value (this data
> should be cached). I strongly recommend to use a higher-level library
> like Harfbuzz which does this job for you, and which also takes care
> of advanced typographical stuff.
>
>> My second question is, to render single line, rotated "rich text",
>> that is text that is using different font faces (normal, italic),
>> different weight (regular, bold), underline, overline, subscript and
>> superscript, can I use FreeType to do this directly? If not, I
>> guess it can do the job, but I will do better (and faster) with a
>> library that already supports this. So, what library is that? It
>> has to be cross-platform (Windows, Mac OS X, Linux and so on) and of
>> course, well supported and easy to use.
>
> Again: Harfbuzz. You will be certainly delighted to hear that there
> is *no* documentation yet of this library :-) However, its demo and
> test programs are written in C++.
>
>
> Werner
>
> _______________________________________________
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>
>
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- [ft] How to render glyphs with baseline offset, pvh1987, 2013/03/15
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/16
- Re: [ft] How to render glyphs with baseline offset,
pvh1987 <=
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/16
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/18